RowAndLive
RAMMING SPEED!
Stats:
- Emporer Level, C3C Game
- 4 Million year old Archipelago map
- Warm, Wet, 80% Water
- Raging Barbs & Less Aggressive AI
- standard victories, nothing new
- seafaring & scientific opponents
- We are the Americans
- 20 Turn start, 10 Turns until end of IA, 5 Turns in Modern
Special Rules:
- Our reputation is sacred & no intentional tarnishing is allowed
- We are not allowed to begin any wars until declared until the second AI war is declared (that we can see). Alternately, we could say start no wars until we are declared on the first time (discussion). Coupled with the less aggressive AI, this should push the wars back a bit, to encourage IA & Modern unit use, and less AA expansion.
- We are not allowed a Diplomatic victory, AI is
- One CRITICAL resource has been limited to a single tile - the Lost Dutchmans's Mine. We do not need to control it, but we will likely want to.
An early and maximum land grab, followed by infrastructure growth is stressed. Raging barbs, will still require a few units for defense.
Roster: (FULL)
- RowAndLive
- DJMGator13
- Elmarae
- jb1964
- Iroquois Plisken
- rrau (skip until 3/12)
I'll post the starting map & first 20 soon.
- Emporer Level, C3C Game
- 4 Million year old Archipelago map
- Warm, Wet, 80% Water
- Raging Barbs & Less Aggressive AI
- standard victories, nothing new
- seafaring & scientific opponents
- We are the Americans
- 20 Turn start, 10 Turns until end of IA, 5 Turns in Modern
Special Rules:
- Our reputation is sacred & no intentional tarnishing is allowed
- We are not allowed to begin any wars until declared until the second AI war is declared (that we can see). Alternately, we could say start no wars until we are declared on the first time (discussion). Coupled with the less aggressive AI, this should push the wars back a bit, to encourage IA & Modern unit use, and less AA expansion.
- We are not allowed a Diplomatic victory, AI is
- One CRITICAL resource has been limited to a single tile - the Lost Dutchmans's Mine. We do not need to control it, but we will likely want to.
An early and maximum land grab, followed by infrastructure growth is stressed. Raging barbs, will still require a few units for defense.
Roster: (FULL)
- RowAndLive
- DJMGator13
- Elmarae
- jb1964
- Iroquois Plisken
- rrau (skip until 3/12)
I'll post the starting map & first 20 soon.