GOTM 45 Free-For-All (final spoiler)

ainwood

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GOTM 45 Final Spoiler

A bit late on this, but it was a long game!

This thread is 'final spoiler' - its open to anyone who has submitted their saves. What did you like about the game? What did you hate? (the 'anomolies' caused by the top and bottom edges of the map?) What mistakes did you make? What did you do well? What points in the game were you particulary proud of, and what did you learn (any scope for any of them becoming quick games?)
 
At the beginning of the middle age I got annoyed by the barbs.. :mad:

Discovered the Republic quite late in 410 bc and got a 7-turn anarchy.
I didn't have any Iron available and was still expanding so I skipped Chivalry and went straight for Cossacks.

After knocking the Persians down to their capital, I decided to keep them alive for the Great Library, which was in Persepolis. I had researched up to Military Tradition, but not Education. My plan is to recapture it when the other AI's hit the Industial Age, so I could keep generating tons of wealth until then.

I had a problem though - Persia was at war with the Iroquois as well, and there was a stream of MW's heading towards Persepolis. Instead of changing my plans and capturing the city, I put up "the wall of cossacks" which Persia couldn't be bothered with to take down since they were busy building Sistine's Chapel. A couple turns later I switched the Cossacks for useless units and signed a Rop.
MP_gotm45_cossacks.gif


Capture the Pyramids and Leonardo's in Zimbabwe in 870AD. Here's the attack path:
MP_rus4.gif


Rome enters IA in 1220AD, Babylon in 1230AD. At this point I took over Persepolis and got all techs from Education->Steam Power. Started fighting the Romans to get enough cities for domination in 1290AD.
MP_gotm45end.gif


Civ elimination dates:
Japan 730AD
China 800AD
Scandinvia 920AD
Zulu 940AD
Iroquois 1030AD
Aztecs 1090AD
Americans 1120AD
Persia 1230AD

When I realized how big this map was I thought it would be a drag, but really it was fun and the large size gave it an epic feel to me. Also it was nice to be able to squish several weak monarch AI's in one game - all with Cossacks.
 
My game plan ended up being dom or conq, until i fell behind in tech, then my aim was Histo. But i had two not so little problems, Babylon and Persia. Persia had always had a bigger army than me, so i wasnt going to attack them. And Babylon sneak attacked me twice in the modern era. ended up losing space race to persia, but i got to nuke babylon 10 or so times. i was relieved when i finished this game. I didn't get a single Great Leader.
My fantastic core
Core.jpg


Finish Date: 2043 AD
Firaxis Score:5748
Jason Score:2409

I think I should've won, but i couldnt be bothered trying to kill persia or babylon.

I REALLY hated Babylon, so i nuked size 21 Ur until it became
UrDEAD.jpg


500th post :band: :dance: [party]
 
Was going to go for domination, but the map was way too big for that. Ended up with a diplo win in 1808. 2919 Firaxis, 3780 Jason (bleh). Conquered Japan and Azteca, and got almost all of Siberia (the tundra forest region to the ne). Rome got huge, they conquered the Zulu. The Vikings got dogpiled early. Speaking of Azteca, they built a couple towns on the northern edge of the world--I hate that! :mad:
 
As always, I am to short of time to keep notes. So here's what I remember:

Republic Slingshot worked nice. I kept the tech lead till the end. My 3rd or 4th town secured horses in "Sibiria". Iron I took peacefully from Persia by two cultural expansions: I built a town next to their border with one tile at distance 2, which had distance 1 to Iron and distance 2 to the Persian Iron town and 3 to Persepolis. So after rushing two libraries and waiting few turns, already hooked up Iron was mine :lol:.

Short after that, Japan and Persia where already dust, thanks to my horseman and knight hordes. But I must have canceled an alliance when making peace some time, nobody wanted to ally later on in the game which really hurt. I had waited incredibly long before capturing Persepolis with The Great Library but I only got education through it :mad:.

I had a phony war with Rome for ages. They kept sending units through the jungle and I did some leader farming on the other side. So Rome did not get bored and was peacefull to all other neighbors. :love:

But leader farming was not too effective, I had to handbuild FP in Sibiria. My first leader rushed Leo. A Stack of 8 knights captured Viking Sun Tzu deep in enemy territory. Though I was already switching to cossacks I watched Chinese Riders with respect. First Vikings, Americans and Zulus where eliminated. I kept rushing libraries in all towns with only 1s production.

