I've just recently come back to CivIII because 5 is driving me crazy (too easy to win).
ANYWAY, catching up by reading some of the guides from back in the day, I keep noticing that so many of them recommend building Spearman once possible. I'm not one of the top players by any means, but I did consistently played Emperor, and always saw Spearman as the bottom of the production chain.
How many of you actually build a Spearman as soon as possible?
Quick note: I DO understand how in certain situations a Spearman or Pikeman is useful. When moving a stack of offensive units, I do accompany them with 1-2 Spearmen or Pikemen. During wars I sometimes place one on a hill or forest that has a resource. I also employ them for key choke points or dangerous spots like Mountains/Hills near my own city. That, and later in the game when the AI is more organized I build proper defensive units post-Musketman.
But defensively, early in the game, I really don't understand them. Let's say we're playing Restless barbs. You're in your city with your Spearman (which cost 2x as much as a warrior) and a barbarian comes in. This barb will probably cause you to lose a few workers turns at least, and production on key squares he walks through, or, if it's a horseman, will even pillage your improvements and your Spearman can do nothing from the city! If you wanted to take the risk to attack, you don't need a Spearman. You'd have the same chance with a warrior. If you had an archer instead, though, you could kill the barb, heal, and repeat for the next barb. This also works in wars in which the AI sends units into your lands one by one. In fact, waiting on the defensive would allow the AI to assemble a proper stack, or just happily ruin your progress by pillaging/standing on good tiles.
Please give me a strong argument for Spearman being better than an Archer, or why it's worth setting you back 10 shields that could go towards your first Granary, Barracks, etc
P.S. Civ3>(Civ4+Civ5)
ANYWAY, catching up by reading some of the guides from back in the day, I keep noticing that so many of them recommend building Spearman once possible. I'm not one of the top players by any means, but I did consistently played Emperor, and always saw Spearman as the bottom of the production chain.
How many of you actually build a Spearman as soon as possible?
Quick note: I DO understand how in certain situations a Spearman or Pikeman is useful. When moving a stack of offensive units, I do accompany them with 1-2 Spearmen or Pikemen. During wars I sometimes place one on a hill or forest that has a resource. I also employ them for key choke points or dangerous spots like Mountains/Hills near my own city. That, and later in the game when the AI is more organized I build proper defensive units post-Musketman.
But defensively, early in the game, I really don't understand them. Let's say we're playing Restless barbs. You're in your city with your Spearman (which cost 2x as much as a warrior) and a barbarian comes in. This barb will probably cause you to lose a few workers turns at least, and production on key squares he walks through, or, if it's a horseman, will even pillage your improvements and your Spearman can do nothing from the city! If you wanted to take the risk to attack, you don't need a Spearman. You'd have the same chance with a warrior. If you had an archer instead, though, you could kill the barb, heal, and repeat for the next barb. This also works in wars in which the AI sends units into your lands one by one. In fact, waiting on the defensive would allow the AI to assemble a proper stack, or just happily ruin your progress by pillaging/standing on good tiles.
Please give me a strong argument for Spearman being better than an Archer, or why it's worth setting you back 10 shields that could go towards your first Granary, Barracks, etc
P.S. Civ3>(Civ4+Civ5)