4000 BC - Looking into the fog S,SE,SE I'm sure I see wheat. So, does Kyoto need that? If we want a 4-turn settler factory, yes. Can we give up a bonus grassland? OK.
Settler SE. Worker NE.
3950 - Founded Kyoto. Building warrior. Worker roads wine. Science 100% on Wheel.
3800 - Worker NW.
3750 - Worker mines BG.
3550 - Second warrior reveals second wheat. The gold mountain beside it is also worth mentioning. First warrior finds cow.
3400 - Warrior pops hut on mountain: barbarians! Third warrior is completed and moves S towards the barbs.
3250 - Another bunch of barbs popped far north. Worker starts irrigating wheat.
3150 - Northern warrior is redlined. Worker is threatened by 1 barb. Veteran warrior protecting across river.
3000 - 1st settler out.
2900 - We meet Mongols.
2850 - We meet Korea.
2800 - Mongols know The Wheel.
2750 - OSaka founded 5 tiles SE. The wheat is in their radius and I gain a goat and some extra territory.
2710 - Wheel discovered. Tough trading: We give Korea 3 gpt+Wheel for Alphabet and 4 gold. I need to get started on meaningful research next turn but I will be poor! Mongols give us Ceremonial Burial and Pottery for Alphabet. Researching
Mysticism. Gave Ceremonial Burial and 11 gold to Korea for Bronze Working.
2670 - Switched to granary in Kyoto.
Mongols have Mysticism, but it may be a while before they meet Korea.
2550 - Luxury 10%.
2310 - Met Ottomans. Traded Masonry+2g for Alphabet. Traded Iron Working+38g from Korea for Masonry. Back to Ottomans, we traded Mysticism (due ~5 turns),
Warrior Code & 30 gold for Iron Working. The gold is important to maintain research. Researching Polytheism.
2070 - We know Mao.
1950 - My RCP5 disrupted by the Mongols.
1600 - Met Persia. Unfortunately they have all my techs. I need Writing before I learn Polytheism (6 turns) to make good trades. 4 civs have Map Making.
1575 - Gave contact with Persia, 6gpt to Korea for Writing, 9 gold.
Traded territory map+3 gold from China for World Map.
Sold world map to Mongols for 5 gold.
Sold world map to Ottomans for 2 gold.
1550 - Got the Perisan Territory Map.
1500 - Bought 15 gold from Mongols for 1 gpt. Mongol warrior threatens Satsuma.
Moved my one vet closer at the expense of 3 gold lux tax.
1475 - Polytheism researched.
Traded to Ottomans for Mathematics, 126 gold, World map.
Traded to Korea for Map Making, 8 gold, World map.
Traded to China for Code of Laws, 32 gold, World map.
Traded to Mongols for HB, 21 gold, World Map.
1450 - Researching literature.
1425 - Sold Math to Korea for 30 gold, world map.
1400 - Several civs know literature. Changed to Philosophy.
1375 - Several civs have philosophy...
1300 - Traded Literature and Philosophy from Perisa for Math & World Map.
Researching Monarchy.
1100 - It seems likely that Persepoils will get the Great Library. An ideal situation would be to save money, capture Persepolis with swordsmen, and upgrade a ton of horsemen the moment the techs, including Chivalry, come in. I will have to take note of both defenders and if there are Barracks when I establish my embassy. Problems that will occur are: 1. Chivalry is a late priority so they may very well have musketmen when the time comes. 2. If there are no Barracks in Persepolis I may have to squander many horsemen on attackers. Reistance is not likely to die out quickly.
Bring settler and raze? It might be better to build Forbidden Palace and then flip palace to Persepolis. But isn't that in danger of palace exploit violation?
Sold Polytheism to Persia for Incense, WM, 11 gold.
1050 - Carthage completes Lighthouse. I wish Persia had. Pillaged road to Mongols, destroying the Mongols' luxury trades.
Sold iron to Korea for World map, 109 gold.
Traded Wines to China for Gems, Territoy map, and 2 gold. The cheapness indicates that China already has some marketplaces.
Increased science to 100%, 12 gold deficit.
1000 BC - Currency and Construction are both out.
925 - China knows Monarchy.
900 - Almost everyone has Monarchy
875 - Bought Monarchy (2 turns!) and WM from Korea for wines.
Bought Construction from Mongols for Monarchy, 17 gold, World map.
Research to 0%.
850 - Revolution to Monarchy.
750 - 2 rather weak Mongol Keshiks appear close to empty town. They look unfriendly. My forces are not entirely prepared, but I have 6 horsemen in position and 1 swordsman, more coming 1-3 turns away. It can not be a barb camp they are coming for.
We buy currency from Mongols for 21 gpt. To my surprise the Mongols don't have any Middle Age techs. I then ask them to leave and they declare. This will be tough!