With about 80 cossacks available and my empire railroaded I attacked China and finished it within three turns. At this time, time to submission was getting short and my wife really annoyed with her husband sitting at the computer at 3 AM... So I made it quick, attacked Celts and Babs at the same time and rushed through their land with cossacks and workers...

Three Bab towns flipped, but only about ten cossacks where lost. I achieved domination victory in 1305 with Jason of 78xx.

As always, I was waiting to long before attacking. No palace jumping, no rop abuse - I won't learn those bad-boy-techniques necessary to achieve 10k-Scores anymore... :crazyeye:

This was a fine map although quite large and crowded. I always underestimate the effort for the last turns, especially worker moves. I had only built two ships - recreative after that British Man-O-War mess in Cotm14

The artifacts on northern and southern end of the map irritated a lot. Good thing these towns didn't matter to much.
 
I had decided not to play this one during my vacation, but inspired by the many really fast games in GotM44 I figured I could squeeze in a an XCC 20k-capitol game. Well, it seems X just kept growing and growing... ;)

Anyway, with 3 hours to spare I got my game in. Leaderless 20k in Moscow in 1838 AD making 124cpt in the end. Not many spoilers for this game, and not a single for 20k, but I would be very surprised if I'm anywhere near the award. Jason 3711, owning all of Russia-Persia-Japan and some of China and Babylon at the end.

My biggest hassle was that, for speed, I set most of my workers on automation, and some of them just had to go "help" poor Moscow when I had carefully made sure it made 100spt at -1fpt...

Moscow.jpg
 
Azzaman and I must have been playing completely opposite games. I also went for Histographic (and made it).

In my game Persia was gone by 1340 AD and due to an unexpected late war I ended up with about 17 Great Leaders.

A couple of responses to Ainwood's queries (the questions, not the staff :crazyeye: )

What I liked about the game was the distribution of resources. Due to a bit o' luck and a wee bit o' skill I was able to control all of the rubber on the planet. With all of the rubber under control, Hammurabi could not build anything better than rifles, guerillas & cavalry, while I had modern armor & mechanized infantry. He also was unable to build that last SS part (the exterior casing requires rubber).

I think my biggest mistake was going for histographic. My score of about 11200 was reduced to about 5500 by Jason. I could have had a higher score if I'd pushed science and aimed for either space or diplomacy. I made the decision early to go histo, so most middle & industrial age plans were made to slow down the tech pace and expand to a point with defensible borders.

The top/bottom borders caused a couple of problems, primarily visibility as I wasn't able to get a good idea of what was on the border row. I was concerned that there might have been a rubber source on one of those tiles and had to check them all to be sure there wasn't any. (there was also the unit retreat game abort problem).

What I did well was manage a very large worker force in improving the planet. By 1900 AD, all available tiles in my empire were irrigated (except for Rome & Moscow, my production citites which were mined). The nearly 200 workers where kept very busy the last 200 turns cleaning up pollution. The fact that I managed to get from 1750 AD to 2050 AD in four sessions from Friday to Monday was also quite draining.

A couple of other points:

I had 8-10 cities above size 30 (a couple in the 40's), yet none of my cities made the top 6 city list and I don't know why.

Hammurabi learned in 2040 AD what happens when you fire your only ICBM at Russia (and SDI knocks it down). Mushroom clouds sprouted over all 40+ cities in his empire. :nuke: (and I had 12 ICBMs to spare) BTW: How bright does the pollution indicator get?

I also managed to control all of the Large & Small Wonders (even the Iron Works & SDI).

I'll post a more narrative spoiler tomorrow.
 
I had 8-10 cities above size 30 (a couple in the 40's), yet none of my cities made the top 6 city list and I don't know why.

The top city list is based only on culture.
 
That explains it. I intentionally disdained culture, except where I could gain happiness (temples & cathedrals instead of libararies & universities) and still ended up with nearly 190K in culture. Many of my large cities were acquired and did not have a lot of culture accumulated.
 
1.29 [civ3mac] Open

Since I try to collect the awards, I also decided to go for a histographic win, hoping not to have too many competitors. ;)

I acquired the lands of Japan, Persia (second core), China, Rome, America, Vikings, and Keltoi. Babylon survived to prevent my 100k victory, Zulus, Iroquois, and Aztecs were minor civs without importance.

