CONES 3- Of Incas and Aztecs- Revival

conehead234

Braves on the Warpath
Joined
Jan 24, 2003
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All credit of this nes goes to Azale. He granted me permission to revive this nes. I thank him for giving me the oppertunity to do it.

Of Incas and Aztecs
Hundreds of years ago, two groups of people expanded from a tiny tribal village to encompass vast swathes of land and establish regional dominance. Those people were the Incas and Aztecs. In real life, around the early 1500's, foreign invaders came. The Spanish Conquistadors, as they were called, invaded and subjugated the land for the Spanish Empire, and the Incan-Aztec Empires ended. But what if...

1492-1512

In 1492, Colombus discovered America. He set up trading posts and colonies in the Carribean islands and soon more voyages were made. One voyage, made by Conquistador Pedro Mendoza, ran into a storm, crashing the vessel on the shores of Aztecia. Thousands of people came to greet the men, believing Mendoza was the god, Quetzoctacal. The men were led all through the Empire, seeing riches beyond their imagination. When the men returned to Spain, they told the King all about what they had seen. Elated by the news, the King assembled an invasion force of 1000 men, led by the Conquistador Hernando Cortez.

Something went horribly wrong with the invasion. In the middle of the Gulf of Mexico, the ships encountered another vicious storm, that destroyed half the fleet and whirled them off course onto Northern Mexico.

Marching through the harsh weather, another half of the expedition died along the way. By the time they reached Aztecia, only 200 of their soldiers remained. Not phased by the losses, Cortez boldy invaded the Aztec Empire. In the first battle, he met not stone tipped spears, not bows and arrows, but muskets and....horses. The expedition was slaughtered before word could reach back to the King.

As it turned out, French and British weapons had been supplied to the Aztecs and later to the Incas after they were discovered again by the Spanish. This would not be publicly know until the late 1700's, in which they cause a serious incident in Europe. Those weapons (and later on, missionaries and scientists) were secretly shipped to the Empires until it was clear they could fend for themselves. They had preserved the Incan and Aztec Empires and changed the course of history.

American Revolution-1800

In the time leading up to the revolution, very little out of the ordinary happened. England, the Netherlands, France, Portugal, and Spain all established clonies on the New World. Infact, the only thing worth mentioning was a brief war between the Incan Empire and Spain, which resulted in the loss of much of Northern South America to the Incas. But then the normality stopped.

In 1777, the colonists of England's New World rebelled, citing the continuing taxation of the colonies, quartering, and no parliament representation as reasons.

While England fough the colonists, the Aztec Empire secretly shipped weapons and supplies to them. The Incan Empire found out, though, and the already shaky relations between the two countries, exploded into a World War.

The Aztecs and Colonists had French and Portuguese support, while the English had Spanish and Incan backing. The Dutch continually supplied both sides.

The war in the North looked at first to be won by the English when they captured New York and Boston, stopping American trade. But the tide swifted as Aztec reinforcements under Trazdec recaptured the battered south and joined Washington to retake New York and Boston.

In South America, most of the fighting was done in Columbia vs. the superior tech of the Aztecs. The Incans had numbers though, and by wars end the Aztecs had been forced into a stalemate.

In Europe, the fighting was quickly resolved as France forced Spain into submission and England signed a truce with Portugal and France to deal with the colonists.

By wars end, America was free, the Aztecs had annexed Florida and Southern Calfornia from Spain, and the Incans had taken half the Amazon from Portugal.

The war had cost millions, lasted 10 years, and had shed almost 1,000,000 lives (mainly in South America and Europe).

And another new crisis was growing, the conflict on the soverignty of the Central American Territory.

Introduction

This NES is based on Azale's scenerio, Of Incas and Aztecs, and Ive been planning to do it for months. Jason graciously drew the borders for me *bows to Jason* so now I can fufill my plan . I will be using Das' rules, but will add a few more about cities to them.
If my alternate history seems to have some holes in it....thats because it really does. Im hoping to write down the rest of it, but any parts you need to know about your nation will be in the nation background section of the template. The current date of the NES is always on the top of the nation stats post and in updates if your curious. For NES purposes, I made a few nations a little more advanced than in the scenario itself (some people may not find China fun if its stuck behind Japan technology-wise all game, so i upped them an echelon {still below Japan})

Rules

Players, stories, orders, countries, NPCs, updates, map.

