Khan_Asparuh
Just a Bulgarian Eddie
Hi, all
Having played SG for a month now, CIV for several years, and having considered this ever since, Ive decided to launch my own game.
The roster:
Tone
MeteorPunch
Beorn-eL-Feared
Bagatur
Vizurok
Khan_Asparuh
The variant:
We can not build workers if there is a chance that they are Bulgarians (this excludes the conquered cities). We can have only one native worker (the initial) to supervise our task force.
We cannot buy slaves until 1000BC.
The Map:
This one will be played on Marlas Europe Map, really crowded as 24 civs play on a standard sized map. But thats what Im looking for, its cool.
The civilization:
Im a Bulgarian. So this one will be played with a totally new civilization: Bulgaria, starting (I didnt wanted to change this) north of the Danube in the Balkans. In the real life Bulgaria is in the south of Danube.
The history:
Bulgaria was founded in 681 AD by a Khan named Asparuh leading the pré-bulgarians, migrating tribe related to the Mongols, which crossed Danube and along with the slavyan locals proclaimed Bulgaria. They were forced to fight a lot against Byzantium to earn the right to call these lands their own. And they did, victoriously, even if a few centuries later Byzantium managed to occupy the country for 2 centuries.
Later in time the big Tzar Simeon managed to expand Bulgarian lands to the point of having three sea access, along with a serious cultural development of the country.
Unfortunately the recent Bulgarian history is somehow less brilliant, because of the 5 centuries spent under ottoman occupation and after our liberation in the end of the XIX century, the country have participated in the WW1 and WW2 on the losing side. And Bulgaria was communist country for 45 years (1944-1989).
The Traits:
Were agricultural (you all know the yoghurt, dont you), and militarist (because of our heroic past).
Ive considered a scientific instead of militarist too, because of a person named John Athanassov, who is known to have created the first computer and who has Bulgarian origins.
Of course, hes one of our scientific heroes (I think I have left them on ).
The Unique Unit:
This is where it becomes interesting. Our unique unit is the Haidutin, an archer who has the particularity of not showing his Nationality (Hidden Nationality flag is checked). Imagine what we can do with this unit. Just know it, the Haidutin CAN NOT attack enemy cities. Nothing to do, its hard coded.
A bit of history Haidutin is a name given to the leaders of Bulgarian rebellions against the Ottomans, who were respected even from their enemies. And some of them, using their ruse and intelligence, managed to penetrate wherever needed and to hide and disappear quite fast. Thats why I have chosen the anonymous treat for them.
The level:
Demi-god, we start with a 4 turns settler factory so we may consider some variants like No worker builds allowed for example. Fits perfectly with our UU.
The victory:
I think that a diplo victory out of 25 civilizations (like the actual EU) would be interesting, even if I hate to go for diplo in standard games.
Domination would be nice. We can consider this as an union (a bit less pacific) of the EU type.
Space is the default victory; Id say our last issue. And I have never made it for a cultural on DG (never went for, to be precise).
Conquest isnt really a goal I would like us to have.
So for me the two most interesting VC will be Diplo and Domination. We must decide this quite early.
Id like a team of 4-6 players who have already some DG experience (at least one victory, preferably not Diplo). Ill keep a reserved place for the other Bulgarian I know here in CFC, I hope he can join.
Ill be offline this weekend, the last one from now as I install Internet home next week.
Please give in your eventual sign up your preferences on the following questions:
Difficulty level Emperor or Demi God
Variants can we build workers? (For me its an absolute No if we play emperor)
Victory conditions ranking:
Gold medal - Culture
Silver medal - Diplo
Bronze medal - Domination
Space/Conquest - We won, didn't we
This is C3C 1.22
Heres our start.
Edit: some details I forgot. Standard 24/48, no exploits, if you doubt ask the team. Our reputation is golden, but all I can say is that gold has a price too...
Edit2 : With 25 civs, the first one plays 15 turns followed by 10 for the next.
