I have civ 4 but I am in the process of moving and cant play yet. (computer is in storage atm) Im eager to know how unit balance is, I keep hearing mixed things. I read the "no more tanks losing to spearmen" but I hear they can lose to musketmen etc if the conditions are right, which I feel is idiotic. Not that Id play on such an easy level where I had tanks and comp had only musket men, but tanks should not lose to riflemen etc either, nor should they even be injured, same goes for marines vs cavalry, etc etc.
Gunships seem weak to me, only 20 power, 100% vs armor, but do they lose 50/50 to infantry which are also 20? So it seems they lose to every unit of thier time, only beating tanks in the field, and 50/50 of beating MA in the field? (helicopters with high powered machine guns,rockets and missles losing to men with semi auto rifles... how?) On top of that, +100 power only makes it 40, so why not just make modern armor thats always at 40 vs all? Maybe slower moving but on paper seems more effective.
Panzer is +50% vs armor.. its 28, so... 42 vs other armor right? So panzers beat modern armor? Am I right or wrong here?
Please do correct me if I'm wrong, but looking at the stats, it seems end game you should just spam modern armor/arty. I dont really see a point to mech infantry now, If you want AA just build a more effective Sam infantry. It just seems that mech inf should get some bonus like + 25 defence in cities, even with the inability for Modern Armor to fortify, on paper it just seems more effective to build all MA then mix in MI.
Anyway, I know its a game, and not a war simulation. But it really bothered me to no end in Civ 3 when my tanks often lost to riflemen. I missed the part in history class about Napoleon-Civial war era rifles piericing inches think of armor then bouncing around inside the turret killing all of the crew, to each tank they hit. I must of also been sick the day of the lesson about bowmen killing men with rifles (dont even try mentioning the Zulus, or Custer, this is unit vs unit, not one rifleman vs 10 bowman)
Anyway, I just hope the days of superior units losing to totaly inferior ones are gone, please tell me how combat goes now because if Infantry are going to be shooting down my Gunships and Rifleman are going to be blowing holes in my tanks, Im going to mod the game before my first game can frustrate me.
So far in the series, of Civ 1,2 and 3 I think Civ 2 had the best unit vs unit combat system, and I have no idea why it was changed in Civ3. My tanks never lost to riflemen, riflemen never lost to musketmen, legions never lost to warriors (niether were they badly injured by inferior opponents) So I really pray that unit vs unit combat has been made more realistic then it was in Civ 3. Like I said hear mixed things, so what are some views of people who have played through the whole game?
Gunships seem weak to me, only 20 power, 100% vs armor, but do they lose 50/50 to infantry which are also 20? So it seems they lose to every unit of thier time, only beating tanks in the field, and 50/50 of beating MA in the field? (helicopters with high powered machine guns,rockets and missles losing to men with semi auto rifles... how?) On top of that, +100 power only makes it 40, so why not just make modern armor thats always at 40 vs all? Maybe slower moving but on paper seems more effective.
Panzer is +50% vs armor.. its 28, so... 42 vs other armor right? So panzers beat modern armor? Am I right or wrong here?
Please do correct me if I'm wrong, but looking at the stats, it seems end game you should just spam modern armor/arty. I dont really see a point to mech infantry now, If you want AA just build a more effective Sam infantry. It just seems that mech inf should get some bonus like + 25 defence in cities, even with the inability for Modern Armor to fortify, on paper it just seems more effective to build all MA then mix in MI.
Anyway, I know its a game, and not a war simulation. But it really bothered me to no end in Civ 3 when my tanks often lost to riflemen. I missed the part in history class about Napoleon-Civial war era rifles piericing inches think of armor then bouncing around inside the turret killing all of the crew, to each tank they hit. I must of also been sick the day of the lesson about bowmen killing men with rifles (dont even try mentioning the Zulus, or Custer, this is unit vs unit, not one rifleman vs 10 bowman)
Anyway, I just hope the days of superior units losing to totaly inferior ones are gone, please tell me how combat goes now because if Infantry are going to be shooting down my Gunships and Rifleman are going to be blowing holes in my tanks, Im going to mod the game before my first game can frustrate me.
So far in the series, of Civ 1,2 and 3 I think Civ 2 had the best unit vs unit combat system, and I have no idea why it was changed in Civ3. My tanks never lost to riflemen, riflemen never lost to musketmen, legions never lost to warriors (niether were they badly injured by inferior opponents) So I really pray that unit vs unit combat has been made more realistic then it was in Civ 3. Like I said hear mixed things, so what are some views of people who have played through the whole game?