I stopped trading with the AIs beginning of the Industrial Times to slow down their tech pace (I had all 8 luxuries by then). I researched full speed, even built the Internet 1560AD in a throw-away-city to speed Modern Times research. I abandoned it 1680AD once I knew genetics and its Great Wonders. After having researched all techs, I also abandoned my libraries and universities. Only then did I build temples and cathedrals for happiness, always watching Babylon's culture.

Zulus, Babylon, and Iroquois each made a pitiful attempt to attack me (with cavalry, infantry), and I used the opportunities to completely destroy their infrastructure and tile improvements with my (stealth) bombers and modern armors. This also helped slowed down their tech pace.

About 2020AD Babylon finally started The Manhattan Project, but by then I had more then +3000 gpt and used sabotage production to prevent them from completing it till the last turn. :)

tao_gotm45.jpg


In the end, I was within 10 tiles of the domination limit, had a culture of 134.000+, a population of 332.376.064, and 14428 Firaxis points gave a Jason score of 7114.
 
All that milking for nothing - Tao, you got me beat :cry: , only 11K Firaxis & 5500 Jason - That's my second (first was GOTM # 1) and last attempt at histographic victory. :clap:

It seems the only way to win an award (except for ambulances) is to begin the game with an all out kill thy neighbor style right up to the domination limit and then pick your victory type and push for that to the exclusion of all other items. So much for playing a well rounded game. It seems like the jack of all trades, master of none applies to Civ as well as life.
 
@denyd:
"It seems like the jack of all trades, master of none applies to Civ as well as life."

I beg to differ. In fact, this seems to be my downfall repeatedley. I can finish a game in the 1700's, be ahead in Culture, Population, Land Area, Technology, Money, etc, and yet receive a terrible Jason score (varies from 4,000 to maybe 6,000). It's one thing that I think is lacking in the computation of the Jason score - being "well-rounded". Jason favors early domination/conquest and not much else. Oh well, I really don't play for the score (although I wouldn't mind just once breaking the 10,000 barrier). I do enjoy the games for the challenge/variety.
 
al_thor: That's my point exactly. A player with 10 cities, that pumps out nothing but Immortals or Mounted Warriors and stomps their way to a pre-1000 AD win gets a higher score than someone who carefully nutures a 100 city empire to a spaceship launch in 1500 AD.
 
denyd:

I agree whole-heartedly.
Trouble is, I know that my play has improved quite a bit with the GOTM forums & spoilers, but I just can't seem to "make it over the hump" so to speak, and I know that the main reason for this is that I am a builder by nature.

Sometimes, when I finish a game, especially at Emporer or above, and I am victorious, I think to myself: "I really played a good game - beating the AI in every aspect." And then I submit it and get a Jason of like 4500, letting the air out of my sails like a dead calm.

I have pretty much abandoned any hopes of being competitive (Jason-score wise), so I just try to play to the level that gives me satisfaction on my own personal playing-field.
 
I won the game via SpaceRace in 1620 AD. No impressive date, no impressive game, but fun all the way through.
MiniMap.JPG

Two things about my game might be worth mentioning though.
First, something I did well (I think). My second rank-5 core, proudly presented by former Persia:
2nd_core.JPG

And something I did stupidly. Never sign a ROP with “polite” neighbours once you have railroads:
Ami_attack.JPG

The palace jumped right into the ural. I´m still indignant about that and the bump on my head where I hit myself with the keyboard still hurts a little, but well, I guess I learned that lesson.
 
Yes, I learned that lesson in GOTM24 (Korea), courtesy of the Chinese. They were even Polite with me - I taught THEM a lesson after that!

You can still sign ROP's when there are railroad connections; just be sure to place a unit (or worker) on each rail entrance so they have to declare on you before they enter.
 
Open, victory by 100k.

In 1110ad, I discover Gravity to enter the Industrial Age, getting Nationalism free. I am half way through my golden age, and have conquered the lands of Persia, Japan and China. I am at war with Rome, but the Zulus are drawing their fire for me.

The main theme of my early Industrial Age is just how bad my cossacks are. They are skirmishing with Roman knights at the southern edge of the jungle, and are losing two or three to one, whether on the attack, in defence, in towns, plains or jungles. There is no possibility for me to advance into Rome like this, so I withdraw to my jungle town, and give Rome peace 1230ad, getting an ex-Zulu town in the deal.

1200ad sees the end of the golden age, and the discovery of Communism. My anarchy is 5 turns, but I stretch it out a turn by rerolling. Now, the theme of my mid Industrial Age is just how bad Communism is. I have left my towns small (I build no aqueducts at all in this game!) and poorly developed, so the effect of Communism is essentially to reduce my entire empire to 95% corruption. Of course, the whip comes out.

