Open, Barbs fixed.
Well, I never entered the IA or had the full world map, but it looks like others are in the same boat, so here goes.
In my ancient age thread I blamed somewhat slow research on having gone Monarchy. I want to correct that- now I blame it on just growing too slow at the start. I believe Monarchy was the right choice. Entered the MA in 590 BC. The plan was all-out research to Chivalry, no fighting until Ansars make the scene. Once I had Chivalry I didn't spend a single beaker on research. At one point I got paranoid that Russia was going to attack, and lost 3 turns of research to upgrade 3 swords. I shouldn't be so jumpy next time, those 3 turns just got tacked onto my win date.
Wonders-
It's never been this good. The Ottomans built the Oracle and the Great Library (which only was used once, for invention) in their capitol. France built the Hanging Gardens. Russia built the Pyramids and the Temple of Artemis. England did me a favor and built the Great Wall. So, a free temple with double effect and a granary in every city, plus an extra happy face in every city. Not bad!
War-
I learned Chivalry in 30BC. Attacked the Ottomans in 10AD to start my Golden Age. In retrospect, I could have done some pre-Chivalry fighting to improve my date and score as the AI was so very weak, but I played it safe instead.
I traded Chivalry to Russia for 36 gpt and 129g rather than trade it and 16gpt for Republic. A tough choice- I wanted the Pyramids, but I needed gold to build my forces. In retrospect, I believe I made the right choice.
50- Meet Portuguese galley. They were good for some gold and the Republic. DOW on Portugal in 150, hoping to get a free city on the other continent in a peace deal, but that never happened. Just more gold.
90- Take Istanbul.
110- Unhook the iron, building Golden Age horsemen. Yes, I started out building Ansars by hand until I had upgraded the horses I already had. I wanted to get fighting right away, thought this would get the ball rolling.
130- Moscow builds ToA. Paris builds Hanging Gardens. Nice timing!
150- Istanbul culture flips. This has been my bane in previous games, gobbling up stacks of my units. This time, I lose none at all. Who says I'm not learning?
250- Otto reduced to a wandering settler. Declare war on France. By the way, the Ottomans were destroyed with the loss of only a single Ansar. Elite, of course.
260- Mercilessly slaughter Otto settler.
270- Capture Paris, Hanging Gardens.
290- Forbidden Palace near Russian lands. Better late than never. Really helped my post-GA economy.
1 turn left on my deal with Russia. I'm not a nice guy this game, attack Russia.
310- France reduced to wandering settlers. Eventually banished to a galley which I never managed to sink- too busy!
320- Capture ToA and Pyramids from Russia.
330- Golden Age ends. Revolt to Republic.
340- Uthman appears, my first great leader. I sure could have used him sooner. Forms army, marches off to Korea.
350- Emerge as a Republic. My unit support starts at 4, never gets above 10. I really should have waited until the ToA expanded all my cities before revolting- there's no culture gained during Anarchy. A small point, but it cost me some Jason score.
390- ToA borders expand.
400- Peace w/Russia for 3 cities. I'm a lying, backstabbing jerk. But so is Russia...
420- Peace w/Korea for 3 cities. Again, I'm a lying, backstabbing jerk.
430- Trying very hard to get to the other continent via Portugal. My galleys are sinking like crazy. My biggest mistake of this game, repeated from previous games, is not building my navy sooner. I spent a few turns just sitting around because of transportation problems.
470- Koreans destroyed. Russia's last galley destroyed. I control the whole continent, having lost only 13 (!) Ansars. I never fought a pikeman, and wierdly, never captured a barracks.
540- Finally ready to attack Portugal with 8 Ansars.
550- Meet England.
580- Capture Lisbon and the Great Lighthouse, Colossus. 2nd leader appears. Forms army.
590- Lord McCauley oddly declares the Portuguese 'most advanced'. They only got to enjoy it for the remaining 5 turns of their existence.
600- 1st and only instance of war weariness. Make peace w/Portugal for 2 cities. My Ansars are all injured and scattered anyway- rest and regroup. Should've bought a barracks.
610- Meet Byzantium.
630- Attack Portugal. My land percentage goes from 62 to an agonizing 65. Arrrr! Attack the Byzanties, fight my first Pikemen.
650- Domination victory.
What a fun game. This is my second fastest date ever, and 10645 Jason points is my second best performance. Finishing in 28 hours is also an achievment for me, lots of time left for jogging and hanging out in bars. Let's party!!!!