I've been toying with this idea on using UUs only in warfare. And since I don't recall when i last play Germans and they have a superior UU i thought it would be fun to do a SG variant...
So...
Here is the game:
Version: Conquests b.1.22
Nationality: Germans
World Size: Standard
Barbarians: Restless
Land mass: Continents 70% Water
Climate: Normal
Temperature: Warm
Age: 5 Billion
Victory type: Conquest or Domination only for us, but all default victory types are enabled so AI can use any to win.
Difficulty level: Demigod
Variant:
We can only use Panzers for offensive war. Before we invent Motorized Transportation all our wars will have to be defensive. Our units can only enter enemy territory to counter attack and pick up AIs units in open field. They must return back immediately. We can not attack AIs cities before we have Panzers.
Until we have Panzers we can not capture nor can we raze cities. The only allowed way to get AI cities if it flips to us or within peace deal.
Once Panzers invented we shall build our armies to conquer the world. We can use Panzers and Panzers only to do offensive warfare However we are allowed to use all bombardment units including all kinds of artillery, navy and bombers to support our armored legions. We can use all other units as defenders and military police.
This game will emphasize our ability for fast expansion and grabbing the land. It will also emphasize our ability to trade and research at maximum speed in early stages of game.
And at the end we will get all time favorite industrial age warfare with lots of tanks and artillery.
Proposed Startup Picture:
Roster:
1. dmanakho
2. Bed_head7
3. Smackster
4. Tomasjj
5. Dl123654
6. Gozpel
I would like to have players who are comfortable playing on emperor and dg levels.
Standard SG ruleset applies
So...
Here is the game:
Version: Conquests b.1.22
Nationality: Germans
World Size: Standard
Barbarians: Restless
Land mass: Continents 70% Water
Climate: Normal
Temperature: Warm
Age: 5 Billion
Victory type: Conquest or Domination only for us, but all default victory types are enabled so AI can use any to win.
Difficulty level: Demigod
Variant:
We can only use Panzers for offensive war. Before we invent Motorized Transportation all our wars will have to be defensive. Our units can only enter enemy territory to counter attack and pick up AIs units in open field. They must return back immediately. We can not attack AIs cities before we have Panzers.
Until we have Panzers we can not capture nor can we raze cities. The only allowed way to get AI cities if it flips to us or within peace deal.
Once Panzers invented we shall build our armies to conquer the world. We can use Panzers and Panzers only to do offensive warfare However we are allowed to use all bombardment units including all kinds of artillery, navy and bombers to support our armored legions. We can use all other units as defenders and military police.
This game will emphasize our ability for fast expansion and grabbing the land. It will also emphasize our ability to trade and research at maximum speed in early stages of game.
And at the end we will get all time favorite industrial age warfare with lots of tanks and artillery.
Proposed Startup Picture:
Roster:
1. dmanakho
2. Bed_head7
3. Smackster
4. Tomasjj
5. Dl123654
6. Gozpel
I would like to have players who are comfortable playing on emperor and dg levels.
Standard SG ruleset applies