I thought of a good way to solve the land greediness early in the game 
One word ... "Superstition"
How does that help you say? Well I'm glad you asked ...
We are a superstitious lot. Well, I'm not sure if that's true today, maybe we still are
We can probably all agree early civilizations have their own superstitious beliefs, so ...
Civ-game-translation? Well, here is how I see it working ...
Early in the game, certain terrain tiles and resources should have a superstitious effect, depending on the Civilization. I'm not of great authority on superstition though, 'historically speaking'. Some of you might know alot more than I do. Superstitious effects I'm talking about are the negative ones, the ones that spook you, so you go at great lengths to avoid it.
No "Settler" units can build a city on any terrain that they have a superstitious "bond" (for a lack of a better term) with. This also applies to terrain that contain resources that a Civilization "bonds" with.
All terrain and resources that have superstitious effects will have a radius effect, therefore any terrain tile that falls within this radius, "Settler" units will be too afraid to settle on.
With the discovery of some kind of religious-related tech, "Worker" units will have the new ability, "Build totem". The totem will have a superstitious radius effect against rival civilizations (This ability should probably consume the worker so it doesn't get abused too much. Either that or take a long time to build, whatever works best)
Superstitious effects will only stop "Settlers" building cities but will be free to move around. Any unit moving around terrain that have superstitious effects will have a chance of becoming "lost", removing them from the game. It would be equivalent to early ships sinking in deep water tiles.
Superstitious effects will be removed once an appropriate Tech has been researched (unsure what this Tech should be, any suggestions?)
This way, those who get annoyed (such as myself) by "Settler Swarms" as I like to call'em hehe, will hopefully find this solution a boon. NO WALLS REQUIRED - LOL
-Pacifist-
"Just out of curiosity, I added the poll"

One word ... "Superstition"
How does that help you say? Well I'm glad you asked ...
We are a superstitious lot. Well, I'm not sure if that's true today, maybe we still are

Civ-game-translation? Well, here is how I see it working ...
Early in the game, certain terrain tiles and resources should have a superstitious effect, depending on the Civilization. I'm not of great authority on superstition though, 'historically speaking'. Some of you might know alot more than I do. Superstitious effects I'm talking about are the negative ones, the ones that spook you, so you go at great lengths to avoid it.
No "Settler" units can build a city on any terrain that they have a superstitious "bond" (for a lack of a better term) with. This also applies to terrain that contain resources that a Civilization "bonds" with.
All terrain and resources that have superstitious effects will have a radius effect, therefore any terrain tile that falls within this radius, "Settler" units will be too afraid to settle on.
With the discovery of some kind of religious-related tech, "Worker" units will have the new ability, "Build totem". The totem will have a superstitious radius effect against rival civilizations (This ability should probably consume the worker so it doesn't get abused too much. Either that or take a long time to build, whatever works best)
Superstitious effects will only stop "Settlers" building cities but will be free to move around. Any unit moving around terrain that have superstitious effects will have a chance of becoming "lost", removing them from the game. It would be equivalent to early ships sinking in deep water tiles.
Superstitious effects will be removed once an appropriate Tech has been researched (unsure what this Tech should be, any suggestions?)
This way, those who get annoyed (such as myself) by "Settler Swarms" as I like to call'em hehe, will hopefully find this solution a boon. NO WALLS REQUIRED - LOL
-Pacifist-
"Just out of curiosity, I added the poll"
