An Idea: Return to our Roots, the True 'Never Ending Story'

Insane_Panda

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Well, I've heard rumors of the past, but unfortunately, the archives don't go back so far as to see the NESes which were less stat based, and more story based.

Everything in NESes are about stats, and who wins. People don't play the games just for fun, this is why I propose to return to our roots, and make oncemore, the true never-ending story.

At an old Historical Role-playing forum that I used to frequent, and everything was alot simpler than NES, (well everything except the huge and historical military stats that players found for themselves or copy and pasted from an older thread) Players decided the outcomes of battles themselves, and battles were likely to end up as large, multi part stories in which players would plot out their tactics, and their opponents would react to them, posting their own part and in the end, seeing who wins. In the end, everything was posted and resolved in the thread, even 'secret diplo' and it was up to the players to be mature enough to respect the secret tags.

There would be no turns, it would be in real-time. 1 Day in RL could mean 1 month, or 1 week.

Things were alot less structured, but they were also as fun, if not more, than any of today's NESes, where one constantly worries about stats, about behind the scenes intrigue, and where some worry about only winning.

Which is why I am thinking about adopting this to our own forums. Granted, I have NO idea what the old NESes were like, but I'd imagine this would be something like them....

Firstly, there would be no moderator, no turns. A person would simply open the NES, list the nations available in the opening post, join up as a nation, and begin playing.

There would be no updates. Everything was done in real time, 1 day in real life equated to however many days the thread has agreed upon.

For Historical NESes, players would craft their own stats (army stats, there are no economic stats), and post them, and if they are not overbloated and exaggerated, all would be well. Stat tweaks will be allowed overtime due to minor troop increases or reorganization of your armies. For all stat tweaks you will repost your stat in a new reply.

For wars, players would decide the outcome by themselves, and would order all troop movements in the thread. Generals in real life had a general idea of where the enemy was coming from. Opponents would meet eachother in the decided area of where the two armies meet, and would begin their battle.

Battles would be played out like stories between the two persons. One player would post their movements, then their opponent posts, in the end, one player wins the battle.

The emphasis would be on stories, and all diplo would be carried out on the thread, even secret dipolmacy...

Any thoughts, ideas, suggestions?
 
Technically, there was such an attempt not too long ago, and quite frankly it died out quickly because it being too simple and yet too complicated. In other words - most people simply didn't know what to do.

BUT, if managed correctly, it might work.

Btw:
http://forums.civfanatics.com/showthread.php?t=20312
 
See, thats what I'm talking about! Something simple like that, with basic military stats to base our actions off of, and some background in the first post.

Such a NES would be very fun, IMHO.

I also remember several of the stories which you did in the story forum, I joined one, but quit soon thereafter. :(
 
Well...

I'll only allow you to do this if you will continue your current NES as well! :p
 
But it would be like a total War NES! I don't like fighting wars non-stop, I prefer the more peaceful side of NESing, specifically, the technology. Or i guess we would be able to incorporate that into our nations, as part of our wars and such.
 
Ofcourse you don't have to fight wars non-stop. Basically, there's a nation, and you write about what happens to it. Ofcourse, in accordance with the other players who write about their nations. But by no means will you have to merely fight wars, not more then in other NESes.
 
I'm tired of all these past NESes, start in modern era or the future please.
 
Sounds grand.

http://forums.civfanatics.com/showthread.php?t=21473



I also did one like this, not a while back (part of a return to our roots mode), modeled off of Das's (above). It worked for a while, and then people stopped participating.

Also, the battles weren't "done" as in an outcome. People wrote for fun about them, and you would write about your own nation loosing battles just for the hell of creating a kickass world. Unfortunately, peolpe now are too bent on winning to even consider writing about their own nation loosing.

Anyways, if you wanted to be really nostalgic, you could make the Never Ending Story, the very first NES. This is where you dont even take a nation, and you write about every nation in the world.

Jason
 
I like it...more opportunities to unload tactics!
 
Also, the battles weren't "done" as in an outcome. People wrote for fun about them, and you would write about your own nation loosing battles just for the hell of creating a kickass world. Unfortunately, peolpe now are too bent on winning to even consider writing about their own nation loosing.

I like this. Personally, I don't like the current system of sending orders and the mod deciding most of it, doesnt allow for much flexibility in tactics, or story telling.

I'm tired of all these past NESes, start in modern era or the future please.

I Think we've got enough modern NESes as it is. I'm thinking of maybe starting one in 1898, before WWI, but semi-modern. Lots of oppurtunity for Diplomacy and intrigue throughout the world. Also, theres the Spanish-American war for the american player aswell.
 
Well, yes, but not in 1898! What in heaven's name is good about that? Start from the beginning. Or better, simply have something like the MAS setup, where it starts in a historical time period but you ahve your own nations, writing their history from ancient times until then. Or medieval! Or High Fantasy!
 
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