Ottoman Palace and Great Wall destroyed by Trebuchets

budweiser

King of the Beers
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That's right. Last night I destroyed the Ottoman palace with my trebuchets. The next turn I destroyed the Great Wall. Have you ever seen anything so unlikely? It's enough to make me think it's a C3C bug.
 
Oh, I should have said the version. C3C 1.22.

It's just such irnony that the Great Wall should be destroyed by bombards. I was in shock when their palace was destroyed. Their capitol did not change. I wonder if they got an immediate palace replacement.

I think the game mechanics of it is that the Great Wall shields the troops, but the result is that the buildings take hits that the troops would have gotten if the wall was not there.
 
The mechanism should be:
Walls are designed to be destroyed first, before any other city imp. (You can bombard units in cities of the GW Civ without problems, the bug strikes only when you have an "Improvement Run").
The Walls granted from TGW cannot be destroyed. Because of this, the game jumps from the 1st imp on the target list to the last one - a Wonder, or the Palace if it is worth more shields.
 
So, it was a bug? The first turn, the walls were hit, but the damage defaulted to the palace(last on list - it must cost more than TGW). Then, the next turn the walls were hit again, but the damge defaulted to the last item on the list which just happened to be The Great Wall?

That's pretty funny because I am playing a archipelago game and I am the English. I guess the Turks were so afraid of the English they built a great wall to keep them out, but it didnt work. The English destroyed the wall anyway. Many years from now english pop artists will write a rock album about the whole thing. That's 'rock' album.
 
budweiser said:
So, it was a bug? The first turn, the walls were hit, but the damage defaulted to the palace(last on list - it must cost more than TGW). Then, the next turn the walls were hit again, but the damge defaulted to the last item on the list which just happened to be The Great Wall?

That's pretty funny because I am playing a archipelago game and I am the English. I guess the Turks were so afraid of the English they built a great wall to keep them out, but it didnt work. The English destroyed the wall anyway. Many years from now english pop artists will write a rock album about the whole thing. That's 'rock' album.

Yup, that's what happened. My question is what happens to the palace? Does it jump to another city?
 
Gogf said:
Yup, that's what happened. My question is what happens to the palace? Does it jump to another city?

All I can say is I specifically looked at the city on the turn after the palace was destroyed and it still had the capital symbol. I didnt 'investigate the city' to make sure.

I captured the city on the same turn that TGW was destoyed and naturally, the capital moved.
 
Pure unbridaled speculation here, but what might have happened (re: palace jump) is that their capital city was their largest city and since the city was still in their control the palace was automatically rebuilt in that city. :crazyeye: Confuzilating, but perhaps true.
 
The whole thing is starting to become a blur. IIRC, Istanbul was size 2 when I attacked, I think they had recently built a settler. I can't remember what size it was when I captured it, but I think it gave me a slave. I know that when I captured it, the new Ottoman capital was no bigger than size four. I tend to agree that they got a free pallace in the same spot, because at that point TGW was still there so it still must have been their best city.

This is just a monarch game. I'm trying for a practice 20K win in London with just the basic culture buildings and the english wonders; Knight's Templar, Newton's, Shakey's, Adam Smiths etc. Its going real well, I have all but Adam Smiths so far and I get that in 10 turns.
 
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