Number of Civ Opponents to Play With

How many [s]opponents[/s] civs on the map?


  • Total voters
    42

Chieftess

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1-12, abstain, random, none. (remember, large map).
 
I thought I was missing a poll... :mischief:
 
Can't we mod the game to have more than 12 civs total? Although that may be a nightmare in the tech department, it gives us more trade options too.

Oh well, 11 it is.

EDIT: Way to go, Civanator! It seems you were the only other person to read the poll correctly, as it asks how many opponents should be in the game. Looks like we will have to mod the game after all. :lol:
 
11, <you wonder why people haven't gotten the fact that you can only have 11 opponents on Large>
 
Ooops :blush: thescaryworker is right - I thought of 12 civs total on a large map, so I voted for that. Please change my vote (and probably other's too, since they meant the same thing) to 11.
 
Well, we all meant 12 civs in total , big deal, are we going to have anal people jumping up and down again. Poll had a little flaw, but we got the point, max civs.
 
Well, think of it this way - total number of civs on the map. :) (I've stared at the # of civs in the world map settings in the editor for too long...)
 
No one's jumping up and down, Provo; just showing that we know how to read and interpret instructions and you don't. :D It's oversights like this that make me wonder if this game is worth all the trouble, because there will be future polls that will be more confusing than this one should have been.

A non-issue for sure, though. But 16 people??! :rolleyes: :lol:
 
How about all 12 and 11 votes count toward the same thing: maximum ai opponents. (thats what we all wanted, right?)

EDIT: err... you can't exactly have a random number of civs, can you?
 
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