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Old Oct 29, 2005, 10:07 AM   #1
Hunter
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Utilities

This is just a small thread (until I die or they make something better) to discuss and share tools for graphic and eventually 3D work.

Graphics are located here:

C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Assets
in a file called: Art0.FPK

They can be extracted with:

http://www.2kgames.com/civ4/support_ati.htm

The image format is in DDS and can be viewed with this:
http://developer.nvidia.com/object/w...re_viewer.html

The image can be converted with:
Photoshop plugin:
http://developer.nvidia.com/object/p...s_plugins.html

Or with:
http://eliteforce2.filefront.com/fil...29412#Download
A program I have had some luck with and is based on the Nvidia converter as I understand it.

The image can be changed with:
Gimp (like photoshop but free, Remember to download the proper version for your OS)
http://www.gimp.org/

More to be added as they appear.

Last edited by Hunter; Oct 31, 2005 at 01:19 PM.
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Old Oct 29, 2005, 10:55 AM   #2
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Graphic locations

structures(Contains: Cities, improvements and buildings)
Firaxis Games\Sid Meier's Civilization 4\Assets\Art\structures

terrain
Firaxis Games\Sid Meier's Civilization 4\Assets\Art\terrain

Unit Locations
Once unpacked unit files can be located in Assets\art\units
UU's are found in Assets\art\units\unique
Extra and some of the senario units are in Assets\art\units\senario
Mod units are found under C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods

Last edited by Hunter; Oct 31, 2005 at 01:21 PM.
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Old Oct 29, 2005, 12:32 PM   #3
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Good job on blazing that trail for us!
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Old Oct 29, 2005, 04:53 PM   #4
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Hunter! Good to see you working on Civ4
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Old Oct 29, 2005, 06:06 PM   #5
Hunter
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Life is very busy but there is always time for CIV

MMMMMM CIV
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Old Oct 30, 2005, 01:40 PM   #6
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Just to try and keep this thread comprehensive (and alive).

More units have been found in the assets/art/senarios folder which can be found fter you unpack the Art0.FPK file.
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Old Oct 30, 2005, 02:04 PM   #7
PointlesS
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how exactly do you replace the content with your own?
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Old Oct 30, 2005, 02:32 PM   #8
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What I am doing now is coping the original graphics files to a storage folder then replacing them in the original folder with the new graphic file.
Example file name: infantry_128.dds

However soon I want to have a way to add units and create mod folders. I hope to learn this tonight.
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Old Oct 31, 2005, 01:24 PM   #9
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Can anyone recomend a free 3d program? (if such a thing exists)
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Old Oct 31, 2005, 01:45 PM   #10
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blender...maya personal learning edition...milkshape...all pretty decent
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Old Nov 01, 2005, 04:10 AM   #11
LlamaGod
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How do you modify DDS files in Gimp?
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Old Nov 01, 2005, 04:46 AM   #12
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Alright, I am able to load DDS files into Gimp, but how the crap do I simply resize the image?

This is rather confusing.
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Old Nov 01, 2005, 06:59 AM   #13
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Ok first off which files are you working on, unit, building so on...
Second did you use some sort of DDS converter?
Lastly Im unsure why you would "resize" them as they are texture maps and once changed in size tey would not fit the 3D model any more.

O I will be able to help more with GIMP after work today.

PS: if your using the GIMP DDS plugin I would recomend that you try to convert the files into JPEG using http://eliteforce2.filefront.com/fil...29412#Download then back into DDS with the same program. I have never had luck with plugins.

Last edited by Hunter; Nov 01, 2005 at 07:03 AM.
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Old Nov 01, 2005, 07:29 AM   #14
WildWeazel
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I might be better to convert them to bmp, since jpeg can lose detail.
edit: Hunter, the url for the converter got cropped and it doesn't work. But the Error 404 page is hilarious!

Last edited by WildWeazel; Nov 01, 2005 at 07:34 AM.
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Old Nov 01, 2005, 05:17 PM   #15
NateDawgNY
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Quote:
But the Error 404 page is hilarious!
Absolutely Awesome!
__________________
"They that can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety."
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Old Nov 01, 2005, 06:02 PM   #16
LlamaGod
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Quote:
Originally Posted by Hunter
Ok first off which files are you working on, unit, building so on...
Second did you use some sort of DDS converter?
Lastly Im unsure why you would "resize" them as they are texture maps and once changed in size tey would not fit the 3D model any more.

O I will be able to help more with GIMP after work today.

PS: if your using the GIMP DDS plugin I would recomend that you try to convert the files into JPEG using http://eliteforce2.filefront.com/fil...29412#Download then back into DDS with the same program. I have never had luck with plugins.
i'm trying to shrink the size of the textures from 1024x1024 to 64x64 or 128x128.

I'm a little unsure of what i'm doing, though.
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