A New Beginning
It is a dark time for the Rebel Alliance. Although Darth Vader and his creation, the Death Star, have been defeated, the future is still bleak. The important base of Yavin 4 must now be abandoned and the Imperial Navy has a vast superiority over its fledgling Rebel counterpart.
The plucky Rebels look now to leverage the hope sprung from their destruction of the Death Star to gather support amongst the independent worlds, sending out diplomats to the many systems of the inner rim.
The evil Galactic Empire responds with ruthless brutality, relying upon fear to keep systems in line. The Imperial Navy scourges the galaxy...
This mod is currently in progress. Were in the process of finishing up the design doc (although this is still likely to change as we go along) and beginning implementation. Here we could do with some help. We are looking for someone to be in charge of terrain, and someone to help with XML and Lua coding. Alternatively, if youre planning a different Sci Fi mod then wed be happy to team up creating features that could be in both mods. Any ideas for improving the intro would be helpful too!
Features:
- Distinct teams - The Galactic Empire and the Rebel Alliance - each have different advantages and disadvantages, and must use different strategies to succeed.
- Different, challenging goals for each team.
- A full roster of units and characters from the movies and previous games.
- A procedurally generated galaxy.
- Independent systems which must be wooed - or conquered
- Enlist the Bothans to find out what the Empire is up to.
- Build stations to research tech, give your units a bonus or keep your people happy (amongst other effects). Or destroy them to keep your opponent on the back foot!
- Instill the galaxy with Fear or Hope to further your goals (ties in with Independent Systems).
- Build the Death Star to strike Fear into the hearts of all galactic citizens - or destroy it to fill them with Hope!