In 1250ad I pick my next target; America. These guys are really small and don't have much military. Even though I haven't had the chance to rearm after my Roman campaign, I pick off American towns steadily until they are down to just San Francisco. For the third time in this game, I set up a big tech trade. I give out 480gpt for embargos and alliances against America, and get 436gpt of it back selling Nationalism and other various odds and ends. This time, there is no problem with killing the moribund civ; Frisco is captured and the Americans destroyed cleanly in 1315ad.

For a while I concentrate on increasing my city density and whipping culture, but I am aware that I am nowhere near the domination limit, and there are still a lot of weak civs waiting to give me their land. The three southern nations look strong and are well up in tech, with plenty of rifles, but the northern guys are all game for a beating. Geographically, the obvious choice is Scandinavia. I dow in 1440ad, and finally my cossacks start to distinguish themselves. In only four turns, Ragnar is reduced to a single city, and I am lining up another big round of gpt trades.

This time, I have a problem; I just got a monopoly tech, Espionage, but my Communist economy is so pathetic that I can hardly raise a single gpt even with my tax slider at max and all specialists employed as taxmen. Luckily the Babylonians have spare gpt and I can sell them Electricity up front. Their 166gpt gives me some room to wheel and deal. I'm getting better at trading back and forth now, and I can give out a total of 560gpt for embargos and 123gpt for alliances, while selling everything but the kitchen sink for 587gpt. With the destruction of the Vikings in 1460ad, my treasury is in clear air again, running a surplus of 652gpt. This should be enough to pay upkeep on all my culture buildings, even after the trades have expired.

So the rest of the game is a cruise through to 100k, founding dozens of new towns and whipping my people to death whenever possible. I have to stop recording my progress in 1545ad as I've played through the night of August 15th/16th, and I am reduced to frantically hammering the spacebar. Inevitably, the Zulu ROP rapes me in this period, and two of my undefended cities are lost, but I take only two towns in retaliation, and then sit back to watch as a Russian-sponsored dog pile tears Zululand apart.

100k victory arrives in 1685ad. I am on about 66% of the domination limit, have 219 towns, and am making 1477cpt. Babylon was my culture rival of course, but by the end of my golden age it was obvious I wouldn't need to take them out to win. It wasn't a strong game, and I although I am not too disappointed with 5713 Firaxis points, this is worth only 6352 Jasons. This map was just way too big for a slow player like me to handle. A good thing the next two games look small :)
 

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I'm almost done with the final chapters of Catherine's Quest for Histographic award and I thought our viewers might enjoy the lesson that can be learned when you are peacefully moving along with a nice little empire and a pair of ICBMs and you attack me and my 50+ nukes.

Prospering in your empire before the mistake is made:

Before.JPG


And slowly rotting in your radioactive wasteland after:

After.JPG
 
:lol:
After reading your posts, I usually think to myself "hmm, that denyd, he's a man of subtlety..."
 
Catherine was so pleased, those evil brutes Tokugawa & Xerxes had been punished for the earlier insults and her nation reigned as the leader in all important categories. In 1000 AD with Persia & Japan reduced to single cities, Catherine granted each nation a reprieve and signed peace with them. At about the same time a Wonder Cascade began with JS Bach’s Cathedral in Washington, Copernicus’ in Ur, Newton’s in Mohacs and Smith’s in Moscow. After a trade with Babylon to acquire Medicine and silks, Catherine called her generals together. “I’ve just returned from Rome and after careful consideration, I have selected Caesar’s capital as the location that I want to move the palace to. You’ll need to plan for the complete assimilation of Rome as I would be concerned about partisans creating trouble if they had a shred of hope left.”

In 1870 AD, Ivan the Terrible waited on his horse for the sun to break the horizon and signal the beginning of the end of Rome. The mighty Cossacks were well beyond anything the Roman pikes & muskets were ready for and Rome with the Pyramids and Great Wall fell with little fanfare. Catherine had also decided to end the Japanese threat and a brief stop by a couple of Cossacks ended Tokugawa’s time on the planet. One by one the Roman Empire went from Red to Brown and in 1160 AD the final city fell. This battle also produced the birth of Ivan the Terrible as the first great leader of Russia. He sped to Rome to complete Catherine’s dream of a warm weather palace in 1170 AD. For the next century, peace would be the order of the day as Catherine busied herself in improving the lands that had once been Caesar’s.

