Arkaeyn
King
The zip file included has five maps in it. They are as follows:
Updated version of the original Balanced Three, v1.25
Original Civ3 Conquests version of Balanced Three
Normal Rhye's Expansion rules Balanced Three
wide map (no change)
Great lake (no change)
The updates were mostly geographical tweaks. I might change the rules for a later version, but am busy working on another map first.
original post follows
I like playing small maps, and accelerated production as well. I also like playing maps that have personality, which the small randomly generated civ3 maps generally don't have. So I made my own. I call it the "Balanced Three", since the main continent looks like a 3.
It also has a New World ripe for colonization which makes things very interesting.
I also intended for resources to be spread to create an especially strategic game.
The main scenario map was created using Rhye's of Civ Expansion graphics and base rules, but the rules have been heavily edited to account for accelerated production and certain preferences of mine, most notably, relatively equal civs, but also no travel through desert or tundra.
This map has been heavily playtested by me, but I'm interested in what anyone else has to say. If you play it through, let me know which civs are strong and which are weak.
I also included two other maps I made along the same lines, but they are not so well play-tested. They're called Great Lake and Wide Map.
Arkaeyn
Updated version of the original Balanced Three, v1.25
Original Civ3 Conquests version of Balanced Three
Normal Rhye's Expansion rules Balanced Three
wide map (no change)
Great lake (no change)
The updates were mostly geographical tweaks. I might change the rules for a later version, but am busy working on another map first.
original post follows
I like playing small maps, and accelerated production as well. I also like playing maps that have personality, which the small randomly generated civ3 maps generally don't have. So I made my own. I call it the "Balanced Three", since the main continent looks like a 3.
It also has a New World ripe for colonization which makes things very interesting.
I also intended for resources to be spread to create an especially strategic game.
The main scenario map was created using Rhye's of Civ Expansion graphics and base rules, but the rules have been heavily edited to account for accelerated production and certain preferences of mine, most notably, relatively equal civs, but also no travel through desert or tundra.
This map has been heavily playtested by me, but I'm interested in what anyone else has to say. If you play it through, let me know which civs are strong and which are weak.
I also included two other maps I made along the same lines, but they are not so well play-tested. They're called Great Lake and Wide Map.
Arkaeyn