Hi,
After playing couple of old GOTMs, reading a lot of strategy tips and discussions here and having enormous fun with the GOTM concept, I finally desided to join in officially.
This is the 1st GOTM which I played to the happy end and by the rules, i.e. without reloading which I usually do a lot. I was planning to submit but I won't due to couple of accidents with kids playing my game, saving over it and hitting wrong buttons... but at least I can give a write-up here.
Vanilla Civ 1.29 Open.
Goal: Domination or Conquest before I have to clean pollution.
Goal wasn't quite achieved as I finished well into IA and with Pantzers, but seeing Pantzers in action for the 1st time was quite worth it!
Ancient Age.
I made couple of mistakes in the beginning: mostly trying too hard to achieve an ideal settler factory and ideal ring placement on a map with a little space and a lot of weak and close neighbours. And chopping all forests around Berlin: that was dumb as I was left with only 2 productive squares. And not having enough workers for a long time.
Randy made an inspired decision to use other Civs as settler factories, and I guess that was the best way to go in the circumstances - his amazing results prove it. Rings and settler factories can trap your mind if you follow them too religiously, there still should be a place for original solutions.
Ok, here goes.
Settler: NW
Worker: chop forest
Research: Pottery, then switch to IW
Sequence: warrior, warrior, barracks => met English, traded Pottery for BW, switched to granary.
1st Settler built around 2700 BC, Leipzig founded in 2470 BC btw Wheat and Cow, at 6 RPC. Become 2nd ring city, with the 1st ring of 4.
Soon after met Arabs, Zulu, saw borders of English, Zulu, Arabs, then saw Ottoman borders and met Ottomans.
Bought CB and Masonry, cheap.
The 1st keystroke accident occured here: worker was chopping 2nd forest near Berlin, I checked on him how many turns are left - there was 1 turn left, and instead of sending him back to work hit the button telling him to stop. I coudn't stand it and reloaded from AutoSave.
Hamburg settled on 2190 BC.
2070BC - met Americans. Leipzig builds a worker. Other cities building barracks.
Traded IW to English for Alphabet. Built Kenigsberg in about 1700BC close to Spice on Arabian border. Research to MM.
Romans contacted us in 1575BC, bought contact with Kelts from them, traded Alphaber for Mysticizm with Kelts.
Disease strikes Hamburg (built by jungles and Mountains) in 1450BC when it is about to build a settler.
1000 BC - all the people except Kelts and Arabs trade territory maps with us.
Pathetis QSC Status: 7 cities, 14 pop, 2 settlers, 4 workers, 1 granary, 3 barracks, 10 warriors.
Researching Lit which nobody knows yet, 11 turns to go.
Allowed 2 riots in a capital meanwhile.
950BC - saw Wine close within English border! Want to culture steal it with a new city.
Iron, Horses, Spices hooked up by 750 BC. But no money to upgrade warriors, so no war yet.
710 BC trade Lit and World Maps around. End up with full map of the continent and a lot of missing Techs.
610BC - we see that everybody has contacts with another continent. Buy contact with Koreans, luckily can trade Politeism with them for other contacts and world map, then trade world map around.
Berlin is building GL which maybe a mistake... Hope can buy Construction to switch to GW... And hopefulyy get Golden Age...
Damn. GL and GW have been built already. Built temple in Berlin losing only 9 shields - Berlin was THAT productive. Also rush libraries in all of my cities.
Rushing libraries finally gives a result. 310BC - Hlobane flips to us!
But we are behind everybody in science, still waiting for MA and a free tech.
250BC - buy Currency, enter MA, trade Monotheism around for money and Rep/Monarchy.
Research Feodalism - I want San Tsu pretty badly for my GA.
Immediately revolt, get 7 turns and go to Republic.
During Anarchy traded World Maps and Govs around to get cash for swords, and finally upgrade all warriors. Moving swords to England - time for the 1st war, woo-hoo!
Middle Ages.
110BC - we are the Republic. Dow on England. 70 AD - England is off the continent to the island on the far West - was it Avalon?
Starting with this war it went crazy: everybody started declaring on us, and the moment we finished one neighbour bunch of others would start on us. Well, we've taught them all a lesson.
Arabs dow next, and they were pathetic - only 5 cities, I took 2 in one turn.
150AD - Hastings flips to Turks. Arabs try to talk to us, but I' like to try out my new Elite sword. Take Basra.
310 AD - GL Barbarossa produced when taking Mekka! Have a lot of MI on hands, so may as well finish Arabs. Desided to make an Army with GL and build Heroic Epic: maybe I was wrong as I had to wait a lot for a new GL and didn't get a FP for a long time.
430 AD Kelts declare on us and take Bagdad. I'm still trying to push Arabs off the continent.
450AD - Romans declare on us! I make peace with Arabs for Education and their last continent city. Romans take our Fur city.
