Sirian
Designer, Mohawk Games
The Realms Beyond is home to gamers who go beyond the norm, who creatively add depth to good games to make them better, who choose to set our own added limits to gameplay for the purpose of increasing challenge, varying gameplay flavor, and getting more out of the games we love. We discard the usual standards and venture into realms beyond, where we share our passion for gaming with one another, and with those who are like-minded.
We have been holding our succession games here at CivFanatics since the first event. We began with Civ3 SGs only weeks after Civ3's release. Now Civ4 is coming out, and we're back and ready for action!
This thread will be used for discussing game ideas and organizing RB succession games. To qualify as an RB game, the game must observe our rules.
Succession Games Rules - RB SGs
1. To count as a Realms Beyond succession game, the game must observe the RBCiv Exploits List. We recommend observing the Permitted Utilities and Mods List as well, but leave that up to the discretion of the captain of each particular game. (These lists, of course, begin empty -- as there are no known Exploits and no Utilities have yet been created. The game will be out this week!)
2. Anyone from our community is welcome to launch games using the generic "RB" tag. For instance, "RB1 - Civ4 Has Arrived", "RB5 - I Can't Believe We Lost That Last Game On Monarch", etc. However, unless you are highly confident that you can round up enough players to make a successful run of your game, you are urged to talk it over with others first (here in this thread!) and make sure your game will get off the ground. If you "use up" a number in the series on a "dud" game, RB Elders may give you the Evil Eye for a while.
3. If an individual player launches a specific subseries of games (for instance, Sirian's "RBE - Realms Beyond Emperor" series of old) they will set the terms and conditions of their subseries. Anybody is welcome to launch such a series. Captaining your own series of SGs can be fun, but it can also be a responsibility, so anybody doing this in RB's name, please try to be clear about what you intend. Thanks!
4. Ten turns per player is the standard rule for RB SGs. Likewise, 24 hours "got it" and 48 hours (total) to play and post your turn are also the standard rule. Other rules can be used, but must be specified at game launch. Thanks!
5. To be a member of the RB community, you must have participated in at least one of our events: SGs or tournament play. How much participation you should do before leading your own games under our banner, we leave to your discretion. Please choose wisely.
We will open the new RB SG series by revisiting an old favorite. Sulla and I are going to team together to play "RB1 - Cuban Isolationists". If you have been around long enough for this title to mean something to you, we invite you to tune in. It promises to be a fun time! We will start once both of us have obtained our copies, which should be some time later this week.
Looking forward to many fun days of SG gaming! Old friends and new faces, exciting tales and relaxed good times. Civ4! Let's get this party started!
- Sirian
We have been holding our succession games here at CivFanatics since the first event. We began with Civ3 SGs only weeks after Civ3's release. Now Civ4 is coming out, and we're back and ready for action!
This thread will be used for discussing game ideas and organizing RB succession games. To qualify as an RB game, the game must observe our rules.
Succession Games Rules - RB SGs
1. To count as a Realms Beyond succession game, the game must observe the RBCiv Exploits List. We recommend observing the Permitted Utilities and Mods List as well, but leave that up to the discretion of the captain of each particular game. (These lists, of course, begin empty -- as there are no known Exploits and no Utilities have yet been created. The game will be out this week!)
2. Anyone from our community is welcome to launch games using the generic "RB" tag. For instance, "RB1 - Civ4 Has Arrived", "RB5 - I Can't Believe We Lost That Last Game On Monarch", etc. However, unless you are highly confident that you can round up enough players to make a successful run of your game, you are urged to talk it over with others first (here in this thread!) and make sure your game will get off the ground. If you "use up" a number in the series on a "dud" game, RB Elders may give you the Evil Eye for a while.
3. If an individual player launches a specific subseries of games (for instance, Sirian's "RBE - Realms Beyond Emperor" series of old) they will set the terms and conditions of their subseries. Anybody is welcome to launch such a series. Captaining your own series of SGs can be fun, but it can also be a responsibility, so anybody doing this in RB's name, please try to be clear about what you intend. Thanks!
4. Ten turns per player is the standard rule for RB SGs. Likewise, 24 hours "got it" and 48 hours (total) to play and post your turn are also the standard rule. Other rules can be used, but must be specified at game launch. Thanks!
5. To be a member of the RB community, you must have participated in at least one of our events: SGs or tournament play. How much participation you should do before leading your own games under our banner, we leave to your discretion. Please choose wisely.
We will open the new RB SG series by revisiting an old favorite. Sulla and I are going to team together to play "RB1 - Cuban Isolationists". If you have been around long enough for this title to mean something to you, we invite you to tune in. It promises to be a fun time! We will start once both of us have obtained our copies, which should be some time later this week.
Looking forward to many fun days of SG gaming! Old friends and new faces, exciting tales and relaxed good times. Civ4! Let's get this party started!
- Sirian