Okay, now this is perhaps “what’s new”. You see, back in my times (I know how this sounds), people didn’t have updates, decided outcomes for battles by themselves, mods played countries, and instead of orders we had everything inside the story. Naturally, that wasn’t very comfortable for everyone back then, especially since I kept to the proud and now-forgotten tradition of actually keeping a timeline. Here is what we will have:

Players – no limit, for now. I will not play.

Stories – not necessary, but very encouraged. Good story-writers would get, time to time, bonuses based on their stories.

Orders – orders in a list. Please, not only stat-based and military orders – I encourage innovative solutions of various problems, like attaching AT mines to dogs, removing swamps and rainforests in massive programs, making government reforms and many other such. There will also be projects – the local analog of wonders, but more about that later.
I will not except orders unless they are PMED, it makes it easier on me.

Countries – pick a NPC, create your own (tell me where and tell me some details – ruler, brief history, culture - and I will give you the stats) or start a rebellion or demand for independence. Note that these are not bound to succeed. If your country is in dire straits, you can switch country or flee and establish a “government in exile” and lead the resistance movement. If there is a civil war, you should probably pick a side or both sides could storm at the government forces – unless “government forces” is one of the sides in the civil war.

NPCs – lol, considering they’re NPC, I will play them, kinda. Same as the NPCs in all other NESes of late.

Updates – these should be when it is convenient for both me and the players. I will try to update every two days, but if more then just one player is against, then it will be postponed until the third day. Updates will feature world news, random events and a special “spotlight” report – looking in-close at either a world event, either a random event. One turn will equal a year.

Map – I will use Jason’s, though the lack of: Gibraltar, Dnepr, Aral Sea, several African lakes, Lake Balkhash, and Lake Baikal – especially the later – seem to me rather... strange. I will put in cities (black circles), fortifications (line of black squares) and dissent areas (white areas). Some countries will have province/state borders within them, these will be thin black borders as opposed to usual black borders.

Government

Government – is your form of government. Please note that while you can get any (reasonable) government, government change can increased OR decrease cultural strength, according to the sentiment of your people.

Technology Level

Will use the age system. It is the same as in other NESes of other people, ofcourse the ages are not identical. As ages go, I might add some new stats – some of the stats – just from top of my head - being nuclear power, space forces and such. This starts in Middle Industrial Age.

Early Industrial Age: muskets, cavalry, frigates
Middle Industrial Age: riflemen, cavalry, better frigates, ironclads
Late Industrial Age: better riflemen, better cavalry, early destroyers and battleships
Early Modern Age: infantry, tanks, planes, submarines, battleships
Middle Modern Age: mechanized infantry, better tanks, planes, carriers, nuclear weapons
Late Modern Age: space satellites, stealth planes, laser-guided weapons, biological weapons, advanced fuels
More to come...

Military

That will, as of now, consist of army, navy, air force. These will be number-based as it gives more versatility. These will be represented in divisions, task forces, air wings.

What will you have in it? Anything that is allowed by your tech. level! Infantry, tanks, cavalry – you name it.

Using advanced tactics and strategy is advised. If you just order “attack enemy on the border with 10 divisions”, I will think that you order me to launch a mere charge at the enemy. That might work, but rarely.

Economy

This is the most original part, I think. It will be in word-levels. Unlike in the other NESes, you don’t have to pay economy levels to do anything (my reasoning is that no matter what some people say, national economy is not as unstable and absurd as to rise and drop in turns as the years go). You can increase two stats once or one stat twice per turn – apart from economy, which you can increase only once per turn, and only if you don’t increase any other stats.

If you want to hurry up a project by two turns, you can sacrifice an economy level, please note that you can do it only once during a project. Otherwise you can sacrifice an economy level to be able to increase all six “increasable” stats once during one turn, or three stats twice. You cannot increase a stat more then twice within a turn, apart from military stats, which you can, in case of a “sacrifice”, grow thrice (meaning two military stats thrice). Never more then thrice though.

Economy can, just like any other stat, grow or decrease due to random events. However it is even more influenced by random events then other stats as this is the crucial one.

