eldar04 - Every Winner Loses

eldar

ChiefTank
Joined
Apr 19, 2004
Messages
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Location
Mechanicsburg, PA
Okay, every SG in this forum is about winning the game, no matter how difficult that looks at any given point of time.

Well, I'm a little bored of winning all the time.

I want to lose a game.

Of course, doing that would be the simplest thing in the world - so of course there will have to be some restrictions.

Put it simply, the aim of this game - if it's at all feasible - is to not only deliberately lose the game, but to push a chosen AI into winning the game, hopefully with a VC of our choice.

VCs that would be good to lose by:
- Space or UN, obviously.
- 100k - a little trickier to set up.
- 20k - now that would be impressive.
- I'd rather not lose by Domination or Conquest.

Things we could do to help:
- Building a Wonder and gifting it to the AI!
- Giving them every tech we research.
- Fighting wars on their behalf, and returning to them any of their cities lost to other Civs.
- Gifting them resources, luxes, gold, RoP, MAs, whatever they need.

What we shouldn't overlook:
- Making sure we're strong enough to cover our backs, do our own research, etc. We have to be able to help our chosen friend out with whatever we choose, after all!

Choice of Civ:
- A Scientific Civ would be handy, for increased SGL chances (so we can build cool stuff for our friend) and obviously the free era-advance tech, to give away.
- Any other trait would be fine, though Commercial could be handy. I'd go for Korea or Greece.

Level & map:
- Emperor, standard, continents, 70%, random weather, age, barbs, and opponents.

So, how silly does this concept seem? Can it be done? Would anyone want to give it a go? Or am I just stark raving bonkers and in need of medication?

Neil. :cool:

P.S. I probably won't be starting anything 'til after the Easter w/e - I'm away from (way to early on) Friday morning, until Monday evening (GMT/BST).
 
Hmmmm... This sounds interesting. I'd like to join.

I think that maybe the last civ to be contacted would be the chosen civ. That way we could expand as much as necessary and not harm that civ.

I think that space, Dom, & Con would be way too easy to get the other civ to win. The UN would be a little more difficult and as you said the culture victories would be hard unless the civ would be a culture monster anyway.
 
Don't be so sure about Space. The AI can be very, very, reluctant to build SS parts when it has other things to worry about (like fighting a war with an AI reduced to an OCC on the other side of the map).
 
lurker's comment: The RBC crew tried this twice. First time they failed, but I think the second time they got X-man to launch a ship.
 
I'm definitely interested, this is way stupid enough for me to put all efforts into our valiant common goal; count me in - if you don't PH34R a demi+ virgin is not enough
 
I'd like to join. This sounds like it would be interesting.
 
Actually, I helped her win diplo. Well... I kinda cheated since I killed all but one other civ before holding the vote...
 
Okay, seems there's enough interest for me to roll up a start or two when I get back Monday.

@Tomoyo - there a link to the RBC game or any others? I'd be interested to see what happened.

I think we'll need plenty of Workers, and an RoP with our 'friend'; AI workers being what they are, we'll be wanting to re-do some of their "enhancements".
 
My preference would go to Korea, since it's kinda hard to avoid making hoplites, and then an early GA isn't necessarily what we're gonna be looking for.

I'd rather not have the very starting moves, given I'm the new face around in this roster and I don't want to instill massively hysterical panic on your poor nerves for leaving the opening to the crazy canuck. Btw, just call me B if you wanna, that's how I usually go by.

On a side note, should we make it a 24h got it - 72h play it?

Looking forward to face death and glory :salute:
 
If there's still a spot left, I'd like to join. Korea would be interesting for me as I've never played them; I always thought of the Koreans in Civ as being a bad version of the Greeks and thus not worthwhile playing.
 
eldar said:
Okay, seems there's enough interest for me to roll up a start or two when I get back Monday.

@Tomoyo - there a link to the RBC game or any others? I'd be interested to see what happened.

I think we'll need plenty of Workers, and an RoP with our 'friend'; AI workers being what they are, we'll be wanting to re-do some of their "enhancements".
RBD19
 
Fully agreed to points 1,3,8,9,10, 11,12 of the RBD19... and the suggestion of T-Hawk, just 1 post below, to be the canadians: the most helpful sidekicks the americans got (and buried) for modern aeronautics.
 
Daghdha said:
Wouldn't it be possible to build a 20K city and just gift it before it booms?
AFAIK, Culture doesn't transfer with captured or gifted cities. All that would do is transfer all of the wonders to the other civ. No culture, just mostly obsolete wonders.
 
Any culture giving improvements are dumped, and wonders no longer give culture, when they are gifted :( So it's a no-go

edit: Sorry X-posted
 
IIRC, X-Man was dangerously close to a dom win. It was a surprisingly tough variant, and a great read.
 
First, this is C3C of course, not mentined but I hope implicit :)

Okay, the roster we have looks like:
eldar
TR
SW
Beorn-eL-Feared
Cuivienen


I'll look at the RBC link tomorrow (I was driving for 5 1/2 hours today - going through a whole game thread would be a bit much!); for now a start and 20 turns will suffice.

We're still going to need a base and won't be choosing our target for a bit, I'm guessing. I'll also go with Korea, despite it just cropping up for COTM11.
 
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