frekk
Scourge of St. Lawrence
I had an idea about how Civilizations could split to parallel the phenomena of separatists, secessions, things like the American Revolution, etc.
A city that rioted would have a small chance, each turn, of going into open rebellion. This chance could be determined by the number of rioters or some similar factors.
Open rebellion would mean the city "flips" like a culture flip, but instead of going to an existing civ, it would become a new civ.
In the round that it "flips", all cities on the same landmass and within a limited radius of the rebel city would also be checked for "flipping", only it would just be based on unhappy citizens, not rioters.
Further, all military units within flipped cities and perhaps (not sure here) all units within the city radius of a flipped city, would join the rebellion. Otherwise the rebellion could be crushed too easily.
Another fundamental difference from culture flips would be that rebel cities would keep culture.
Enemy civs could also use propaganda to help induce rebellions.
Certain technologies, improvements, or governments could lower (or perhaps even raise) chances for a rebellion.
A city that rioted would have a small chance, each turn, of going into open rebellion. This chance could be determined by the number of rioters or some similar factors.
Open rebellion would mean the city "flips" like a culture flip, but instead of going to an existing civ, it would become a new civ.
In the round that it "flips", all cities on the same landmass and within a limited radius of the rebel city would also be checked for "flipping", only it would just be based on unhappy citizens, not rioters.
Further, all military units within flipped cities and perhaps (not sure here) all units within the city radius of a flipped city, would join the rebellion. Otherwise the rebellion could be crushed too easily.
Another fundamental difference from culture flips would be that rebel cities would keep culture.
Enemy civs could also use propaganda to help induce rebellions.
Certain technologies, improvements, or governments could lower (or perhaps even raise) chances for a rebellion.