“The time for expansion has come again” Catherine said to her military leaders “And the Zulu shall be the first to face the pair of mighty Cossack Armies now leading the forces of Russia.” Shaka was surprised at the declaration of war and swore to see Catherine’s head on a platter as he ranted in his palace. While he was screaming at the walls, the Russian troops seemingly appeared from nowhere and steamrolled the Impi defenders of nine Zulu cities. The great Leaders Peter the Great and Lenin made appearances and were quickly given command of Cossack Armies. Seeing the Zulu in a weakened state, the Iroquois and Americans jumped into the fray and began grabbing cities until in 1320 AD, when Shaka was exiled in the island city of Tugela, where Hiawatha would execute him in 1370 AD. During the period of his exile, Catherine decided to remove Xerxes from the planet and her revenge on her early tormentors was complete. She now had only Brennus, who had twice blackmailed her for wines, left to punish.

With the completion of the Military Academy in Moscow, Catherine began stockpiling armies for a rainy day. The Heroic Epic would also complete in Tblisi and would lead to many Great Leaders in the future for Russia. The discovery of Replacement Parts brought an amazing quirk of fate to light. Russia controlled seven of the ten sources of rubber on the planet and the remaining three were obtainable. Without rubber, her opponents would be greatly handicapped and would be without a key component of the space ship. The completion of Universal Suffrage greatly pleased Catherine, though it would be of little help as time went on. Also with the stationing of an infantryman defender in each border city, Russia had finally gained some sense of security. The completion of the Theory of Evolution, led to Russia cementing her hold on the top of the scientific ladder. With the acquisition of Sanitation, Russia began to sprout Metropolis’ across her lands.

The second target of the Russian Cossacks would be the Vikings. However, after the initial offensive razing one and capturing from Ragnar, China attacked without warning and captured Kagoshima killing the infantry defender. Catherine was in a quandary, her troops were on the wrong side of Ragnar to reach the Chinese core and most of the Russian offensive forces were out of position. Quickly arranged pacts brought the Iroquois, American’s and Aztecs in against the Chinese and the Russians returned to concentrate on the Vikings capturing twelve additional cities, including Nidaros with Shakespeare’s Theater. During these conquests, a trio of great leaders was born and a pair went to Moscow to become future army leaders and the third went to Tbilsi to hurry along the Hoover Dam. After losing Norrkoping and a Cossack Army on R&R, the remaining northern Viking cities were quickly crushed, leaving Ragnar to hide out in his remaining city on the southern tundra until Hiawatha executed him in 1505 AD. The completion of the Pentagon in 1485 AD provided Catherine with sufficient power, that once the troops were healed, to turn on China. China had been steadily losing cities to the Iroquois and had few defenders to counter the speedy Cossacks who overran the final Chinese city in 1510 AD.

After a brief respite, a weakened America was next. With only a couple of rifles and cavalry defending their eight cities, six including Washington with JS Bach’s Cathedral & Sun Tzu’s War Academy went to Russia, with the Iroquois finishing America off in 1565 AD. Once again it was time for peace and with the discovery of flight in 1605 AD Russia entered the Modern Era getting fission. The completion of Wall Street in Rome had now assured that Russia would be the commercial leader of the world.

With the completion of the United Nations in 1660 AD Russia now was in control of all of the possible endings for this story. The completion of SETI and the upgrading to Mechanized Infantry of all of the border guards highlighted 1675 AD. With spies planted in Babylon & Entremont, Catherine was now able to monitor the armies and space ship progress of her closest competitors.

As Catherine sat in Rome admiring the fireworks in the sky she thought how the new breakthrough in genetics had led to both the Cure for Cancer and Longevity. Where to go now she thought, “I suppose a space ship ride home is something I should start considering. But first there’s a little issue with Montezuma and control of the final two sources of rubber not in my lands”. The Aztecs had rubber, but had yet to reach the industrial age, so didn’t know what to do with it. The war was brief and quite uneventful and in 1778 AD Montezuma was only a paragraph in history textbooks. With the completion of the Manhattan Project in Rome and the acquisition of rocketry from the Celts, the potential of a nuclear war frightened Catherine. She had spent the last 100 years directing pollution cleanup and was terrified of the labor needs to recover from just a small exchange of nukes. With the discovery of Synthetic Fibers in 1782 AD, the over 100 tank crews were quickly retrained to operate Modern Tanks and formed into 23 Armies of Modern Armor. With Mutual Protection Pacts with all the nations in place, Catherine knew it would only be a matter of time before they would be battle tested.

