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#1 |
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,550
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Turnchat - 1010AD: Wednesday, June 8th 6:00pm EDT (22:00 GMT)
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
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#2 |
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No Longer Just Lurking
Join Date: Nov 2003
Location: Bedfordshire UK
Posts: 6,291
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To clarify, 6:00pm EDT = 22:00 GMT
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(NoAIPatrol=0) SGOTM o0O0o SGOTM 0 MTDG II: Team CDZ o0O0o Fold for CFC and help cure disease! ![]() UK CFC Meetup: London, 2 October 2010 ![]() |
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#3 |
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Lurker
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Director of Infrastructure's Instructions for 1010 AD
Note: Here is the railnet image. All workers, except the ones listed below should work the railnet after they complete current tasks if they have any (ie; mining a mountain). Priority: Irrigate the plains 2SE, ESE and ENE of Halls of Mandos so it can grow. Mine the coal hill and hill south of the city too. 6 Slaves NE of Bellopolis: Finish clearing jungle, then road tile and irrigate. Slave NW of Bellopolis: Finish mining then move 2W and irrigate tropical fruit. 2 Workers and 2 Slaves NW of Peckopolis: Finish clearing marsh then road tile and move NW and irrigate previously mined game tile. Worker and 6 Slaves NW of Gingerbread City: Finish clearing jungle, then irrigate tile and then work on railnet. Worker and Slave SE of Gingerbread City: Finish clearing jungle then irrigate and then work on railnet.
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Editing Main Site Pages - Commonly Used Acronyms - Colonization FAQ - Colonization Info Center - Colonization Quick Answers - CivRev Info Center - CivRev Quick Answers - Civ4 FAQ - Civ4 Quick Answers - Civ3 FAQ - Civ3 Quick Answers Last edited by Ginger_Ale; Jun 08, 2005 at 05:21 AM. |
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#4 |
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Missed the Boat
Join Date: Jun 2004
Location: New Jersey, USA
Posts: 4,385
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External Consulate Instructions
Wars: Continue the wars against the Portugese and French. Our objectives are to take all of their cities, except the far flung French colony. Declare war on China and capture both of their remaining 2 cities.
Embassies: If you can fit it into the budget, please build an embassy with the Byzantines. Long Term Planning: At the moment our point to stop conquest is the city of Gordium. It could change. If Maya, Hittites, or Byzantines ask for a Millitary Alliance against one of the other 2 of that trifecta, you should accept if terms are favorable. Do not accept peace treaties from any nation we are currently at war with or will be next Turnchat (France, Portugal, China). President should use her discretion when it comes to Mutual Protection Pacts, Trade Embargos, and Espionage Missions, if any of these become available. Don't sign any new Rights of Passages.
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It's better to keep your mouth shut and appear stupid than to open it and remove all doubt- Mark Twain ![]() ll Economic Left/Right: 1.75 l Social Libertarian/Authoritarian: -3.95I would rather be right than be President- Henry Clay If you will it, it is no dream- Theodor Herzl We Americans have no commission from God to police the world- Benjamin Harrison We are what we pretend to be, so we must be careful about what we pretend to be- Kurt Vonnegut |
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#5 |
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Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
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Instructions Governor of MiddleEarth for TC 2 term 4, June 8, 6:00 PM EDT, 22:00 GMT
General The given queues are to replace existing ones. Each queue starts with the current build. spt = shields per turn fpt = (surplus) food per turn Current turn is turn 0. ----------------- Build queues donsignia: uni -> bank -> settl. Bentley: uni -> settl. Warm'ogh: uni -> bank -> settl. Roosting Tree: settl -> bank -> cathedral New London: uni -> bank. Ela Springs: settl -> bank -> settl -> uni. Skye: settl -> market. Chaos: lib -> bank. Husborne Crawley: temple -> bank -> uni. Halls of Mandos: Iron Works. Auchtermuchty: market -> settl -> settl. Delhi: bank -> cathedral. Nijmegen: bank -> settl. Tracheon: settl -> market -> settl. Falls Church: lib -> settl. Mr Roboto: settl -> court. Barchester: lib -> bank -> settler -> cathedral. Rivendell: cav -> settl -> bank -> settl -> university. You can switch the clown to taxman or scientist. DNA: court -> harbor. Los Lobos: settl -> lib. Arglebargle: lib -> settl -> settl -> temple. Riva: settl -> lib -> settl -> temple. Liveratica: settl -> settl -> settl -> lib -> settl. -------------- MM suggestions
--------------- Rush requests
Total cost: ~ 1250 gold.
