Medieval Infantry and Guerilla Multi Units

Yorgos

imagine...
Joined
Jan 12, 2005
Messages
413
I know that the interest for muti units is below zero, but since I created two for personal use it's a shame not posting them. They are the Medieval Infantry and the Guerilla, two additions from Play the World for the line of the Swordsman. Both were created with Storyboard Builder. Known issues: the guerilla doesn't have a shadow.

Preview of fortify for the Medieval Infantry
Yorgos_Multi_Medieval_Infantry_Preview.gif


Medieval Infantry
Guerilla
 
Very cool you should make some more Conquests Multi Units verry few of them out their
 
Um. .I'm pretty sure that Firaxis doesn't allow modifications of Play the World/ Conquest units....
 
I am sure about Conquests, but not about Play the World. In any case this means that unfortunately multiunits for Conquests can not be created.
 
Olorin0222 said:
There's been a lot of m-units done using Firaxis units, as well as a lot of c&p jobs using them. I don't see why it would be a problem now when we've been doing it since Civ3 came out.
The reason we can't do Conquests m-units is that someone with Civ3 but without Conquests could use the art to recreate units that are supposed to be Conquests only. There's no problem with making m-units out of Civ 3 units because they're only any use to people who already have the originals. I have no idea why PTW m-units are allowed when Conquests ones aren't, but that's the way it is.
 
No, I don't think PTW are allowed. I have never seen a PTW m-unit, except for those WWII extras, and maybe the Japan extras. But never the dinosaurs, or the new cannons/catapults with the operator.
 
All of the PTW Extras are free for sure - WWII, Japan, and Dinos. Can you imagine a Velociraptor pack or Triceratops stampede?

At any rate I am not sure about the other units, but since civ4 is eminent I doubt the powers that be give a flic if we use the units now. Could be wrong though.
 
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