Depression-Bankrupt-Recession-Very Poor-Poor-Normal-Good Enough-Rich-Very Rich-Richest- Economic Powerhouse-Monopoly

Cities

You know what they are, those little black dots all over your country. Capturing an opponents city gives you 1,2, or 3 depending on the size and importance of the city. Capturing the capital of another country puts them into a bit of chaos, depending on thier culture, education, and economy.

Education

This is just how your people are... educated, I guess. Obvious enough. With a good education, you have better chances of receiving a good random event, as educated people can often come up with miscellaneous not-crucial but still helpful discoveries. It also affects just how advanced are your weapons, and thus the success of your army in a battlefield.

Once someone reaches Enlightenment education, he becomes able to randomly to get the next age at any following turn. When he does, he loses two education levels.

None-Dumb-Illiterate-Tolerable-Literate-Educated-Well Educated-Academic-Enlightenment

Culture

This is how culturally strong your nation is. A nation with a strong culture is less likely to fall into a civil war, and it’s people would resist most invaders and otherwise help their government. This also influences army morale. A weak culture is unlikely to be as resistant to outside threats, there are often rebellions and defections.

None-Divided-Untrusting-Average-Strongly Cultured-Patriotic-Hyperpatriotic-Jingoist-Uberpatriotic

Projects

Local equivalent of wonders (that name is inappropriate in most NESes, as these are often modernization programs, national revival and other PROJECTS, not just huge and magnificent buildings). You tell me what it does, I tell you how long do you build it. You don’t have to mention it is being worked on every turn. You can sacrifice an econ. level once for a project to speed it up by two turns. Only three per age for one country.

Nation Background

Some may think I stole this from EQ, but I got that an idea once, long, long ago. I know noone is likely to believe that, lol...

To better fit in as the ruler of your country, you will have a brief history of each country. It will change as the NES goes, TIME TO TIME – after the end of a major era, such as the beginning/end of a world war, rise/fall of an empire, and other such.

DO NOT POST UNTIL I SAY, MORTALS!!
 
Current map

happybdayazale.gif
 
PCs


Republic of Texas
Capital: Austin
Ruler: Sam Houston/Azale
Government: Republic
Tech. Level: Middle Industrial Age
Army: 1,522,000 soldiers, 48 artillery pieces
Navy: 350 ships
Air Force: N/A
Economy: Normal
Education: Well Educated
Culture: Uberpatriotic
Projects:
Nation Background: Free since the 1830 Texas Revolution against the Aztecs, the Texas Republic has improved relations with the motherland, opening up trade in 1842. A big target for them is the Spanish colony of California, as Texan soldiers train for an eventual war.

Kingdom of China
Capital: Beijing
Ruler: Chinsu/Alexsomething
Government: Monarchy
Tech. Level: Early Industrial Age
Army: 2,500,000 soldiers
Navy: 100 ships
Air Force: N/A
Economy: Normal
Education: Educated
Culture: Normal
Projects: National Chinese Modernization(Increases the size of the middle class of China, and propels Chinese industry, army, and nation into the next age) (1/7).
Nation Background: Despite the riches of the very richest, the poor are perhaps the poorest poor in the world. This huge gap in wealth distribution has created many grumbles in China and may break out into an all out civil war if it is not put under control soon.

United States
Capital: Washington
Ruler: Abraham Lincoln/JosephofStalinor
Government: Democracy
Tech. Level: Middle Industrial Age
Army: 3,700,000 soldiers, 145 artillery pieces
Navy: 900 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Strongly Cultured
Projects:
Nation Background: Since thier inception in 1777, the US has faced adversity. The latest is a bout with a very touchy issue, slavery. Thier longtime allies, the Aztecs, have abolished the practice as have the rest of the Americas, but southern plantation owners and politicians are blocking any attempt to do such thing. With a strong willed Abraham Lincoln as president, the situation could become a grave crisis for the US as the states of Carolina, Louisiana, and Missouri have already threatened to secceed if slavery is abolished.

