I'm a Civ novice. Civ V is my first foray into the series. But I know the basics -- I've won several games handily on Prince difficulty, now working on King. I generally play 8 Civs and Continents, everything else pretty much random.
I find my games fall into one of two categories:
1) I don't spawn near a warmonger. I build up a nice economy, production, science, etc. and it's pretty much a cakewalk to the victory of my choice (except Domination). I usually win around Turn 350.
2) I do spawn near a warmonger, and within about 100 turns they march an enormous army to my door and destroy me.
The obvious solution is "You need early defense." Fine, I tried that. In a recent game I spawned near Attila so I invested much more in early units than I usually do. By turn 90 or so, I had 4x Swordsmen, 4x Horsemen, and a few Composite Bowmen. Realistically I didn't have the Science to get much further up the military side of the tree by that point, and I also had a bunch of horses and traded for Iron to upgrade my Swordsmen.
He marched an army easily 5x larger than mine plus a significant navy (saw at least 6 Triemes) and he just kept sending wave after wave at me and my nearest city-state ally. I had the tech advantage but it didn't matter because he had sheer numbers.
Seriously -- what was I supposed to do??? Also how is this fun or balanced? I'm not that interested in continuing to play a game where I have to build the biggest army as quickly as possible, no matter what, or the AI might just decide that I lose. Shouldn't there be some more balance? I have better things to do with my time than set up a civ for an hour or two only to find out "Sorry, you're the first target for this game's warmonger with his Terracotta Army, so have a nice day."
Also the Civ nearest to me (Ethiopa I think) refused to declare war on Attila even though he was rampaging me, and Ethiopa was next. Logic...
I'm kind of done with this game because of this flaw, but I figured I'd let the experts try to salvage my experience before I packed it up. Am I completely missing something here?
I find my games fall into one of two categories:
1) I don't spawn near a warmonger. I build up a nice economy, production, science, etc. and it's pretty much a cakewalk to the victory of my choice (except Domination). I usually win around Turn 350.
2) I do spawn near a warmonger, and within about 100 turns they march an enormous army to my door and destroy me.
The obvious solution is "You need early defense." Fine, I tried that. In a recent game I spawned near Attila so I invested much more in early units than I usually do. By turn 90 or so, I had 4x Swordsmen, 4x Horsemen, and a few Composite Bowmen. Realistically I didn't have the Science to get much further up the military side of the tree by that point, and I also had a bunch of horses and traded for Iron to upgrade my Swordsmen.
He marched an army easily 5x larger than mine plus a significant navy (saw at least 6 Triemes) and he just kept sending wave after wave at me and my nearest city-state ally. I had the tech advantage but it didn't matter because he had sheer numbers.
Seriously -- what was I supposed to do??? Also how is this fun or balanced? I'm not that interested in continuing to play a game where I have to build the biggest army as quickly as possible, no matter what, or the AI might just decide that I lose. Shouldn't there be some more balance? I have better things to do with my time than set up a civ for an hour or two only to find out "Sorry, you're the first target for this game's warmonger with his Terracotta Army, so have a nice day."
Also the Civ nearest to me (Ethiopa I think) refused to declare war on Attila even though he was rampaging me, and Ethiopa was next. Logic...
I'm kind of done with this game because of this flaw, but I figured I'd let the experts try to salvage my experience before I packed it up. Am I completely missing something here?