I checked this time, and only the Berlin screenshot needed to be changed. Apparently Cologne rushed a library and temple, so that alters the plan slightly, as well as discovering that Berlin still has memory of one pop rush. Here are the tentative instructions (depending on response from the presidential office instructions could be added for the produced worker (for now it assumes it goes elsewhere)):
Don't accept flips.
Berlin:
Build queue:
temple->worker->courthouse
Micromanagement:
turn 2: new citizen should work mined hill
switch irrigated BG to 2NW forest
turn 6: switch forest to irrigated BG
turn 9: worker should be produced; citizens should work wheat, both BGs, mined hill
turn 14: new citizen should work horse
Worker actions:
turn 2: native worker mines
turn 5: slave mines tobacco
turn 8: native roads
turn 11: native mines tobacco
turn 13: slave and native move to SSW hill if possible; otherwise, both move to 2NW forest
turn 14: slave and native mine if on hill, road if on forest
If micromanagement does not work as planned or worker cannot work where allocated, the DP can alter as needed.
Here are worker actions if Berlin does keep the produced worker:
turn 9: worker2 mines tobacco
turn 11: worker1 mines tobacco
slave, worker2 move to SSW hill if possible; otherwise, both move to 2NW forest
turn 12: slave, worker2 mine if on hill, road if on forest
worker1 moves to SSW hill possible; otherwise, road riverside grassland (not the irrigated one)
turn 13: worker1 mines if on hill