480AD - make peace with Kelts, make alliance with Zulu against Romans for big money (from me), Romans make alliance with Turks, the bastards!
I'm building Leo in Berlin and Heroic Epic in Leipzig.
550AD - Romans accept peace treaty. Leo was built, but no GA.
800 AD. Destroeyed Turks, and it was a hard fight. Lots of unlucky fights with elites, most of them killed - would need another war soon to try my shiny new Heroic Epic out.
Captured GW in Turks's capital (Sogut): THAT's why it was so hard to fight them.
830 AD - got Physics and traded it around to be on par with everybody.
Greeks can trade MT to me but I need to build some knights first.
850AD - damn! Greeks now refuse to trade MT! Have to research the bugger myself.
930AD - finally got MT, upgraded to Cavalry, dow on Kelts. Newton University finally gives me GA! Hurray!
Got GL! Build FP in Sogut. What a good year for German Republic!
970AD - entered IA.
Industrial Age.
1000AD - Kelts are off the continent.
1040 AD. Declare on Rome. Take back our Fur city. Their capital puts up a lot of resistance. Is taken in 1160AD.
1180 AD - Rome destroyed. Got Pyramids, Sistine and Magellane Voyage. Very handy as we are building Galleons for Asia invasion.
Declare on Zulu, they still don't have Nationalizm, as well as Americans.
1210AD - Zulu are off the continent. Get GL, finish Adam Smith Trading Company (was about 10 turns left), then rush Univ. Suffrage with GL (to stop cascading) and start prebuilding for Scientific Method.
1255 AD - declare on Americans who are still without Riflemen. Got GL, rushed Scientific Method. Immediately got another GL in the next fight!
Greeks dow on us - they had MMP with Americans.
Made an Army of that GL, and immediately got another GL in the next fight! What to do with a bugger? I was so stupefied with onslaght of GLs - (3 in one turn!!!) that I just made another Army. That was really dumb: I could have rushed Military Academy or maybe Espionage Agency instead, but I was fixated on Great Wonders only and totally overlooked that.
Or I could keep one for a few turns for upcoming Electronics and Hoover Dam, but I got so lulled into GL appearing right after the previous one was used up that I started expecting it to continue forever. Stupid.
Both Armies were killed the next turn by Greek Cavalries.
Keystroke disaster #2 happened soon after: I forgot to save before leaving and my kid sneaked on my game and tried to play it. He run to me in a few moments big-eyed crying: "Mommy, I hit some button and there are no turns"! I: "What do you mean: no turns?" "I mean nobody has no turns to build anything". WTF? I run back and discovered myself in Revolution in about 1 turn from Electronics! What button do you hit to start a Revolution, eh?
That was too much for me to bear and again, I reloaded from Autosave.
I was so upset by this business that I forgot to raze an American city (Boston) which I emptied of everything before the fateful gamebreak (see gotm39_3GL.jpg) Americans took it back, and I got fed up with this war and made peace with them and soon with Greece. They would have to wait till Pantzers.
Meanwhile, to amuse the kids and to restore my self esteem I deside to go on the Ego Trip to the loser refuge on the islands of the Far West and beat the crap out of all the remaining Civs out there. It was accomplished pretty soon, I only left American and Greek cities intact, till the final war. (See gotm39_loser_islands.jpg)
Asia was developing peacefully all this time, with Japan lagging behind in Tech: they were still in MA by then. They were my next target, and I started preparing a fleet of Galleons and Cavalry. But before I attacked them, they dropped a Samurai from a Galley on my continent and started the war themselves! Stupid fellas.
I had only 2 Galleons ready by the time, but desided to attack. I took only one city of theirs which was full of musketmen, and I saw that they've got Riflemen in the next city. I made peace with them to keep my city and to ship more troops there.
The rest of the history was short: I got Pantzers, erased Japan while allied with China and Korea, then allied with China against Korea and we divided it about equally between us.
The the bells were finally ringing for Americans and Greeks. I perepared about 30 Pantzers and in one turn attacked America, taking their 3 remaining cities on the Continent and one on an Island, and Greece, taking 5 of their cities on the continent but failing to capture their Island city with 6 Cavalries: they managed to put Infantry in there.
Panzers were amazing: going to the enemy's city and delivering 2 blows at a time: very efficient!
The next turn I was informed that I got a Domination victory at 1545 AD.
My Firaxis score was 4463. I don't know where to get Jason score, or how to submit the game: I'll learn it for the next GOTM which I'm definitely playing.
And the keystroke disaster #3: kids played over my victory turn today, thinking that I'm done, and saved their play over my victory turn. So now I really can't submit this GOTM.
Next time I'll try to keep kids out of this, honest.