Lizardmen: -4500
High Elves: -4500
Dwarves: -4500
First Barbarian Human action as Romany pour into the Old World: -4200 (barb attack into Empire, border princes, some turns later... maybe 20 cities begin to appear in border princes and northern empire (to hold chaos back for abit and to provide cities to eventually flip to the Empire and Kislev)
High Elves: -4000 (have colonies in the Old World: Athel Toralien, Sith Rionnasc'namishathir (Star Gem of the Sea founded at the mouth of the Riek now Marienburg), Tor Alessi (now the Brettionian port of L'Anguille), Athel Maraya
Chaos Dwarves: -3500
Amazon Sisterhood -3000 (lets not use the stupid Skeggi fluff there is a great deal more infomation on the old Amazons than these new ones)
Dark Elves: -2749 to -2700: Half of High Elven units change side to join the new Dark Elves, cities in a set area rebel and a few settlers spawn in Naggaroth as Malekaith rebels and begins to fight his kin
Nehekhara: -3000 to -2700: First Dynasty of Khermi founded (there are two options here)
Midean civilization begins (represented by barbs in bad lands to limit Khermi's Northern expansions)
-2000 Massive human invasion from Eastern Steppes (through Kislev into the Empire and beyond) [in game terms represented by a large barbarian invasion and new barb cities sprining up in the current state of the Empire and Southern Kiselv to fill up the empty areas that have been destroyed by chaos and to put pressure on the High Elves and Dwarves to leave and retreat]
-2000 Nagash is born (Khermi could intially be represented by barbarian cities (will become Khermi (playable) when they all die )
Lhamia: 1800 not sure if we really need them... but they will probably have a start similar to Ethopia (not terribly fertile but protected by terrian)
-1780 At some stage a city called Tylos is founded in the Blighted Masrhes... destroyed (I think this coulld be our Skaven holding city to keep them small at the start
)
-1666 Massive Chaos invasion into Dark Elven lands begins [represeented by a sudden spike in Chaos attacks in Naggaroth coming at Clar Ghrond, Har Gareth and probably ships heading towards Karond Kar]
-1589 High Elves begin to abandon colonies on the Old World (Elves left behind see this as a betrayal) to battle Dark Elves
-1502 Sith Rionnasc falls to Dwarves same turn Athel Lorien is founded [start of wood elven civilization]
Badlands same turn Goblins invade bad lands and found cities there (Hittite civilization destroyed)[/b]
-1500 massive Volcanic explosions and Earthquakes ruin much of the Dwarven old Empire [represented how in the game? volcanoes appear and destroy cities?] Karak Ungor: falls to Goblins, Karak Varn floods and falls to Goblins and Skaven, Dwarf mines in Dragonback Mountains fall, Mad Dog Pass and Gunbad fall. Dwarven trading settlements along Urskoy and Upper Talabec abandoned.
Almeca civilization begins in old world in the south [represented by massive barbarian invasion and foundation of cities in the South of Lustria]
-1399 Skaven Clan Pestilens occupy ruined city of Quetza, spread plagues throughout Lustria. [represented ingame by a massive plague that hits the Lizardmen, Amazons, and whatever barb cities there are (helps clear away lots of spare old units (a Rhye innovation))
-1300(odd) Mount Silverspear falls, Dwarves abandon Eastern World Edge Mountains (Massive barbarian invasion of goblins (will occupy cities and have new ones spring up on plains of Empire)
-1163 Nagash launches war on Priest Kings, Nagash's first assault defeated. Nagash unleashes plague on land. New undead army invades land of Priest Kings and sweeps all before them. Alcadizaar brought in chains to be tormented by Nagash. (another alternate begginging for khermi)
-1000 Lands surrounding Athel Loren settled by Bretonni tribe who trade with Wood Elves. (early beggining of Brettionia... although i think this would be reprsented by the founding of new barb cities or an indipendant city ala Rhyes)
Norsca: Founded here... since it needs time to shore up its borders
Araby: -900 barb cities allready present in Araby culture shocks them into joining a new greater Araby
Tilea: -800 Tilea fall briefly into a united nation... cities allready present culture flip into a new unified Tilea with similar objectives to Rome in Rhyes but more limited in scope i think... a few cities in Brettonia, a few in the bad lands and a few border princes... and maybe 1 in Estalia
Estalia: -300 maybe we should drop tileas objectives concerning Estalia because of a close start
Empire: 0 date when Sigmar is born foundation of Empire
Kislev: 300-400 (although im sure it was quite abit later) founded with a large army moving through the High Pass... with Praag, Erengrad, and Bolgasgrad founded allready Kislevites only founded Kislev City itself the rest they took off... some other people
brettonia: Founded by Guilles Le Breton around 300-400