Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization

Notices

Reply
 
Thread Tools
Old Oct 31, 2005, 05:32 PM   #1
Monkbert
Chieftain
 
Join Date: Oct 2005
Posts: 4
Starting unit types

I've noticed that some civilizations start with a scout, while others start with a warrior.
This is true even if I modify the "iStartingExploreUnits" in the HandicapInfo file(made a new one to tweak with) at which point the warrior civs get multiple warriors.
I've been trying to find where this is set, but so far to no avail.

Any ideas?
Monkbert is offline   Reply With Quote
Old Oct 31, 2005, 05:57 PM   #2
jbfballrb
Warlord
 
jbfballrb's Avatar
 
Join Date: Oct 2003
Location: Richmond, VA
Posts: 203
go to Assets\XML\Civilizations\CIV4CIVILIZATIONSINFO (or something like that)

scroll down to the civ you want and at the bottom of that civ should be something like "starting units". should look like this:

Quote:
<FreeUnitClasses>
<FreeUnitClass>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<iFreeUnits>1</iFreeUnits>
</FreeUnitClass>
</FreeUnitClasses>
<FreeBuildingClasses>
<FreeBuildingClass>
__________________
If a man slaps you, slap him back so hard you knock his head off.


Join the Civilized Gaming Network!
jbfballrb is offline   Reply With Quote
Old Oct 31, 2005, 06:22 PM   #3
Monkbert
Chieftain
 
Join Date: Oct 2005
Posts: 4
I found what I was looking for in that file. What I wanted is all civs to start with scouts. Looks like in order to get scouts as a free unit, the civilization needs hunting, so I gave all the civs hunting, unless they already had it, in which case I gave them fishing or the wheel. Thanks for the help though.
Monkbert is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Starting unit types

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
how to increase unit types dretnoth Civ2 - Technical Support 1 Oct 06, 2008 03:26 PM
Changing Unit Types deanej Civ4 - Creation & Customization 4 Apr 23, 2007 08:12 PM
i want more victory types and starting options mercurycs Civ4 - General Discussions 7 Nov 01, 2005 06:41 AM
Unit types and sub types SwitchbladeNGC Civ - Ideas & Suggestions 2 Aug 21, 2004 04:25 PM
Need more new modern unit types Kiki Civ3 - Creation & Customization 2 Dec 02, 2001 05:47 PM


Advertisement

All times are GMT -6. The time now is 08:32 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR