a1nosweat
Warlord
- Joined
- Jun 28, 2008
- Messages
- 163
I may be missing something, but the tourism mechanic leaves me cold. Love BNW in every other way.
With every other mechanic it feels like that I am in control of my CIV and that there is there is no 'correct' choice (possible exception of rationalism).
With tourism however It feels that if I don't mess about for theming bonus's then I am missing out. each game I ought to work out the theming bonuses for wonders build and get works which apply. Swapping works seems totally arbitrary (which might not be a bad thing). It feels like maxxing out tourism is a no-brain choice with no option other than not maxxing out tourism(hope thats clear). This takes time away from building my CIVs history...
Getting around this by playing a scientific game doesn't quite cut it as I could still be getting 'more' with no opportunity cost.
Could there be an automate button? or could an advisor suggest when theming bonuses were available? Or have I missed something?
I'd turn tourism off it it were an option withou going back to GnK
With every other mechanic it feels like that I am in control of my CIV and that there is there is no 'correct' choice (possible exception of rationalism).
With tourism however It feels that if I don't mess about for theming bonus's then I am missing out. each game I ought to work out the theming bonuses for wonders build and get works which apply. Swapping works seems totally arbitrary (which might not be a bad thing). It feels like maxxing out tourism is a no-brain choice with no option other than not maxxing out tourism(hope thats clear). This takes time away from building my CIVs history...
Getting around this by playing a scientific game doesn't quite cut it as I could still be getting 'more' with no opportunity cost.
Could there be an automate button? or could an advisor suggest when theming bonuses were available? Or have I missed something?
I'd turn tourism off it it were an option withou going back to GnK