The BIQ file
Having played SG for a month now, CIV for several years, and having considered this ever since, Ive decided to launch my own game.
The roster:
Tone
MeteorPunch
Beorn-eL-Feared
Bagatur
Vizurok
Khan_Asparuh
The variant:
We can not build workers if there is a chance that they are Bulgarians (this excludes the conquered cities). We can have only one native worker (the initial) to supervise our task force.
We cannot buy slaves until 1000BC.
The Map:
This one will be played on Marlas Europe Map, really crowded as 24 civs play on a standard sized map. But thats what Im looking for, its cool.
The civilization:
Im a Bulgarian. So this one will be played with a totally new civilization: Bulgaria, starting (I didnt wanted to change this) north of the Danube in the Balkans. In the real life Bulgaria is in the south of Danube.
The history:
Bulgaria was founded in 681 AD by a Khan named Asparuh leading the pré-bulgarians, migrating tribe related to the Mongols, which crossed Danube and along with the slavyan locals proclaimed Bulgaria. They were forced to fight a lot against Byzantium to earn the right to call these lands their own. And they did, victoriously, even if a few centuries later Byzantium managed to occupy the country for 2 centuries.
Later in time the big Tzar Simeon managed to expand Bulgarian lands to the point of having three sea access, along with a serious cultural development of the country.
Unfortunately the recent Bulgarian history is somehow less brilliant, because of the 5 centuries spent under ottoman occupation and after our liberation in the end of the XIX century, the country have participated in the WW1 and WW2 on the losing side. And Bulgaria was communist country for 45 years (1944-1989).
The Traits:
Were agricultural (you all know the yoghurt, dont you), and militarist (because of our heroic past).
Ive considered a scientific instead of militarist too, because of a person named John Athanassov, who is known to have created the first computer and who has Bulgarian origins.
Of course, hes one of our scientific heroes (I think I have left them on ).
The Unique Unit:
This is where it becomes interesting. Our unique unit is the Haidutin, an archer who has the particularity of not showing his Nationality (Hidden Nationality flag is checked). Imagine what we can do with this unit. Just know it, the Haidutin CAN NOT attack enemy cities. Nothing to do, its hard coded.
A bit of history Haidutin is a name given to the leaders of Bulgarian rebellions against the Ottomans, who were respected even from their enemies. And some of them, using their ruse and intelligence, managed to penetrate wherever needed and to hide and disappear quite fast. Thats why I have chosen the anonymous treat for them.
The level:
Demi-god, we start with a 4 turns settler factory so we may consider some variants like No worker builds allowed for example. Fits perfectly with our UU.
The victory:
I think that a diplo victory out of 25 civilizations (like the actual EU) would be interesting, even if I hate to go for diplo in standard games.
Domination would be nice. We can consider this as an union (a bit less pacific) of the EU type.
Space is the default victory; Id say our last issue. And I have never made it for a cultural on DG (never went for, to be precise).
Conquest isnt really a goal I would like us to have.
So for me the two most interesting VC will be Diplo and Domination. We must decide this quite early.
Id like a team of 4-6 players who have already some DG experience (at least one victory, preferably not Diplo). Ill keep a reserved place for the other Bulgarian I know here in CFC, I hope he can join.
Ill be offline this weekend, the last one from now as I install Internet home next week.
Please give in your eventual sign up your preferences on the following questions:
Difficulty level Emperor or Demi God
Variants can we build workers? (For me its an absolute No if we play emperor)
Victory conditions ranking:
Gold medal - Culture
Silver medal - Diplo
Bronze medal - Domination
Space/Conquest - We won, didn't we
This is C3C 1.22
Heres our start.
Edit: some details I forgot. Standard 24/48, no exploits, if you doubt ask the team. Our reputation is golden, but all I can say is that gold has a price too...
Edit2 : With 25 civs, the first one plays 15 turns followed by 10 for the next.
The BIQ file