stormtrooper412
Peacemongering Turtlesaur
It's quite a noticeable asterisk though. I was Babylon, did a Science Win on Standard sized map. But here's the kicker, it was an Archipelago map aaaaand it was on Quick, which I'm absolutely sure made things a lot easier, even on Deity.
I settled only 3 cities for whatever reason, could have gone 4 but the location wasn't really rich in food tiles so it's unlikely it would go far without being massively force fed from around everywhere. Finished full tradition before hitting Rationalism.
And there's when setbacks started kicking in because I only played one BNW game before and it was on Prince with Venice, and long story short I had to buy out everyone to vote me World Leader because I was a few turns and a big tour from Brazilian biggest heavy metal band away from being swept off the board.
Anyway, my culture wasn't really cultured, I was well into Modern Age when I remembered I'd kind of need those artist hipsters to help me out. I also went Freedom because I can flat out buy SS parts, but (since I suck at BNW), that caused a tidal wave of Order-unhappiness. You see, China was for the most part THE culture and when they went Order, everyone had to go Order, yes, even Germany and America. Some anarchy and lost policies later, I was back on track. Around the time I got the Research Lab, I was well ahead in science and I had about 7-8 GSs stacked up to start bulbing. Which I did.
In the end, it was close but I was in the green. Took a really bad, really sloppy 209 turns. I was also struggling with happiness until the tenets took care of that for good, I was in the positive twenties all the way to the end.
Oh and, I wasn't involved in a single war even though most of them were plotting against me at one point.
Lessons learned:
1. Building a SS part in a satellite city that barely goes over 100 hammers is only good if you can churn out more parts in the cap in the same amount of turns + the times it takes for the parts to get to the cap.
2. Don't neglect culture, ever. Get guilds up and start defending yourself from touristic propaganda.
3. I had 2-3 GSs too many, I guess someone other than Babylon would get that much.
4. Holy crikey oh blimey, it's XCOM! When I first heard about that crossover (they make Civ references A LOT in Enemy Within), I was chuffed. I've only seen the XCOM squad in action on a youtube video, fortunately, they didn't get to fire on anyone :]
Oh, and, once you're done, the victory screen has a clickable link that says "GO BEYOND EARTH"
I settled only 3 cities for whatever reason, could have gone 4 but the location wasn't really rich in food tiles so it's unlikely it would go far without being massively force fed from around everywhere. Finished full tradition before hitting Rationalism.
And there's when setbacks started kicking in because I only played one BNW game before and it was on Prince with Venice, and long story short I had to buy out everyone to vote me World Leader because I was a few turns and a big tour from Brazilian biggest heavy metal band away from being swept off the board.
Anyway, my culture wasn't really cultured, I was well into Modern Age when I remembered I'd kind of need those artist hipsters to help me out. I also went Freedom because I can flat out buy SS parts, but (since I suck at BNW), that caused a tidal wave of Order-unhappiness. You see, China was for the most part THE culture and when they went Order, everyone had to go Order, yes, even Germany and America. Some anarchy and lost policies later, I was back on track. Around the time I got the Research Lab, I was well ahead in science and I had about 7-8 GSs stacked up to start bulbing. Which I did.
In the end, it was close but I was in the green. Took a really bad, really sloppy 209 turns. I was also struggling with happiness until the tenets took care of that for good, I was in the positive twenties all the way to the end.
Oh and, I wasn't involved in a single war even though most of them were plotting against me at one point.
Lessons learned:
1. Building a SS part in a satellite city that barely goes over 100 hammers is only good if you can churn out more parts in the cap in the same amount of turns + the times it takes for the parts to get to the cap.
2. Don't neglect culture, ever. Get guilds up and start defending yourself from touristic propaganda.
3. I had 2-3 GSs too many, I guess someone other than Babylon would get that much.
4. Holy crikey oh blimey, it's XCOM! When I first heard about that crossover (they make Civ references A LOT in Enemy Within), I was chuffed. I've only seen the XCOM squad in action on a youtube video, fortunately, they didn't get to fire on anyone :]
Oh, and, once you're done, the victory screen has a clickable link that says "GO BEYOND EARTH"