“I guess we got those Modern Armor Armies trained just in time as in 1784, Babylon declared on the Celts and Russia was suddenly at war with the Celts (Hammurabi was smart enough to attack only in his own lands). While the Celts were a major power on the planet, the cavalry, rifles and guerilla units were no match for Modern Armor Armies. By 1794, the Celts were gone, Russia owned Newton’s University in Mohacs and there was a new Russian Great Leader (the 8th) plus 7 more cities were gifted to Babylon. Just when Catherine began to worry about a cultural victory Babylon completed the Internet in Ur. By packing in new cities and then gifting them to Babylon she would be able to prevent that undesirable conclusion.

In 1814 AD, Space Flight and the accompanying Apollo Program came to the world stage and Rome’s production was now focused on parts for the new Space Ship. With four pieces in the space ship complete, the time came for Hiawatha to leave. The Great Library and Hanging Gardens joined Catherine’s World Wonder collection and by relocating San Francisco slightly east, the Iron Works wonder was completed there under the auspices of Trotsky (9th GL). By 1860 Hiawatha was trapped in the same final city as Shaka and Russia had now spawned four more great leaders (now up to 13). And in 1868 it’s just Hammurabi and Catherine. The space race had begun with Russia having the ship 60% complete and Babylon 30% in 1884, when Hammurabi made the first of three fatal errors, by abusing the right of passage with Russia and capturing the undefended city of Veii. The defenders of Babylon had no chance. The capital with the Sistine Chapel, Colossus, the Oracle and Babylon’s Space Ship was captured. Also Ashur with Magellan’s and six other of Hammurabi’s cities were captured as the Russian armor rolled over the few infantry the Babylon managed to create when he had brief rubber access. Great Leaders, 14, 15 & 16 joined the roster of heroes of Russia as three more cities of Hammurabi were razed before Catherine granted the beleaguered Hammurabi peace. And in 1900 AD with the seventh part added to the spaceship, Catherine began to wonder if the clock might run out before she’d be able to complete her quest to 2050 AD.

The next 100 years seemed like an eternity of irrigation, railroading and pollution cleanup. Two more pieces were added to the spaceship (9 of 10) and in 1989 the Strategic Missile Defense was completed in Rome, leaving only Copernicus, the Internet and Magellan (in the flipped city of Ashur) left to complete her wonder collection. During this century Babylon resurrected its space program and in 1986 was 80% of the way to a working spaceship.

In 2038 AD, Catherine sat daydreaming in another of what seemed to be an endless series of daily staff meetings discussing new pollution cleanup and what too research now that Advanced Flight was discovered, when her foreign minister caused a minor riot by stating that our spy in Babylon has discovered the presence of an ICBM in Nineveh (the new capital of Babylon). While Russia had over 50 nuclear weapons ranging from the four tactical nukes on submarines off the Babylonian coastlines to the 48 ICBM’s quietly sleeping in silos throughout the Kingdom of Russia, the fact that Babylon had first strike ability troubled Catherine. Her SDI project was in place, but her scientists could not assure her a 100% rate in knocking down incoming missiles.

With her goal in sight just 10 years from completion, Hammurabi made mistake number two, by abusing the right of passage once again in capturing Persepolis. Catherine’s response was fast and furious capturing Ur with the Internet and Copernicus’ Observatory and Ashur with Magellan’s Voyage giving her a full wonder set. By razing Nineveh both the Babylonian SS and an ICBM (1 of 2) were destroyed. Nine other Babylonian cities were put to the torch before Hammurabi made his third and final error by launching his remaining ICBM at Moscow. The SDI project proved that the 50% effectiveness is all you need by knocking out the nuke before impact. The gloves were off now and Hammurabi would pay a terrible price as every city in his empire suffered a nuclear strike (some got two or more hits) and 28 of them would be razed before peace was signed for a final time in 2045 AD.

Finally in 2050 AD Catherine was called home to celebrate her victory.

[Editor’s Note: Histographic victory in 2050 AD taking 150 hours 26 minutes. Firaxis score: 11289 – Jason score: 5567]

Paperbeetle: Sometimes you've got to let the little guy know who's boss. In the words of Dirty Harry "A man's got to know his limitation" and Hammurabi just made my day. :nuke:
 
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