Lord_Azazel
Prime Swatter
This mod is made by Lord Azazel.
Aren't you tired of having to disband all your obsolete military units when you can't
upgrade them anymore. Like Cavalry when you get to the modern age or a frigate when
you get to combustion. Here's the "mod" that fixes things like this.
Changes I've made:
Corruption set to : V.0,2 : set to 49%
Attack bonus against barbs : 200\150\125\100\ 50\ 25\ 0\ 0
Forest value in shields : 15
Golden age Duration : 30
City improvements/wonders and units:
Military Academy does not require a victorious army.
All logical ground units can be airlifted.
Changed operation range to paratroopers and aircrafts, they where to short.
Bombard range on artillery increased.
Bombard range on ships increased.
Bombard range on Fire and Forget weapons (like nuke) increased.
Fire and Forget weapons can be airlifted.
Cavalry versions upgrade to Tank.
Frigate (and Man-of-War) upgrades to Cruiser.
Crusaders don't require support and they upgrade to TOW Infantry.
Cruise missiles don't require support (they're like big artillery but you can only use them once).
Changed some attack stat's on some units:
Rifleman attack 4 now 5. (where used in offensive also)
Infantry attack 6 now 8. (where used in offensive also)
Mech Infatry movement to 3. (they should keep up with the Modern armor)
Change some attack on Naval units.
All the earlier naval units as well as Flak can be enslaved.
I hope you will enjoy this mod and if not tell me.
V 0.1 removed after 56 dls.
Aren't you tired of having to disband all your obsolete military units when you can't
upgrade them anymore. Like Cavalry when you get to the modern age or a frigate when
you get to combustion. Here's the "mod" that fixes things like this.
Changes I've made:
Corruption set to : V.0,2 : set to 49%
Attack bonus against barbs : 200\150\125\100\ 50\ 25\ 0\ 0
Forest value in shields : 15
Golden age Duration : 30
City improvements/wonders and units:
Military Academy does not require a victorious army.
All logical ground units can be airlifted.
Changed operation range to paratroopers and aircrafts, they where to short.
Bombard range on artillery increased.
Bombard range on ships increased.
Bombard range on Fire and Forget weapons (like nuke) increased.
Fire and Forget weapons can be airlifted.
Cavalry versions upgrade to Tank.
Frigate (and Man-of-War) upgrades to Cruiser.
Crusaders don't require support and they upgrade to TOW Infantry.
Cruise missiles don't require support (they're like big artillery but you can only use them once).
Changed some attack stat's on some units:
Rifleman attack 4 now 5. (where used in offensive also)
Infantry attack 6 now 8. (where used in offensive also)
Mech Infatry movement to 3. (they should keep up with the Modern armor)
Change some attack on Naval units.
All the earlier naval units as well as Flak can be enslaved.
I hope you will enjoy this mod and if not tell me.
V 0.1 removed after 56 dls.