Domestic Consulate: Settlement and Long Term Goals

Ginger_Ale

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Settlement
Land is growing scarce, and we need to grab some of it before there is none left for the taking. Below is a map of our nation, with different colored squares, indicating possible settlement sites. Please discuss which ones you like, in order of priority, and we'll do our best to settle them. Feel free to suggest your own location, too.

DG6_term2tc1_domesticdotmap.JPG


The light blue/red/green places are if we want to put a city closer to Indian territory, and the city of Bombay. They could be useful if we decide for a war against India.

The southern dark red/yellow/lavender/dark green color locations are fishing villages in the south. We could even put one at dark red and one at dark green, if we want two fishing villages for more land and more sea, which would mean more commerce.

The remaining 4 city locations are by Dutch territory. If we decide for a war against the Dutch, this dotmap will need to change, as we will autoraze Groningen and The Hague, but if we won't go to war against them soon, these city spots, especially blue, could prove useful in the long run.

Long Term Goals of Our Current Cities
Camelot: This high food and commerce, low shield (only 16 spt when out of Despotism, with all grassland mined, except the wines, and tundra forests and the mountain) city will most likely have good potential to lower-cost military units, as well as have a good need for a library/market. I'd like to see this city focus on military first, then commerce, as it has low corruption.

donsignia: While on the coast, this city will be crucial in the war effort. Once out of despotism, irrigating the cow and 1 grassland would allow us to work the 4 hills, allowing for 15 spt at size 6 (before corruption). This city needs to grow, but also stay high in shields so that it can undertake a full-time military unit producer. Later, it can build a harbor and infrastructure for commerce.

Bentley: While under cultural pressure from India's capital, this city denies India iron. This city should be our starting point if we attack the Indians. A wall could prove helpful on the defensive side. Right now it is around 33% corrupt, but it has good shield and commerce potential, with a harbor and mined BGs.

Roosting Tree: The city that supplies us with horses has a location on a river, allowing for good commerce, as well as a gold hill for even more. It's only around 16% corrupt, so in the future it will be a productive core city. With some mined grassland, it could easily produce 6 spt, good for 5-turn Swords, or 4-turn Spears (micromanging at the end for spears).

Provolutia: A core city with little corruption, it has awesome shield potential, with growth as well. Rivers provide commerce as well. Combine it with a barracks now, and it could produce military units quickly. We need to utilize this city for military production, and get it started as soon as possible. Later, it can develop needed infrastructure.

Please discuss our current domestic situation, and comment on settlement locations and long term goals.

Domestic Consul
 
I would put the fishing village on the yellow tile. With borders expanded (could be a while, I know), it will have acess to two fish, and with the mountains for production, could be a pretty decent city. Plus it's on a river too.

About Bentley, does corruption decrease when connected to the capital? Because right now it's not connected.

One possible settling site I would consider is the hill just N of the iron by The Hague. No river there, but it does take the iron, as well as two flood plains wheat.
 
I thought we were origanally going to settle somewhere closer to the N/NE side of that mountain in the desert.
 
You want to be squeezed in between 2 AIs with 1 Religious? Not the greatest move ...

@LeeT911: The Dutch'll probably get there before us, but we can always try.
 
I too thought we were going to put Oxford in the Iron Wheat.
Is that iron on the river or next to it? If its on, w/ expansion it gets both the wheats and a wine. If not, we can do w/o the river and a wine and stick w/ the spot N of the Iron and grab both it and the wheats.

SaaM
 
I too am in favor of a position between the Iron and the Wheat. This is one of the better long term settlement location IMHO.
 
I think 1NE of the blue tile (remember, max size 3 on all tundra!!!) is our only option, leaving room for another city to the south.

Should we head north, we run into 3 problems:

1 - More settlers. The AI is gonna fill up whatever space is left there.
2 - Cultural Expansion. The AI is bound to expand those cities very soon.
3 - Culture Flip. We're weak in culture, and these cities might very well flip. Let's not waste our time up there.

BTW, I know one of the origanal locations was somewhere N/NE of that desert mountain.
 
Settling north would be much easier if the Dutch weren't there... :mischief:

For the southern tundra city, I like the yellow square the best. I'm not too wild about the cities next to Bombay, nor am I too anxious about settling cities that will be cut off by a strong enemy.
 
Chieftess said:
Should we head north, we run into 3 problems:

I keep disagreeing with you - sorry :D

4 problems I think.

In a war with the Dutch we will not be able to defend this city. A new city right next to the Dutch core which has iron connected. This site is a waste of a settler. Great site once it gets a courthouse, but later. Remember one of my favourite proverbs "Slowly Slowly Catchy Monkey".
 
Of all those spots these are the ones i think we should settle:

light blue- puts pressure on India and might be able to flip Bombay
Dark Red and Southern Green- there is enough room for 2 fishing villages and there are 2 fish. also i think red is better than yellow because it would be next to the river and it could grow more
Pink- lastly, i think before the Dutch war we might be able to flip Groningen if put a city on pink. it will also give us a bit more land to work with
 
The site next to the "Dutch" iron looks undoable now -- Rotterdam's borders have expanded and our new town would start off a substantial flip risk on top of being hard to defend.

Technical question, how did you get the extra wide culture borders to show?
 
The spots that look best to me are either the yellow or green in the tundra, although that should wait a bit I think; and the orange northeast of Groningen. Although for that I might want to see it moved one space north, that way we'd get the cattle, although it'd be a bit further from the horse.
 
Ugh, we're really hemmed in, aren't we?

I'd do the green spot between Roosting Tree & Bentley. It's a good location, will have minimal corruption (compared to some of the other suggested sites), and should be an immediately productive city.

I'd settle the tundra last.
 
I didn't notice quickly enough that the focus of this discussion was too low level. Instead for future settlement discussions, what little are needed, the objective should be to prioritize settlement directions and set a pattern like 3 tiles apart except for moving to rivers or resources. The Director of Expansion needs to take that input and determine specific sites.

The Domestic Consul should also hold discussions on how to classify existing cities and what they should produce.
 
Camelot looks like a settler city if Im mistaken. I think we should pump in a market first then a miltary force.
 
Nice to see a new face; welcome to the DemoGame Crazy_Eddy! :)

Unfortunately, this thread is out of date. The current discussion regarding city sites can be found here.
 
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