Russia
Capital: Moscow
Ruler: Peter IV/ Warman17
Government: Czardom
Tech. Level: Early Industrial Age
Army: 6,700,000 soldiers, 165 artillery pieces
Navy: 850 ships
Air Force: N/A
Economy: Very poor
Education: Illiterate
Culture: Average
Projects: Russian Revivalism: Increase culture +3, increase education +3, increase economy +1. (1/6)
Nation Background: Recently, the Russians have been laying back and gathering thier resources. Pete IV hopes to bring back the glory of Russia by reconquering the rebel Turkistanians, but the Turkis might have something to say about it.

Napoleonic France
Capital: Paris
Ruler: Empereur Napoleon Bonaparte III/ Insane Panada
Government: Republic (supreme power still to the emperor)
Tech. Level: Middle Industrial Age
Army: 6,850,000 soldiers, 345 artillery pieces
Navy: 2,800 ships
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Untrusting
Projects: Libertie, Equalitie, et Fraternatie!: Unites the French People under the rule of Napoleon III and the Republic. Increases culture to uberpatriotic, and education to Academic. (1/6).
Nation Background: After Napoleons masterful win at Trafalgar and brilliant manuevers in the Battles of Amsterdam, France was king of Europe. They have the largest army in the world, at one of the largest navies. Thier economy is steaming along and its image among other nations has been much repaired by granting independance to Morocco, Ethiopia, and Spain. But not all is well in Frenchie land. Several groups have popped up, mainly in Germany, Poland, and Italy, vandalising property and fighting French soldiers, proclaiming their independance.

Aztec Empire
Capital: Tenochtitlan
Ruler: Emperor Acapulacoco/ Capulet
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 2,850,000 soldiers, 135 artillery pieces
Navy: 1,050 ships
Air Force: N/A
Economy: Very Rich
Education: Educated
Culture: Patriotic
Projects:
Nation Background: With a very stable nation and a well trained army, the Aztecs have proven themselves a mighty force in the 1800's. They covet the Californian colony of Spain's, as well as Cuba and wish to expand thier African colony somehow...


Turkistan
Capital: Astana
Ruler: Kazakh Clan/North King
Government: Tribal Despotism
Tech. Level: Early Industrial Age
Army: 2,400,000 soldiers (specially trained)
Navy:
Air Force: N/A
Economy: Poor
Education: Dumb
Culture: Uberpatriotic
Projects:
Nation Background: Succeeding in the Russian Revolutions, the Turkistanians have developed a war culture mimicking that of the Mongols. Thier soldiers, while not up to the Middle Industrial Age, are the best trained of the world and are aiming for a soft target.

British Empire
Capital: London
Ruler: Queen Victoria/ Constantine
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 7,150,000 soldiers, 190 artillery pieces
Navy: 3,800 ships
Air Force: N/A
Economy: Good Enough
Education: Literate
Culture: Untrusting
Projects: Indian Railway System, connects main cities of India, Bombay, Calcutta, Madras, Delhi etc with railways, it should increase the economy of India and thus indirectly me. It also allows troops to move around fast (1/3)
Nation Background: Humiliated at the Battle of Trafalgar and the Battles of Amsterdam, the British signed a peace treaty with the French that gave them all of Northern Africa except Morocco, and put a 20-year restriction on navy & army production. The restriction has been lifted and the British have once again become a world power, planning revenge on the French.

Zulus
Capital: Zimbabwe
Ruler: Chief Shaka/Warlordmatt
Government: Dictatorship
Tech. Level: Early Industrial Age
Army: 5,000,000 soldiers 50 French Artillery
Navy:
Air Force: N/A
Economy: Very poor
Education: Illiterate
Culture: Patriotic
Projects:
Nation Background: Led by thier Chief, Shaka, the Zulus have wreaked havoc on the neighboring tribes and colonies. Shaka hopes to soon war Portugal into submission, and convince the Brits to relinquish thier claim to South Africa.

Empire of Japan
Capital: Tokyo
Ruler: Toshiobo/Communisto
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 1,250,000 soldiers, 90 artillery pieces
Navy: 575 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Jingoist
Projects: The Imperial Sun. (1/3)
Nation Background: Since Emperor Toshiobo rose to power Japan has become an industrial powerhouse, a stable Empire of loyal citizans....and a brainwashed nation dedicated to die for its leader. Hey, whatever works right?



