Military Headquarters

Whomp

Keep Calm and Carry On
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For military decisions....
 
I'm not sure how many are subscribed to this but here is the first discussion in this thread.....

Since Dunderhead is slated to be a military machine what should the build order be?? My suggestion is warrior, warrior, rax, warrior/archer (if we have WC by then), etc.

Dag also suggested using the newly trained warriors for scouting instead of MP. I'm fine with a 3:2 ratio of scouting vs MP/escorting.
 
Tubs said:
Dag also suggested using the newly trained warriors for scouting instead of MP
Not all of them obviously but we should not exeed the minimum MP reqired. I would feel more confident if we saw the MW's coming in the distance than having them on our precious doorstep. If we feel bold enough we can counter some of the happiness problems with popping a settler every now and then insted of using much MP's?
 
What are the thoughts about building a barracks? I like the idea of rushing veteran GS rather than simply regular. I know it would disrupt production but...

Oh wait, is 'rax' barracks? Oh, you kids with the lingo. Don't mind me, you rush on ahead, I'll just sit here and feed the squirls for awhile.
 
Kickbooti said:
What are the thoughts about building a barracks? I like the idea of rushing veteran GS rather than simply regular. I know it would disrupt production but...

Oh wait, is 'rax' barracks? Oh, you kids with the lingo. Don't mind me, you rush on ahead, I'll just sit here and feed the squirls for awhile.
Okiedoo, you'll be in charge of the Granny instead :D .
 
I would like one of warriors to head west. If we have not made contact down south then someone is to our west. Unless they find us first. Tubby's orders makes sense to me.
Booti you crack me up.

Daghdha said:
Okiedoo, you'll be in charge of the Granny instead :D .
Nothing against Booti but Gma stands for grandma Harriet so I think she should be in charge of the granny. :D

Maybe we let him be in charge of ad(ding) libs.
 
I think Tubby's idea is good. First warrior for MP duty, second for exploring, then a barracks.
 
Maybe we could build one curragh. It's only 10shields i think and it could help find the neighboring civ.

cheers


Tomasz
 
Curraphs require Alpha which we don't have yet and also require 15 shields. If we get it by the time City # 3 is founded (9 turns from now) then a couple curraphs would be a supreme idea. But I don't think that is going to happen unless the Greeks (MIA) or Persians (TNT) are on our continent and we meet them soon.
 
Curraghs would be nice (sigh wistfully), but I think we are going to be land-locked for a bit.

I agree with the sentry/westward scout military scheme for the short term.

Hmmm. Maybe we could name the westward scout Joseph Smith?
 
check out the west-side... booya...! (or whatever)
and i think Tubby should be in charge of the Tubs (boats) ;)
i can take care of the Soul of idiots (happy faces)

we want rax built in atleast Dunderhead asap, for those pointed sticks (both incoming and outgoing)
 
Let's not name him Joseph Smith. The guy didn't make it past Illinois. If you want a Morman name which I prefer we didn't do, at least use a real explorer like Brigham Young. How about Lewis or Clark?
 
Random question......

Since SoZ doesn't require ivory, should we make a pre-build in 3rd or 4th city? It will give us free "gallic swordsmen" (3.2.2).
 
I think we're the only one who can even consider SoZ at this point. We should discuss our dotmap again. I'd like to have a coastal for when we get alpha.
 
once upon a time there was :beer:

a strange little man named igor appropriated some of the :beer:

after putting on his beer goggles, Igor went to see the department of geeks and numbers. it was all too technical for igor so he had more :beer: then he went to the naming department and it was all too literate and erudite for him so he had more beer
then Igor came here and heard the chorus sing something about the rax and the pointy stick. Igor was confused, so he had more beer (BTW, Igor doesn't have to work tomorrow). Igor sat on the keg and it got warm. In a heartbeat, stormclouds appeared and told him, "Igor thou have been a good and faithful (if somewhat confused) servant, go forth and find more beer." So Igor forthwith looking for more beer but found instead books. Igor, rendered illiterate by the beer could only make monkey noises of awe at the pretty pictures in the books. However, the books and the beer inspired Igor to dream per chance (or is it per se?) of rock throwing devices that decreased the forces of the evil incarnate opponents. he also dreamt of little tiny sticks with strings to shoot pointy little sticks at the evil incarnate opponents. Having had too much :beer: Igor retired to the dungeon.

BTW-this post was much more amusing without this message:
You have included too many images in your signature or in your previous post. Please go back and correct the problem and then continue again.
 
Ah, Igor as Chief of Command, beautiful confusion awaits the noble Kissers. I share his enthusiasm for the arty stuff and Archers are fine while waiting on GS's. I would suggest we have a stack of warriors to up when iron is connected 'thou. What we must decide on is wheter we should connect immediatly or wait untli cash is in. We're not stacking a pile o cash now but rather burning the lot so getting iron online direct might be the way to go. Dunderhead + second rax must be pretty productive id that be the case. I guess the second rax be built as close to the core as possible.
 
FWIW, warrior -> GS upgrade costs 90G each.

Sorry A-K. I didn't mean to drive Igor to drink. but he is funnier that way ;)
 
soul_warrior said:
and i think Tubby should be in charge of the Tubs (boats) ;)
I think the Admiral should be in charge of our navy. I nominate him for Chief of Naval Anarchic Operations
Civ3_galley.gif

This is the plans for ADM Kutzov's flagship.
 
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