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Present: SGOTM4.10 Armageddon - Team Smurkz |
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#6 |
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In whom I trust
Join Date: Jan 2003
Location: Perth,Western Australia
Posts: 27,119
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Since The Governor has put it is the queue, Iron Works that is. All there is for Culture is too build more culture.
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Sola gratia, Sola fide, Sola scriptura, Solus Christus, Soli Deo gloria. Hallelujah!! Join the |
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#7 |
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Deity
Join Date: May 2003
Location: Washington State
Posts: 6,882
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Continue researching these techs in this order:
*Electricity *Replaceable Parts *Industrialization *Medicine *Scientific Method The science rate should be the rate that nets us at least 50gpt. |
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#8 |
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Prince
Join Date: Feb 2005
Posts: 357
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Offical Fanashire City Instruction for Turnchat 2:
Offical Fanashire Cities: No_Where: University(6)>Aqueduct Move worker from SE on ocean to mined tundra (gets University done in 5).Camelot: Change Calvary to Temple>Cathedral Move worker from S on Fish to RR wine.Provolutia: Calvary(3)>Settler>Cathedral Sebadoh: Bank(7)>Courthouse>Settler The Black Hole: Calvary(3)>Settler>Temple Oxford: University(2)>Bank>Cathedral Blather: Bank(1)>Settler>Courthouse>University Spichester: Change Calvary to Courthouse>University Regentham: Change Cannon(3) to University>Cathedral Kingdom Hearts: Calvary(2)>Settler>Aqueduct>Marketplace Striders Haven: Change Temple to Aqueduct>Temple>University Move worker from W to mountain NW of that move it back after the Aqueduct is completed.Unoffical Fanashire City List: Since many of these are built and have HIGH corruption, here the following Guideline for the DP. These cities are North of Striders Haven and go up along the mountain range to the East where we conquered cities into our Empire.
Got any questions, comments, suggestions, and or others? Come to my office!
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"Ah c'mon! A warrior can't defend against Mechanized Tanks! Hey he got a can of oil from the tank! Get back here theif!" |
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#9 |
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Inventor
![]() ![]() Join Date: Feb 2003
Location: Arizona, USA (it's a dry heat)
Posts: 12,217
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Military Instructions:
Order attacks to maximize MGL percentages by using elites on damaged enemies when possible. For cities on hills it is preferable to wait for artillery support, especially vs. 4 or higher defensive values. After the armies heal, at least one should go north to help finish off France/Portugal, the other can go South for Beijing if in DP's judgement there are already enough units in the north. After current operations are concluded, position troops for an upcoming conquest of Persia. If practical a line along the Persian border can be organized to prevent any settler incursions attempting to colonize the gaps created by our conquests.
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Democracy Game Revival DemoGame Social Group MTDG II - Mad ScientistsListening: "A king, in order to be a true leader, must listen with his ears, eyes, and heart, giving his people his undivided attention." |
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#10 |
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,550
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Turn 0 - 1010AD
Note: If you don't see a file in the zip, try saving it to your harddrive first, then unzipping it. We have established an embassy with the Byzantines. (100g) Turn 5 - 1060AD We got another Great Leader! Turn 7 - 1080AD WAR!!! Demanding Wines, the Byzantines have foolishly declared war on us, and started World War II!!! Our culture victory limit is within reach, and the endgame is nearing!
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
Last edited by Chieftess; Jun 08, 2005 at 07:02 PM. |
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#11 |
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Space Ninja Ayane
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Chatlog as requested. Sorry for about the mess since I am running with NNS (No Name Script) on mIRC.
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"When you worry about what others think of you, you never get to think for yourself." - Sean Stephenson "We adventure better with arrows in our knees" - Coestar | "Did you see the darkness of Hajin Mon?" - Ayane, DoA "Life will always welcome you back." - James Portnow, Extra Credits |
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#12 |
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Aptenodytes forsteri
Join Date: Apr 2002
Location: NYC
Posts: 3,937
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CG, your log ends when CT asked you to start loging....
translation: you don't have any of the chat. |
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#13 |
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No Longer Just Lurking
Join Date: Nov 2003
Location: Bedfordshire UK
Posts: 6,291
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CG has the bit of the log that I don't. I'll add his to the beginning of mine and upload that.
Chatlog I've stripped out the NoNameScript codes at the beginning of each line for readability, and changed to my log (fewer codes) with minimal overlap (CT voices me).
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(NoAIPatrol=0) SGOTM o0O0o SGOTM 0 MTDG II: Team CDZ o0O0o Fold for CFC and help cure disease! ![]() UK CFC Meetup: London, 2 October 2010 ![]() Last edited by Furiey; Jun 09, 2005 at 02:35 PM. |
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