Donovan Zoi
The Return
Good Day Fellow Fanaticans,
With the discovery of Feudalism, I believe that now is a great time to revisit an idea I had championed way back in the late days of my Presidency of our young nation. In order to win this game with the resources handed us, I predicted that our best option would be to become a nation of tightly built towns of Size 6 or less under Feudalism. In my returning to this game, I have found that a tight build has been mostly followed --- with the added bonus of doing the same on our western island.
So, what kind of nation are we at this point?
We are a nation that struggles with happiness, using 10% of our funds for luxuries just to keep most of our cities from rioting.
We are a nation that cannot at this point afford to produce Temples or Aqueducts, or many other improvements for that matter.
We are a nation of untrained fighters with nary the finances to modernize our forces.
We are an Agricultural nation with less than bountiful land.
We are the type of nation that will not stand a chance if we continue our current path under Monarchy.
For our nation, the answer lies with Feudalism. Let's compare, shall we?
Unit Support
Feudalism: 5 units per town(size 1-6); 2 units per city (size 7-12)
Monarchy: 2 units per town(size 1-6); 4 units per city (size 7-12)
Our situation: We currently have 75 units, yet can only support 46 of them under Monarchy. That is 29g thrown out the window each turn! Under Feudalism, we could support 99 units at the present time, giving our military the opportunity to grow without hurting our pocketbook.
And since we are a nation stagnated by unhappiness and lack of infrastructure, we may as well use our small city status to our advantage!
Rush Method
Feudalism: Pop rush
Monarchy: Treasury
Some will say that they don't want to return to the dark days of the pop rush. But to that I say: why shouldn't we?
Our situation: Truth be told, we should not be using our hard-earned gold for anything but upgrading those obsolete units! So I would balk at using cash to rush anything at this point anyway. The poprush may be a consideration in extreme cases, but this alone should not dissuade us from switching to this government.
Corruption, Martial Law
Feudalism: Problematic, 3 per city/town
Monarchy: Problematic, 3 per city/town
It's a wash in these departments......
------
Now the only drawback I can see is this: why should we risk the government switch (and accompanying Anarchy) during this uncertain time? Beacuse it will be well worth it in the long run.
Feudalism: 5-7 turns of Anarchy --- we lose 250-350g plus 5-7 production turns
Monarchy: maintain the status quo
Our situation: Yes, we lose the production at a time we need it most, but the gold gets paid back in 10-12 turns --- and continues to keep on giving even as our military grows to 100. And with each new city we build comes support for five more units!
------
In closing, I would like to thank everyone who has read this far, and ask that you strongly consider this government switch. We won't end up as the most glamorous in the game, but we will be able to protect and expand our great land of Fanatica with honor and absolute strength.
Please take the time to discuss the important decision that faces you.
Respectfully,
Donovan Zoi
Governor of Equestria
With the discovery of Feudalism, I believe that now is a great time to revisit an idea I had championed way back in the late days of my Presidency of our young nation. In order to win this game with the resources handed us, I predicted that our best option would be to become a nation of tightly built towns of Size 6 or less under Feudalism. In my returning to this game, I have found that a tight build has been mostly followed --- with the added bonus of doing the same on our western island.
So, what kind of nation are we at this point?
We are a nation that struggles with happiness, using 10% of our funds for luxuries just to keep most of our cities from rioting.
We are a nation that cannot at this point afford to produce Temples or Aqueducts, or many other improvements for that matter.
We are a nation of untrained fighters with nary the finances to modernize our forces.
We are an Agricultural nation with less than bountiful land.
We are the type of nation that will not stand a chance if we continue our current path under Monarchy.
For our nation, the answer lies with Feudalism. Let's compare, shall we?
Unit Support
Feudalism: 5 units per town(size 1-6); 2 units per city (size 7-12)
Monarchy: 2 units per town(size 1-6); 4 units per city (size 7-12)
Our situation: We currently have 75 units, yet can only support 46 of them under Monarchy. That is 29g thrown out the window each turn! Under Feudalism, we could support 99 units at the present time, giving our military the opportunity to grow without hurting our pocketbook.
And since we are a nation stagnated by unhappiness and lack of infrastructure, we may as well use our small city status to our advantage!
Rush Method
Feudalism: Pop rush
Monarchy: Treasury
Some will say that they don't want to return to the dark days of the pop rush. But to that I say: why shouldn't we?
Our situation: Truth be told, we should not be using our hard-earned gold for anything but upgrading those obsolete units! So I would balk at using cash to rush anything at this point anyway. The poprush may be a consideration in extreme cases, but this alone should not dissuade us from switching to this government.
Corruption, Martial Law
Feudalism: Problematic, 3 per city/town
Monarchy: Problematic, 3 per city/town
It's a wash in these departments......
------
Now the only drawback I can see is this: why should we risk the government switch (and accompanying Anarchy) during this uncertain time? Beacuse it will be well worth it in the long run.
Feudalism: 5-7 turns of Anarchy --- we lose 250-350g plus 5-7 production turns
Monarchy: maintain the status quo
Our situation: Yes, we lose the production at a time we need it most, but the gold gets paid back in 10-12 turns --- and continues to keep on giving even as our military grows to 100. And with each new city we build comes support for five more units!
------
In closing, I would like to thank everyone who has read this far, and ask that you strongly consider this government switch. We won't end up as the most glamorous in the game, but we will be able to protect and expand our great land of Fanatica with honor and absolute strength.
Please take the time to discuss the important decision that faces you.
Respectfully,
Donovan Zoi
Governor of Equestria