Once the nukes are discovered, the game is often always finished.
This should change.
The first thing will be to reduce out-tech, to reduce the probabilty only one civ has nuke.
Another thing should be to allow automatic replies, such as ones would occur in real life. Nuked nations won't wait their turn to lauch their nukes
. One nuked = everyone nuked
. This would probably need a big screen to plan nuke response, bit I think this worthes it.
Nukes could be separated in 2 generations :
First generation : high cost, plane-carrying only. Like the ones dropped on Hiroshima/Nagazaki.
Second generation : like the ones already in Civ 3 ; relatively low cost, can be installed on ICBM, cruise missile and subs.
2 generations of nukes could give a chanve to out-teched vics to catch up before a big nuke meltdown on their cities.
Nuke use could have also strong happiness penalties among one's population, especially if unilateral unprovoked nuke
.
This should change.
The first thing will be to reduce out-tech, to reduce the probabilty only one civ has nuke.
Another thing should be to allow automatic replies, such as ones would occur in real life. Nuked nations won't wait their turn to lauch their nukes


Nukes could be separated in 2 generations :
First generation : high cost, plane-carrying only. Like the ones dropped on Hiroshima/Nagazaki.
Second generation : like the ones already in Civ 3 ; relatively low cost, can be installed on ICBM, cruise missile and subs.
2 generations of nukes could give a chanve to out-teched vics to catch up before a big nuke meltdown on their cities.
Nuke use could have also strong happiness penalties among one's population, especially if unilateral unprovoked nuke
