Goal: 20K culture in Athens
I got off to a great start on my goal in the Ancient Era, snagging 5 wonders. In a sense, I did even better in the Middles Ages, since I got all of them except Sun Tzu's! Or rather would get
it would be well into the Industrial Era before they were finished but even at the start of the new age, the only one I had any doubt at all about was Smith's. That problem was soon fixed
That's the good news.
The bad news is that I learned the real disadvantage of using your capital as your culture city. At least at this level, it's not the lack of a Palace pre-build I have never needed it but the lack of a Palace Jump

Without a second core or a decent AI, the science rate on the long trek to Sanitation and Industrialization was horrible. I think I also made a mistake by researching too many optional techs Music Theory, Navigation and Military Tradition. Mil Trad and Navigation were pretty much essential but I probably should have left Music Theory to the AI. Such a gorgeous building, though.
As it was, I self-searched everything past Monotheism and Invention. I didn't gift the AI into the Industrial Ages either. At the time I was at war with Persia. I could have tried Babylon but I was in conquer-the-world mode at that point and did
not want to see Nationalism and riflemen.
Athens builds in the Middle Ages:
170AD Coliseum
300AD Cathedral
620AD Sistine
670AD University
860AD Copernicus
1150AD JS Bach
6749 total culture + 75 CPT at this point. I entered the IA the following turn.
Wars
As I said in the previous thread, my plan was to keep the southerners backward and attack them, using their lands for a second core. I had been at war with Babylon forever, so in 770AD when I finally learned Navigation, I moved in. The war was short and sweet. I took all of their major cities, reducing them one off island and one in the tundra. This also netted me horses and my first couple of elite victories. In 970AD I gave them peace. Unfortunately Ur promptly flipped back a few rounds later. CRP MapStats said that the odds were 0.0-something-tiny percent

Not really important, I suppose. But it was annoying. Shouldn't there be a cutoff - a point at which almost zero truly is zero?
Near the end of this war, I started having second thoughts about my plan. Cleo had been a very good trading partner, giving me about 100 GPT. In fact, thanks to her (and to a lesser extent Caesar), I was running 100% science all through the entire era and still making money so I really didn't want to take her out. On top of that, Persia had declared war on me several centuries earlier. So I decided to turn the war machine around and headed west instead. I should have started there. This wasted time. Obviously a big mistake. Not only is it closer, Persia (and the continent as a whole) is a much better target than Babylon. Dumb. Really dumb. The error was clearly all about not thinking how circumstances change as things evolve. Very lazy.
To move on, in 1090, 18 units landed on X-Man's territory and I started to take some cities in the southeastern corner. My first target was Bactra, where X had built Sun Tzu's. Very nice! The problem was that I still only had horses and MDI. Since I taken so much time getting there, the Persians were defending with muskets. What's more, because of their wonder, nearly every soldier I ran up against was a vet. I made good progress against the smaller cities, but I was nearing the core and bigger firepower would be needed. Even knights would not be enough against veteran muskets in cities.
My First Leader
Seventy years later, just as I finished JS Bach's, I had my first leader. I wasn't really ready to build my FP I wanted to put that in Carthaginian lands so I sent him back to Athens. The following year I learned Metallurgy and entered the Industrial Era, learning Medicine. Obviously steam would have been better but at least it wasn't Nationalism. I next went back to finish off Mil Trad in order to take out the evil Persians.
Initially, I thought I would use the leader to rush Newton's. In the end, I decided to build Leo's instead. This might not have done much for my culture but it sure spruced up my military

I next moved a couple of settlers into central Persia, snagging saltpeter and horses. This meant that the home "continent" could continue to produce horses and then send them over to Persia for upgrading.
In 1220, I finally learned Military Tradition. It took a couple more turns to get my settlers in place but soon 18 horses were upgraded to cavalry and they started a reign of terror throughout the New World. The entire upgrade bill was duly charged to Queen Cleopatra. Thank you very much, ma'am. In retrospect it might have been better to build the FP instead of Leo's since a long leader drought followed. But that is a story for later.
The Initial Push into Persia
Here's a shot taken shortly after my landing in Persia. You can see the newly founded city of Eretria which has just captured the salt. In the bottom left is a rushed settler preparing to build a second city in the a corridor towards the horses. Near Eretria, a group of MDI is preparing for an assault on Pasgardae to claim them. There are also 16 horsemen in the picture anxiously waiting for the advanced strike force to bring them into the game. Note also the stats at the bottom. 100% science, 1179 gold + 45gpt. Cleo was very generous indeed!