eldar
ChiefTank
The technical bits:
C3C 1.22
Civ: tbd - see below
Difficulty: Monarch
World Size: Standard [Possibly Small, but with 7 opponents?]
Everything else: random
Variant Rules:
We may never build ground units with a move rate above 1. This means no upgrades allowed to Mech Inf (if the game gets that far) or Radar Artillery (again...), of course.
No Armies, no SoZ!
Standard SG rules/etiquette apply.
Roster:
eldar
Ville
Veovim
Tone
Minute Man
C3C 1.22
Civ: tbd - see below
Difficulty: Monarch
World Size: Standard [Possibly Small, but with 7 opponents?]
Everything else: random
Variant Rules:
We may never build ground units with a move rate above 1. This means no upgrades allowed to Mech Inf (if the game gets that far) or Radar Artillery (again...), of course.
No Armies, no SoZ!
Standard SG rules/etiquette apply.
Roster:
eldar
Ville
Veovim
Tone
Minute Man