Settlement
Land is growing scarce, and we need to grab some of it before there is none left for the taking. Below is a map of our nation, with different colored squares, indicating possible settlement sites. Please discuss which ones you like, in order of priority, and we'll do our best to settle them. Feel free to suggest your own location, too.
The light blue/red/green places are if we want to put a city closer to Indian territory, and the city of Bombay. They could be useful if we decide for a war against India.
The southern dark red/yellow/lavender/dark green color locations are fishing villages in the south. We could even put one at dark red and one at dark green, if we want two fishing villages for more land and more sea, which would mean more commerce.
The remaining 4 city locations are by Dutch territory. If we decide for a war against the Dutch, this dotmap will need to change, as we will autoraze Groningen and The Hague, but if we won't go to war against them soon, these city spots, especially blue, could prove useful in the long run.
Long Term Goals of Our Current Cities
Camelot: This high food and commerce, low shield (only 16 spt when out of Despotism, with all grassland mined, except the wines, and tundra forests and the mountain) city will most likely have good potential to lower-cost military units, as well as have a good need for a library/market. I'd like to see this city focus on military first, then commerce, as it has low corruption.
donsignia: While on the coast, this city will be crucial in the war effort. Once out of despotism, irrigating the cow and 1 grassland would allow us to work the 4 hills, allowing for 15 spt at size 6 (before corruption). This city needs to grow, but also stay high in shields so that it can undertake a full-time military unit producer. Later, it can build a harbor and infrastructure for commerce.
Bentley: While under cultural pressure from India's capital, this city denies India iron. This city should be our starting point if we attack the Indians. A wall could prove helpful on the defensive side. Right now it is around 33% corrupt, but it has good shield and commerce potential, with a harbor and mined BGs.
Roosting Tree: The city that supplies us with horses has a location on a river, allowing for good commerce, as well as a gold hill for even more. It's only around 16% corrupt, so in the future it will be a productive core city. With some mined grassland, it could easily produce 6 spt, good for 5-turn Swords, or 4-turn Spears (micromanging at the end for spears).
Provolutia: A core city with little corruption, it has awesome shield potential, with growth as well. Rivers provide commerce as well. Combine it with a barracks now, and it could produce military units quickly. We need to utilize this city for military production, and get it started as soon as possible. Later, it can develop needed infrastructure.
Please discuss our current domestic situation, and comment on settlement locations and long term goals.
Domestic Consul
Land is growing scarce, and we need to grab some of it before there is none left for the taking. Below is a map of our nation, with different colored squares, indicating possible settlement sites. Please discuss which ones you like, in order of priority, and we'll do our best to settle them. Feel free to suggest your own location, too.
The light blue/red/green places are if we want to put a city closer to Indian territory, and the city of Bombay. They could be useful if we decide for a war against India.
The southern dark red/yellow/lavender/dark green color locations are fishing villages in the south. We could even put one at dark red and one at dark green, if we want two fishing villages for more land and more sea, which would mean more commerce.
The remaining 4 city locations are by Dutch territory. If we decide for a war against the Dutch, this dotmap will need to change, as we will autoraze Groningen and The Hague, but if we won't go to war against them soon, these city spots, especially blue, could prove useful in the long run.
Long Term Goals of Our Current Cities
Camelot: This high food and commerce, low shield (only 16 spt when out of Despotism, with all grassland mined, except the wines, and tundra forests and the mountain) city will most likely have good potential to lower-cost military units, as well as have a good need for a library/market. I'd like to see this city focus on military first, then commerce, as it has low corruption.
donsignia: While on the coast, this city will be crucial in the war effort. Once out of despotism, irrigating the cow and 1 grassland would allow us to work the 4 hills, allowing for 15 spt at size 6 (before corruption). This city needs to grow, but also stay high in shields so that it can undertake a full-time military unit producer. Later, it can build a harbor and infrastructure for commerce.
Bentley: While under cultural pressure from India's capital, this city denies India iron. This city should be our starting point if we attack the Indians. A wall could prove helpful on the defensive side. Right now it is around 33% corrupt, but it has good shield and commerce potential, with a harbor and mined BGs.
Roosting Tree: The city that supplies us with horses has a location on a river, allowing for good commerce, as well as a gold hill for even more. It's only around 16% corrupt, so in the future it will be a productive core city. With some mined grassland, it could easily produce 6 spt, good for 5-turn Swords, or 4-turn Spears (micromanging at the end for spears).
Provolutia: A core city with little corruption, it has awesome shield potential, with growth as well. Rivers provide commerce as well. Combine it with a barracks now, and it could produce military units quickly. We need to utilize this city for military production, and get it started as soon as possible. Later, it can develop needed infrastructure.
Please discuss our current domestic situation, and comment on settlement locations and long term goals.
Domestic Consul