Being in South America, I only started playing BNW yesterday, so I'm still early in my first game with it.
Now, one thing that is bothering me a little bit, is the question of how useful Tourism is if you aren't specifically chasing a culture victory.
At first, Tourism looked like a completely binary "resource" for me - either you have enough to win the game, or you don't. But that would be a terrible mechanic. Thankfully, after reading a bit more on it, I noticed that it also gives penalties for other civilizations of different ideologies that are under your influence. If there's something else about it, I missed it.
But I ask for opinions of those that already played the end-game: how relevant is Tourism for civs that are not chasing a cultural victory?
Now, one thing that is bothering me a little bit, is the question of how useful Tourism is if you aren't specifically chasing a culture victory.
At first, Tourism looked like a completely binary "resource" for me - either you have enough to win the game, or you don't. But that would be a terrible mechanic. Thankfully, after reading a bit more on it, I noticed that it also gives penalties for other civilizations of different ideologies that are under your influence. If there's something else about it, I missed it.
But I ask for opinions of those that already played the end-game: how relevant is Tourism for civs that are not chasing a cultural victory?