Lately I'm thinking about the uses of faith (renamed to mana in my fantasy mod) for a player that hasn't founded a religion. There will be some units in the game that can be "summoned" (purchased for mana), and "city enchantments" (buildings purchased for mana), but if the player has enough of them, mana becomes useless.
I'm wondering if it would be possible (without DLL modding) to enable purchasing Great People for faith. Perhaps some Lua code that generates a Great Person when enough faith has been accumulated? But I'm not sure if it should be a random type or Great Person, or the player should be able to choose it (the mod never reaches the industrial era, which allows purchasing them in the base game). Ideas are welcome, but they should work both for the human player and the AI.
I'm wondering if it would be possible (without DLL modding) to enable purchasing Great People for faith. Perhaps some Lua code that generates a Great Person when enough faith has been accumulated? But I'm not sure if it should be a random type or Great Person, or the player should be able to choose it (the mod never reaches the industrial era, which allows purchasing them in the base game). Ideas are welcome, but they should work both for the human player and the AI.