Civking5
Prince
- Joined
- Sep 19, 2012
- Messages
- 393
In a game where u can stack units (lets for example take civ4), you can have 100+ units which, because of stacking, wont take up the whole landscape, nor take forever to move. In a 1upt environment, there is limited space for units (and a general assumption that noone wants to move 100 units, 1 by 1), hence you dont build as many.
If you dont build as many units, then build time would have to be increased drastically (I cant remember how many units its normal to have in civ5) but lets say 20 (?).
If you instead of 100 units only build 20 (these are purely fictional) then to balance gamespeed/turns you would have to increase building time (in this example 5 fold).
Otherwise the cities would just stand idle.
This is a clear example of a post from someone who has not played civ5 and doesn't understand how it plays. So to feel yourself busy during playing the game you need hundreds of units to move them around senselessly? Now that you are at it, do you want me pass you a shovel to dig some ground while u r playing to keep you more occupied?