Trespassing settlers will be prosecuted !

jupiterkris

Warlord
Joined
Mar 13, 2005
Messages
116
Location
Singapore
Have u ever had the dilemma of ai settlers trespassing on your turf ?
After all they're only in search of their promised land, right ? Wrong !

Here are some of their responses to "get out or else" ...
Ottoman - "Bearing gifts; don't mind us" (it's 0 BC, looking for baby jesus)
Maya - "Leaving straight away" (lying bas*****)
Zulu - "We're not afraid of war" (some honesty at last)

Problem is by the time niceties are exchanged, they're one step ahead of your border guards .
So how do you avoid a merry chase in your backyard ?

Here is a theory of angle of incidence ...

If the path of the offending settler is at a tangent to your boundary line, it is likely that it will continue out of your territory .
If, on the other hand, it is head on, it is likely that it will penetrate and continue into your territory .
In the second case, despatch with niceties and engage preemptively .
The 2 workers will serve as a pleasant addition to your workforce . :goodjob:
 
In sid lv, the option of massacre them is very effective, but for one turn only... :D
 
well, my fav thing to do is send troops to basicly surround him so he cant move when u go to war u have a hostage its fun.
 
sorky said:
In sid lv, the option of massacre them is very effective, but for one turn only... :D
Yeah, the higher the level you're playing, the less attractive the "massacre option" becomes.
 
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