Well, we're not at war yet and are not likely to be at war anytime soon, but it never hurts to be prepared. What do the citizens think about how we should utilize possible Military Great Leaders, in particular the first one.
MGLs can create an army, rush small wonders (Forbidden Palace for example), and rush improvements. We'd pretty much need to be swimmnig in MGLs and have as many armies as our cities can support to make rushing improvements worthwhile.
This brings us to the decision on what task we should assign to the first MGL, if any. The realistic choices are rush FP (if we don't already have one) or make an army.
Having an army is important if we want to follow a warlike path, as there are two small wonders (Heroic Epic and Military Academy) which require a victorious army. These have the effect of increasing the chances of promotions and making more MGLs in combat, and the ability for its city to build an army, respectively.
On the peaceful side of things, having a Forbidden Palace will give us some improvement in overall corruption (but not as much as vanilla / PTW) as well as cutting corruption in the city where it is built down to the minimum possible level.
The top warmongers treat this like a non-issue and make an army pretty much every time, but its not clear yet if we even want to follow a warmonger path.
MGLs can create an army, rush small wonders (Forbidden Palace for example), and rush improvements. We'd pretty much need to be swimmnig in MGLs and have as many armies as our cities can support to make rushing improvements worthwhile.
This brings us to the decision on what task we should assign to the first MGL, if any. The realistic choices are rush FP (if we don't already have one) or make an army.
Having an army is important if we want to follow a warlike path, as there are two small wonders (Heroic Epic and Military Academy) which require a victorious army. These have the effect of increasing the chances of promotions and making more MGLs in combat, and the ability for its city to build an army, respectively.
On the peaceful side of things, having a Forbidden Palace will give us some improvement in overall corruption (but not as much as vanilla / PTW) as well as cutting corruption in the city where it is built down to the minimum possible level.
The top warmongers treat this like a non-issue and make an army pretty much every time, but its not clear yet if we even want to follow a warmonger path.