I like big games with lots of civs... 11 or 12 cause my cpu can handle it. But we might want to think about those less fortunate to have nice computers.
Can't we mod the game to have more than 12 civs total? Although that may be a nightmare in the tech department, it gives us more trade options too.
Oh well, 11 it is.
EDIT: Way to go, Civanator! It seems you were the only other person to read the poll correctly, as it asks how many opponents should be in the game. Looks like we will have to mod the game after all.
Ooops thescaryworker is right - I thought of 12 civs total on a large map, so I voted for that. Please change my vote (and probably other's too, since they meant the same thing) to 11.
Well, we all meant 12 civs in total , big deal, are we going to have anal people jumping up and down again. Poll had a little flaw, but we got the point, max civs.
No one's jumping up and down, Provo; just showing that we know how to read and interpret instructions and you don't. It's oversights like this that make me wonder if this game is worth all the trouble, because there will be future polls that will be more confusing than this one should have been.
I second that. A lot of us can be stupid when reading polls... myself included.
Lets just assume that teh 12/11 majority means max # opponents on large
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