Incan Empire
Capital: Macchu Piccu
Ruler: Sir Drake/Contempt
Government: Psuedo-Communist
Tech. Level: Middle Industrial Age
Army: 4,500,000 soldiers, 150 artillery pieces
Navy: 850 ships
Air Force: N/A
Economy: Richest
Education: Enlightenment
Culture: Strongly Cultured
Projects:
Nation Background: A powerful nation, the Incans have many soldiers even if thier somewhat undertrained. Thier economy is among the worlds best though, as they cash in on a thriving gold market and trade from the lucrative ports in Caracas, Macchu Picchu, and Beunos Aires. That Portugeuse colony is really a thorn to the side of the Incans, who wish to see South America out of filthy European hands.

Abdullian Jihad
Capital: none yet
Ruler: Abdullah ibn-Rashid /Das
Government: none yet
Tech. Level: Early Industrial Age
Army: 2,000,000 soldiers, 25 artillery pieces
Navy: 100 ships
Air Force: N/A
Economy: Normal
Education: Tolerable
Culture: Jingoist
Projects:
Nation Background: A rebellion of muslims under the rule of france in North Africa. Lead by


NPCS


Austria-Hungary
Capital: Vienna
Ruler: King Ferdinand
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 2,500,000 soldiers, 120 artillery pieces
Navy: 950 ships
Air Force: N/A
Economy: Rich
Education: Well Educated
Culture: Patriotic
Projects:
Nation Background: After conceding defeat to the Napoleonic French Empire in the early 1800's, the Austrians were granted vassalship and an alliance with the mighty empire. Since then, they have broken the vassalship, by Emperor Napoleon III orders, but mantain a strong alliance with the French.

Sweden
Capital: Stockholm
Ruler: Gustuvus
Government: Republic
Tech. Level: Middle Industrial Age
Army: 1,200,000 soldiers, 45 artillery pieces
Navy: 500 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Patriotic
Projects:
Nation Background: Bore in the Russian Revolutions of the 1820's, Sweden has lived under the control of Denmark. The new leader Gustuvus has created a loyal following though, and soon may try and overthrow the Danish yoke.

Ethiopia
Capital: Addis Ababa
Ruler: John Ax
Government: Dictatorship
Tech. Level: Early Industrial Age
Army: 1,800,000 soldiers
Navy: 50 ships
Air Force: N/A
Economy: Good enough
Education: Tolerable
Culture: Hyperpatriotic
Projects:
Nation Background: Not wanting a bitter guerrila war, Napoleon III has granted full independance to the Ethiopians. Ironically, they have placed white general John Ax on the Dictators throne. Ax has said he will soon convert Ethiopia to a US like democracy and lobby for more African independance.



Ottoman Empire
Capital: Constantinople
Ruler: Sultan Muhmet
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 800,000 soldiers, 75 artillery pieces
Navy: 70 ships
Air Force: N/A
Economy: Very Poor
Education: Literate
Culture: Patriotic
Projects:
Nation Background: Embarassed after the Greek wars, the Ottomans tried to make up for it by invading the French North Africa. They were again embarassed as the French beat them handidly, taking all of Judea and only stopping because of matters in Europe.



Spain
Capital: Madrid
Ruler: King Roberto
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 1,750,000 soldiers, 125 artillery pieces
Navy: 1000 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Stable
Projects:
Nation Background: Just spain with it's colonies

Portugal
Capital: Lisbon
Ruler: King Ferdinand
Government: Monarchy
Tech. Level: Early Industrial Age
Army: 1,970,000 soldiers, 100 artillery pieces
Navy: 875 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Untrusting



Denmark
Capital: Copenhagen
Ruler: Hagen
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 1,000,000 soldiers, 75 artillery pieces
Navy: 450 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Strongly Cultured
Projects:
Nation Background: Allies of the French, they have reaped the benefits. Thier military leaves some to be desired, but with French continued aid they have become a very high class society, and are looking to expand thier horizons.


Principality of Central America
Capital: Managua
Ruler: Prince Something
Government: Principality
Tech. Level: Early Industrial Age
Army: 900,000 soldiers, 120 artillery pieces
Navy: 150 ships
Air Force: N/A
Economy: Normal
Education: Tolerable
Culture: Divided
Projects:
Nation Background: Part of the Incan-Aztec Truce to end the bloody war of 1820, the Principality is basically a buffer zone between the two nations. Its people are poor as the corrupt prince takes all the money from the trade money the CA gets.


