I entered the Middle Ages in 70BC in the midst of a war with Alex. Athens had just fallen and, when I rushed a harbour in Thermopylae, I finally had horses. I wanted to reduce the Greeks to a single city, Corinth, in the eastern desert. In 50AD, four veteran swords died an attempt to take Pharsalos but the city fell and Corinth became the capital. I got Knossos in the treaty and Alex went to live in the badlands.
In 70AD, the Egyptians, Iroquois and Aztecs had discovered Monotheism and Feudalism while the Vikings only knew Feudalism (the Japanese had been wiped out long before by the Aztecs). So it was time for a trading round. I gifted the Greeks and Babs into the new age. The Greeks were still furious with me but they drew Monotheism and were willing to talk. Babs got Engineering. Excellent! Republic + Gems to Greece for Monotheism. Monotheism + 30g to Vikings for Feudalism. Monotheism & Feudalism fetch Engineering + 19g from the Babs. I cranked up the research to get Chivalry, due in five. Next the Babylonians will feel Chinese steel!
In 170AD, I discovered Chivalry. By 210, I had four Riders, including one at the dyes town. I also had 14 MDI and 14 swords. Seven of the swords were due to be upgraded the following year. The rest were elites. The Babs had finally connected their iron that same year. That will not do! It was time to attack. In the first year, the dyes Rider had a victory, launching my GA.
The initial part of the war consisted largely of cleaning a huge number of spearmen and bowmen off the peninsula. I finally achieved this goal in 310AD. The rest was quick and in 390AD Babylon and Samara, were captured and Hammurabi took his exit. The preceding turn I got a Great Leader, who was used to rush a Palace in the heart of the former Babylonian lands. Nice. No need to throw away a productive capital or to figure out how many cities to reduce towns in order to get a free jump.
The Babs had built the Great Library so that year I learned Theology, Gunpowder and Education. For some strange reason, I had bought Invention for gpt a couple turns earlier. I think I had the notion I needed it because my Leos pre-build was almost complete. I shoulda waited even so. There was no panic.
Next came a quiet period of research. My hope was to research the bottom of the tree and then trade for Astronomy.
420 Leos built in Canton in preparation to upgrade horses and riders to cavalry.
440 Chemistry. In the same year, Corinth fell and the Greeks were no more.
490 Metallurgy. My GA ended the year before, causing me to mis-time research and lose a turn.
530 Military Tradition. 29 Riders are upgraded to Cavs. Five elite Riders are left.
570 Navigation
Its not in my notes but I must have traded for Astronomy.
At this point all 34 military units plus several settlers move out to cross over. There were 35 horses waiting to be upgraded for the second wave. I declared honourably against the Aztecs and landed on a point of swampland in Aztec territory near the Egyptian border.
I made two mistakes in my initial invasion, which cost me some time. First, I had had this notion that swamp land cost 2 movement points, so my cavalry could reach the Aztecs in a single move. It actually took two turns. Thus I had landed in the wrong place. Secondly, I attacked the Egyptians too, opening fronts against the two strongest powers on the continent at the same time. I quickly discovered that I did not have the resources to do this and offered peace to the Egyptians in 670. I then bought a pact with her against Monty. This was useful because there were two or three Aztec cities deep in Egyptian lands.
The peace did not last long, though. She declared war against me when I insisted she leave my lands two turns later. This worked out well. The war against the Aztecs was going well and the war happiness would be useful. More importantly in that regard, I had hooked up six luxuries with a seventh about to come on line the next turn. Furthermore, Cleo did indeed take out the Aztecs on her side of the bay.
In 700, I made an assault on Tenochtitan and Sun Tzus. Fourteen cavalry went up against Montys muskets. Three died and the rest were redlined. Not a single musket fell!
Amazingly, during its turn the AI did not attack any of the wounded and they ran off to fight another day! Two turns later, I made a second assault on the Aztec capital and the story was somewhat different. Not a single loss. The luck of the prng. That same year, Cleo took Caughnawaga and I lost my source of wines. I hadnt noticed a road through the jungle connecting the city to her lands. They are sometimes extremely hard to see. Annoying. In any case, I took the city back the following year. In 770 AD, I took the three last Aztec cities and they were no more.
At this point, I had already been making considerable progress against Cleo. Once the Aztecs were finished off, I brought the Vikings and Iroquois into the Egyptian war. In 810, Thebes fell with five more Egyptian cities, reducing her to one. I managed to get two troops to it. If both had won, that would have been the end. As it was, the Vikings finished her off on their turn. In this year, I reached 100 cavalry.
I had had ROPs with the Scandinavians and the Iroquois for a thousand years. At this point, I decided to use them to get the game over with. First Hiawatha, the larger of the two. By 850, I had my troops in place and 8 cities fell. It should have been nine but I had misplaced a few in the east. In 870, the Iroquois were no more. Unfortunately, Grand River flipped just before I took them out. This took a ridiculous number of cavalry with it. In revenge, I destroyed the city.
Losing the cavalry didnt make any difference. The following year I attacked the Vikings. They died in a single turn.
Conquest victory in 880AD.
This, BTW, is my first GOTM. In fact, it is the only second game of civ3 that I have ever finished. The other one was similar: domination in the Middle Ages. This was a couple of years ago (I think the level was Monarch) and at the time I won I had no idea what domination was. I was going for conquest and was annoyed that the game suddenly ended.
Real life considerations make it extremely difficult for me to find the time to play through to the end. Whats more I dont have patience to work on it for dozens of hours when I know I already have won. I admire those who do. A huge HOF is a work of art. Just not my cup of tea. I wouldnt make a good painter either, for the same reason (well... plus I also suck at it).
I do like the start of the game a lot. Now that it has been revived, I expect to be submitting plenty of QSCs. Perhaps the odd full game too, but not many. I have some time coming up in January and am going to try the next COTM.
Cheers to all. I love reading your stories. One day Id like to pull off a ToE-Hoover leap like I read about but I doubt I ever will. I dont even know what techs it takes (well, I suppose Theory of Evolution must be involved).