WerBackIII
Jar of the Rotting Brain
OK, this is a scenario I'm working on, so here's the main:
1. PTW only.
2. Changes:
-Higher movement rate for all units
-more recources, strategic most; Examples:
You'll need "paper" in order to complete a library.
You'll need "Stone" in order to make a wall, or the oracle, or th Great Wall
You'll need "Village" in order to gain more food and train "Spec. Worker"(read down)
-New Units:
*"Special Worker"- Faster worker with the abilitie not to show his civilization. Could be used as a spy.
*"Colonizator"- Faster settler.
*"Slave"- Worker, who can be used to comlete the production of a city or settle down. However, he costs 10 citizens.
Say what you think and give your ideas!
1. PTW only.
2. Changes:
-Higher movement rate for all units
-more recources, strategic most; Examples:
You'll need "paper" in order to complete a library.
You'll need "Stone" in order to make a wall, or the oracle, or th Great Wall
You'll need "Village" in order to gain more food and train "Spec. Worker"(read down)
-New Units:
*"Special Worker"- Faster worker with the abilitie not to show his civilization. Could be used as a spy.
*"Colonizator"- Faster settler.
*"Slave"- Worker, who can be used to comlete the production of a city or settle down. However, he costs 10 citizens.
Say what you think and give your ideas!