For your convenience, here are most of my rantings on this subject. Please read carefully......
1. We have access to one luxury in the foreseeable future, nullifying the quick happiness fix of Marketplaces.
2. We have to set the Lux rate to 10% just to get most cities to Size 6!
3. To get most cities to Size 7, we will need to build an Aqueduct and a Temple.
4. We have a woefully obsolete military, and possess the techs to modernize it.
5. We are willing to attack with this motley band to start a war we are not ready for.
6. Every new unit we build will put us further in the hole.
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They made [Feudalism] for us! We are the embodiment for why Feudalism was created. No domestic policy or future? Stuck with small cities? Then create a mighty army by turning a negative aspect into a positive one.
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Unit Support
Feudalism: 5 units per town(size 1-6); 2 units per city (size 7-12)
Monarchy: 2 units per town(size 1-6); 4 units per city (size 7-12)
Our situation: We currently have 75 units, yet can only support 46 of them under Monarchy. That is 29g thrown out the window each turn! Under Feudalism, we could support 99 units at the present time, giving our military the opportunity to grow without hurting our pocketbook.
And since we are a nation stagnated by unhappiness and lack of infrastructure, we may as well use our small city status to our advantage!
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Now the only drawback I can see is this: why should we risk the government switch (and accompanying Anarchy) during this uncertain time? Beacuse it will be well worth it in the long run.
Feudalism: 5-7 turns of Anarchy --- we lose 250-350g plus 5-7 production turns
Monarchy: maintain the status quo
Our situation: Yes, we lose the production at a time we need it most, but the gold gets paid back in 10-12 turns --- and continues to keep on giving even as our military grows to 100. And with each new city we build comes support for five more units!
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As I have stated above, poprushing is a non-factor in this proposal. I included it for the sake of completion.
What good is cash-rushing if we continue to fritter away 30+ gold per turn on unit support, and have to curb the growth of our army to keep from making that number worse?
When will we have the appropriate funds to cash-rush expensive things like Temples and Aqueducts for 20+ cities? And why should we have to when we can enter a government that actually allows us to benefit from our small cities?
Why should the cash rush even be an option when we have 23 Warriors running around and 7 spearmen ready to be upgraded? Without our complimentary ACs, we would be in sad shape indeed. All this and several of you think we are ready for war!
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My goal for the nation in its current state? I truly believe we need to embrace our true essence in this game. We are devoid of luxuries, and almost everything costs the full amount to build. We have inherited a land that will not afford us the grand lifestyle of a CDZ or CGN, with their Size 12 cities. We are wedged between a crumbling relationship to the north and the uncertainty of the intentions of the puppetmasters to our west. In other words, we ain't got much.
This is where my dream for this nation comes in, though it is only my opinion as well. Let's protect our land to the fullest with troops one hundred strong. Let's use our gold to upgrade all of our troops, leaving a few Warrior MPs behind. Let's use our cities to build only military units and Settlers. Let's march through the Tobacco fields, 30 MI-strong with Pike reinforcements, toward the Brazucan fortress, leveling every greencloth in our path and settling the neutral playground once and for all. Let's table the dreams of becoming a more enlightened people and just put our all into this one battle. We can do it with Feudalism; the numbers tell me that it can.