Greece
Capital: Athens
Ruler: Chancellor Phillip
Government: Republic
Tech. Level: Early Industrial Age
Army: 1,100,000 soldiers, 45 artillery pieces
Navy: 200 ships
Air Force: N/A
Economy: Very Rich
Education: Tolerable
Culture: Uberpatriotic
Projects:
Nation Background: After winning independance from the Ottomans, they were brought under Austrias wing as a protective shield. The Greeks plan to grow stronger, perhaps to free some more of the Ottoman Empire.

Rio De Janeiro
Capital: Rio De Janeiro
Ruler: Sergio Gama
Government: Republic
Tech. Level: Early Industrial Age
Army: 2,000,000 soldiers, 105 artillery pieces
Navy: 300 ships
Air Force: N/A
Economy: Good Enough
Education: Illiterate
Culture: Patriotic
Projects:
Nation Background: Rio is a breakaway from the former Portuguese colony of Brazil. They have a growing economy, and many good industrial centers. They will no doubt be a nation to fear within the next 20 years.

Tibet
Capital: Lhasa
Ruler: Dhali Lama
Government: Buddhist Monarchy
Tech. Level: Early Industrial Age
Army: 1,300,000 soldiers
Navy:
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Jingoist
Projects:
Nation Background: A pacifist nation, they have been protected by the British for over 100 years. Not much more to say...



Morocco
Capital: Rabat
Ruler: Sultan Fharb
Government: Monarchy
Tech. Level: Early Industrial Age
Army: 1,070,000 soldiers, 45 artillery pieces
Navy: 150 ships
Air Force: N/A
Economy: Normal
Education: Educated
Culture: Patriotic
Projects:
Nation Background: A new nation established by the French, it is ruled by a Islamic sultan and is slowly gaining economic power, which it prefers to military prowess.

Republic of Italy
Capital: Rome
Ruler: Alfonso
Government: Republic
Tech. Level: Early Industrial Age
Army: 1,000,000 soldiers
Navy: 100 ships
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Jingoist
Projects:
Nation Background: Formed by France as part of a commonwealth system.

Confederation of the Rhine
Capital: Berlin
Ruler: Fredrick the III
Government: Republic
Tech. Level: Early Industrial Age
Army: 1,100,000 soldiers
Navy: 50 ships
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Jingoist
Projects:
Nation Background: Formed by France as part of a commonwealth system.

Republic of Warsaw
Capital: Warsaw
Ruler: Some guy
Government: Republic
Tech. Level: Early Industrial Age
Army: 1,100,000 soldiers
Navy: 50 ships
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Jingoist
Projects:
Nation Background: Formed by France as part of a commonwealth system.
 
I claim China, and even if you beat me to it, China is still mine. :p
 
Just reliezed I forgot the stats to a nation in south america. I will add them later or tomorrow.
 
Rule Britannia!

I claim Britannia
 
must... claim... Zulu...

I take the Zulu Empire!

Zulus
Capital: Zimbabwe
Ruler: Chief Shaka/WarlordMatt
Government: Dictatorship
Tech. Level: Early Industrial Age
Army: 5,000,000 soldiers
Navy:
Air Force: N/A
Economy: Recession
Education: Illiterate
Culture: Patriotic
Projects:
Nation Background: Led by thier Chief, Shaka, the Zulus have wreaked havoc on the neighboring tribes and colonies. Shaka hopes to soon war Portugal into submission, and convince the Brits to relinquish thier claim to South Africa.
 
Aztec Empire
Capital: Tenochtitlan
Ruler: Emperor Acapulacoco
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 3,000,000 soldiers, 135 artillery pieces
Navy: 1,150 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Patriotic
Projects:
Nation Background: With a very stable nation and a well trained army, the Aztecs have proven themselves a mighty force in the 1800's. They covet the Californian colony of Spain's, as well as Cuba and wish to expand thier African colony somehow...
 
To the Imperium of Iberia:
From the Aztec Empire

We are willing to buy your California colony. Name a price.
 
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