JunglistGuy
Chieftain
Hey all, been reading these forums for 4-5 years, decided to join finally lol. Anyways, the way I like to play Civ is by waging war, I currently play on warlord(I'm not very good player) and have a win rate of about 25-30%, looking to better myself and move onto higher difficulties before trying multiplayer...I mostly played Warlords but now play BTS since a friend finally got it
I play as Washington, almost always on a huge continental map, epic speed, conquest victory and no city flipping from culture(it pissed me off too much in one game lol)
Since I play conquest only I find one of the most important things to me is research, as a general rule of thumb I try to never let it go below 80%, having it at 70% for a little while, if I run 60% or below for too long I usually quit.
The way I tech up once I get past the opening (the first few techs you research is pretty straight forward depending on city placement) is going straight for important military tech, and once hitting a couple milestones I have set I go back and grab some key economic ones to help boost the economy. I tend to wage a war shortly after hitting certain points in military tech as I have no problem out teching the AI up until 17-1900AD.
The way I build my empire is pretty standard I feel, found cities near resources and try to found on tiles where it is easier to specialize...all mines around you for hammers, plains with a gold coin for gold and then some food towns. I generally build a cottage on every tile except ones where I can have a farm produce a full loaf of bread(this excludes my first city as I build 2-3 farms to help population growth)
The civics I usually take are Universal Suffrage (cottage spam plus extra hammer I find is nice...usually get pyramid wonder to unlock this right away or I take Hereditary until then), Nationhood(usually take no civic until this due to high upkeep), Slavery(never changes), Free Markets(usually don't take a diff civic until I can get this) and Organized Religion(which usually never changes since I mostly end up founding Christianity or spread my nations religion I adopt)
I try and trade with everyone I can until people start getting upset about it and this helps me stay in the green. I always try and make at least 1-2 friends for war allies(I usually play with 11-12 AIs)
One thing I do do that I haven't seen mentioned in the forums yet (perhaps one of my weaknesses) is I usually keep almost all the cities I capture. I find this helps expand my economy(even though you take a hit when you first capture a city, I typically am busy rolling through others, growing the coffers enough to withstand the negative impact until either the war ends or it starts making me more gold) I find this also helps me pump out units really well as I almost always end up in 1-3 wars of pure attrition. Also this prevents the AIs taking over the land and I find it is far easier to monitor a continents entire coast line in the mid-late game preventing amphibious attacks on the homeland...
One thing I am really bad at in this game is building wonders...most of my wonders end up not completing and I get gold. I always try and read what resource helps speed production if any do.
I also have a habit of building a road on a tile after the improvement is made...is this bad? Do roads increase the commerce generated? Do people play conquest only multiplayer?
Any points would help.
I play as Washington, almost always on a huge continental map, epic speed, conquest victory and no city flipping from culture(it pissed me off too much in one game lol)
Since I play conquest only I find one of the most important things to me is research, as a general rule of thumb I try to never let it go below 80%, having it at 70% for a little while, if I run 60% or below for too long I usually quit.
The way I tech up once I get past the opening (the first few techs you research is pretty straight forward depending on city placement) is going straight for important military tech, and once hitting a couple milestones I have set I go back and grab some key economic ones to help boost the economy. I tend to wage a war shortly after hitting certain points in military tech as I have no problem out teching the AI up until 17-1900AD.
The way I build my empire is pretty standard I feel, found cities near resources and try to found on tiles where it is easier to specialize...all mines around you for hammers, plains with a gold coin for gold and then some food towns. I generally build a cottage on every tile except ones where I can have a farm produce a full loaf of bread(this excludes my first city as I build 2-3 farms to help population growth)
The civics I usually take are Universal Suffrage (cottage spam plus extra hammer I find is nice...usually get pyramid wonder to unlock this right away or I take Hereditary until then), Nationhood(usually take no civic until this due to high upkeep), Slavery(never changes), Free Markets(usually don't take a diff civic until I can get this) and Organized Religion(which usually never changes since I mostly end up founding Christianity or spread my nations religion I adopt)
I try and trade with everyone I can until people start getting upset about it and this helps me stay in the green. I always try and make at least 1-2 friends for war allies(I usually play with 11-12 AIs)
One thing I do do that I haven't seen mentioned in the forums yet (perhaps one of my weaknesses) is I usually keep almost all the cities I capture. I find this helps expand my economy(even though you take a hit when you first capture a city, I typically am busy rolling through others, growing the coffers enough to withstand the negative impact until either the war ends or it starts making me more gold) I find this also helps me pump out units really well as I almost always end up in 1-3 wars of pure attrition. Also this prevents the AIs taking over the land and I find it is far easier to monitor a continents entire coast line in the mid-late game preventing amphibious attacks on the homeland...
One thing I am really bad at in this game is building wonders...most of my wonders end up not completing and I get gold. I always try and read what resource helps speed production if any do.
I also have a habit of building a road on a tile after the improvement is made...is this bad? Do roads increase the commerce generated? Do people play conquest only multiplayer?
Any points would help.