Predator
I started with worker north and didn't like what I saw.
Still no BG revealed and a volcano in the east, which ruled out settling NE for me.
Being already far in the south, I didn't want to go further that way.
I also don't like to settle my capital on ressorces on high levels. I have the impression from previous games that this paints a big target symbol on the city.
So I looked hard for the famous breadcrumbs and indeed there are some.
The hill 3 north is on a river. It's adjacent to sugar, so we don't end up in plains with no 2 food tile.
I still don't like it, but I went for the hike.
Settling on the hill visible would provide a decent location already from what I see, but sure I'm hoping for some food bonus.
So the settler followed the worker.
Two turns later when the worker reaches the hill he sees floodplains. The settler marches in this direction.
Finally in 3750 Ur is settled east of the floodplain wheat. Well, this will be a nice exercise in managing a food rich, but initially shields poor capital
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Start with alphabet @ max. Only 1 civ with alpha around. We may not even be able to afford it, if we should meet them.
3400 first enkidu is out. Ur makes a worker.
3350 the scouting enkidu sees a red border. Well, that's pretty near
3300 meet the Babs, no trades possible.
2710 first settler, moves west for a high food, coastal position.
2630 first barb comes wandering towards Ur, emergency enkidu build in Ur
Also note now that the red warrior blocking my settler is byzantine.
Trade alphabet for pottery+30g (with only 3 turns left on research). Get masonry from Babs for alphabet+3g.
Full steam research towards writing. The AI civs have still a lot other techs to research. Maybe I can get it first.
2550 settle Sumer on western coast. Builds the first of several curraghs. But none of these made it very far.
2190 settle Lagash in the east
1870 see the first barb horse. I had already lots of problems with the barb warriors, now the fun will really begin.
Settle Kish southeast near dyes.
1830 first of many times that barbs plunder a city. Sumer loses a pop and the work on a curragh.
1750 first of many times a curragh is sunk by a barb galley.
1700 AI has writing 2 turns before I complete it. Trade for it and go for philo.
1500 settle Umma on the dyes se of the start location.
1475 the first dyes are connected. I directly swap it with Babs for silk. This prevents him extorting it before I can trade, when I will have an extra.
1450 Philosophy comes in. Trade for math via big picture (no CoL around). Take currency.
Trade to tech parity and all gold with my neighbors. But that's not much what they had. The first tier techs IW and myst.
But now I know the resource situation in our land. Research literature.
Around this time Ur was able to operate as 4-turn settler factory in the rare cases neither I nor the barbs messed it up.
1400 now they know map making. Buy it for a rather high price. Should have waited with the currency deal, but that's always risky on high levels.
1375 Theodora wants gold. No! She declares losing quite some money in gpt payments from me. No way to get Hammi to join.
I can only hope that the long way and the barbs will prevent big forces to come.
Make RoP with Hammi for 3gpt to get into a better forward defense position.
1225 settle Agade
1200 settle Erech. Had the only battle with Theodora; killed an archer with my fantastic SoD of an enkidu, an archer and a catapult.
1175 literature researched. Make peace with Byzantine giving literature taking all their cash. Sell literature to Babs for all their cash, but no techs.
Research CoL.
1125 settle Isin.
1050 massive uprise warning. Oh no!
I'm sitting around with tons of cash waiting for my neighbors to research something.
1000 Lost most of my gold (~400) in the interturn. Now the neighbors have construction, but I can't afford it.
I have 9 towns with 29 pop
1 granary, 2 barracks, 3 libraries
1 settler, 8 workers, 9 enkidu, 2 archers, 1 catapult, no curraghs or galleys currently, all sunk by barbs
8 gold left after several large stacks ransacked my cities
Still missing construction, HBR, polytheism, CoL (researching) and the govs.
Only contacts with Babs and Byz' and a very poor knowledge even of the starting continent. Several scouting enkidu fell to barbs and the curraghs and galleys didn't make it far.
900 Researched CoL->Republic, trade for construction. Barbs are still ransacking at least 1 city every turn.
690 Meet Civ X, which settled on our continent, trade into MA.
670 MA and trading around nets all starting techs and all the gold we know of. Still researching republic. We are tech leader together with Babs.
Minimap at the begin of MA:
Our knowledge of the world is still not much better. We do know that civ X made it to our continent with a galley, but no chance currently to look.
Also no units to spare for more scouting on our continent. One enkidu made it into Byzantine holding by now.
The Barbs are still not fully controlled, though the uprise stacks are absorbed already.
I will go for a quite peaceful game. In fact I know already that I made several mistakes in MA which will make diplomatic difficult.
So it will probably be a rather late space ship launch.
With my limited milking abilities this will also not be a good score, but I will try to submit.