Very nice. At first the textures take a little getting used to, but the more I look at this image, the better I like it. Are you using Ronning's grass? I can't tell. Spotted my irrigation, there. Love what you did with the trees.
Thank you. Really, it's mostly cut and paste from various pictures I found, most of which were photographs of real-life rebuilt celtic roundhouses, as well as miniatures, so there was some pretty intense scaling/sharpening/etc. going on in Gimp, which might be why the "textures" maybe look a little funky, best I could do. I had to shrink everything down further still after I'd put it all together, which is a bit of a pity since they looked much nicer larger but would have been impractical on a map. Some of the huts in the original images were bigger than that screenshot.
As for the terrain in the picture, I've been a compulsive tweaker of Civ III graphics/etc. ever since I figured out the file structure, and I'm constantly modifying a set I like that I tend to sub into whatever mod I'm playing, which in this particular screenshot is a version of TAM that I spiced up with a bunch of graphics modifications, civ-specific unit lines, and preplaced cities, just for my own enjoyment. I think all the irrigation is yours, but it's several sets mixed together. Honestly, I don't really know whose stuff is whose for the most part, as I often use files I particularly liked from any given scenario I've played, which may be annoying if I ever put out a mod. The trees that are actually part of the city files are from some illustrations of oaks that I shrunk waaaaay down and put in at the last minute. I don't think the grassland is Ronning's because I haven't figured out how to mix and match grassland and water files in a way that blends well (I tried), and I'm sure that's not his water. I do, however use his very nice pine trees in this terrain set, though there's only one tile of them in this picture, two tiles to the left of Lugnavall with a road and some deer on top of it.