[to_xp]Gekko;9512137 said:that doesn't make sense though, I'd rather have my workers build roads everywhere instead of just sitting idle. and I sure don't want to micromanage them to build roads everywhere just so they are not sitting idle instead...
I agree.
I LIKE roads in every square, it helps me defend when i can move thru my territory faster than my enemies can. I LIKE the fact that my idle workers are out there doing this for me after all my resources are connected and improved.
Typically I have all but one worker Auto (actually if you use the buttons I do the trade route version not the generic improve or the improve this city version) I use the one for specific goals I want, the rest just magically happens.
Can I offer a counter suggestion for idle workers? Is it possible to make it so that a worker can stand idle on a spot and increase the output of that square by "X" in other words give workers a purpose once all the improving is done. I know htis could be done in a city by giving workers a spell they can cast that creates a building as long as they stay in the city but I think it would be more interesting to do it in the country side so invaders make them run away. Of course could be neat to do both. You decide if you want them adding 1 in the pasture or 1 in the city itself or 1 in the village