Luddi VII
Sheep farmer
WWII Mediterranean Theatre of Operations
By Luddi VII
Background
At the beginning of WWII, there were only fightings in Europe between Germany, Britain and France. Even if Mussolini described the alliance between Italy and Germany as an "Axis of Blood and Steel", he decleared Italy neutral. But when Rommel reached the English Channel, Mussolini felt that the war was coming to an end. And on the 10th of June, Italy decleared war on the Allied nations. The war in the Mediterranean had begun....
Nations
There are eight nations in this scenario, but only two playable.
This is how the alliances look like:
The Allies
Commonwealth
Greece
Yugoslavia
The Axis
Italy
Bulgaria
Vichy-France
The Neutrals
Spain
Turkey
Scenario Specifics
- The scenario starts at Week 23 1940 and ends at Week 18 1945. That makes the scenario around 250 turns long.
1 turn=1 week
- The scenario uses a map on 160x160 of the Mediterranean.
- The loading time is short. I've removed the Water Trade to reduce it a bit. (Thanks to El Justo for his ingenious solution) It took around 30 seconds-1 minute on my computer (1.6 GHz & 256 MB Ram), but can take longer time on slower computers.
- The scenario requires Conquests BETA Patch v1.20 or higher to play.
Known bug
Sometimes when you try to load the scenario from "Civ-Content" the game may exit and return to the desktop. If you encounter it, try to load it several times. If that doesn't work report it here. Other times it can occur when you try to see "Advanced Flight" and "Governments" in the civilopedia. I can't see any other solution than to don't see "AF" and "Governments" in the civilopedia. This bug is very strange and annoying.
If you encounter any other bug, please report it.
Credits
Scenario Creator: Luddi VII
Map Creator: Trip
Unit Graphics: Wyrmshadow, ripptide, BeBro, vingrjoe, Smoking Mirror and Firaxis
Leaderhead Graphics: SpincruS and Firaxis
Building Graphics: Ukas, Rufus T. Firefly and Firaxis
Tech Icons: Ukas and Firaxis
City Graphics: RedAlert
Terrain Graphics: Snoopy
Special Thanks: Rocoteh, for all help and support with the scenario.
Luthor_Saxburg, QBaTrack, Emperor Martyn and Klyden for game reports and suggestions.
Thanks to all these peoples and to all members of CFC!
Downloads
You need to download the main art and text file, and unzip it to the Civilization III\Conquests\Scenarios folder. Its on around 38 MB.
http://www.civfanatics.net/downloads/civ3/scenarios/WWIIMediterranean.zip
Then download the BIQ, and place it in the Civilization III\Conquests\Scenarios folder.
I think that was all! Comments and such are welcome!
EDIT:
WWIIMediterraneanBIQ Removed after 160 DL's.
WWIIMediterraneanBIQ v1.1 Removed after 288 DL's.
By Luddi VII
Background
At the beginning of WWII, there were only fightings in Europe between Germany, Britain and France. Even if Mussolini described the alliance between Italy and Germany as an "Axis of Blood and Steel", he decleared Italy neutral. But when Rommel reached the English Channel, Mussolini felt that the war was coming to an end. And on the 10th of June, Italy decleared war on the Allied nations. The war in the Mediterranean had begun....
Nations
There are eight nations in this scenario, but only two playable.
This is how the alliances look like:
The Allies
Commonwealth
Greece
Yugoslavia
The Axis
Italy
Bulgaria
Vichy-France
The Neutrals
Spain
Turkey
Scenario Specifics
- The scenario starts at Week 23 1940 and ends at Week 18 1945. That makes the scenario around 250 turns long.
1 turn=1 week
- The scenario uses a map on 160x160 of the Mediterranean.
- The loading time is short. I've removed the Water Trade to reduce it a bit. (Thanks to El Justo for his ingenious solution) It took around 30 seconds-1 minute on my computer (1.6 GHz & 256 MB Ram), but can take longer time on slower computers.
- The scenario requires Conquests BETA Patch v1.20 or higher to play.
Known bug
Sometimes when you try to load the scenario from "Civ-Content" the game may exit and return to the desktop. If you encounter it, try to load it several times. If that doesn't work report it here. Other times it can occur when you try to see "Advanced Flight" and "Governments" in the civilopedia. I can't see any other solution than to don't see "AF" and "Governments" in the civilopedia. This bug is very strange and annoying.
If you encounter any other bug, please report it.
Credits
Scenario Creator: Luddi VII
Map Creator: Trip
Unit Graphics: Wyrmshadow, ripptide, BeBro, vingrjoe, Smoking Mirror and Firaxis
Leaderhead Graphics: SpincruS and Firaxis
Building Graphics: Ukas, Rufus T. Firefly and Firaxis
Tech Icons: Ukas and Firaxis
City Graphics: RedAlert
Terrain Graphics: Snoopy
Special Thanks: Rocoteh, for all help and support with the scenario.
Luthor_Saxburg, QBaTrack, Emperor Martyn and Klyden for game reports and suggestions.
Thanks to all these peoples and to all members of CFC!
Downloads
You need to download the main art and text file, and unzip it to the Civilization III\Conquests\Scenarios folder. Its on around 38 MB.
http://www.civfanatics.net/downloads/civ3/scenarios/WWIIMediterranean.zip
Then download the BIQ, and place it in the Civilization III\Conquests\Scenarios folder.
I think that was all! Comments and such are welcome!
EDIT:
WWIIMediterraneanBIQ Removed after 160 DL's.
WWIIMediterraneanBIQ v1.1 Removed after 288 DL's.