dual monitor

banshee412

Chieftain
Joined
Nov 1, 2005
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1
I am having a little problem with my display. I have a dual monitor setup and when I move my mouse to the right side of the screen to scroll the map my mouse just goes over to my other monitor. Most games I play constrain the mouse to just the left screen. I tried editing the config file to use a resolution that would span both monitors to see if that would work but it failed to even load. Any ideas would be appreciated.
 
I have a dual monitor setup too.

I don't know of any way to constrain the mouse.

I find the game is somewhat better behaved when I simply disable the extra monitor and just use one for playing. If you move the mouse over to the edge of the screen without crossing in to the other monitor it will still scroll just fine.
 
Put your mouse cursor very close to the edge of the first monitor and the map will scroll. I think is the triggling distance is around 5 pixels. You'll soon learn how to do the trick as I did. Actually I found sometimes it was much easier to swith to other windows on the 2nd monitor this way.
 
Wasn't there a review out somewhere that explicitly showed dual monitor support? I tried messing with the screen height and width properties in Civ's config file as well and had no luck. Quite bummed. I disable the 2nd monitor when I play Civ, I can't deal with a five pixel wide hotspot (getting too old for that :rolleyes: ). I had just figured I was missing a config setting or something -- haven't had too much time to read forums and such (spending too much time trying to get my laptop with an ATI 7500 Radeon Mobility working :mad: ).
 
I managed to get dual monitors working properly with my Ti4200 (don't laugh, it works).

In the nview settings (you probably have something similar for ATI cards) set the monitors so the desktop spans both (rather than 1 & 2 you should have 1a and 1b, and your wallpaper should be centered in the gap).

In the init file set the custom resolution to whatever dual monitor resolution you are using (in my case 2560x1024).

Away you go!

When you're done playing and you want normal dual-desktop monitors you have to go back to your advanced display settings and set it to dualview rather than horizontal span.

Now, for my question:

Any way I can change the default dialog box location? I'd rather have them on one monitor or the other than right in the middle where I have to read across the gap. Any help here?
 
I use a program called UltraMon. It has a lot of control for Dual Monitor setups. With Civ4, what I do is goto the properties of my shortcut, click the ultramon tab and I am able to turn off my second monitor. So when ever I start CIV, my second monitor will turn off and i am able to scroll! When I have finished playing, my monitor automatically turns back on. Useful for a lot of games. I can even tell it which monitor to always load the game on. Anyway, here is the link to the program, i highly recommend it and it is pretty good value.

http://www.realtimesoft.com/ultramon/
 
valamas: yes, UltraMon is an excellent utility for managing dual monitors. If you just want to turn the second one off to play that's the best option. I'm going with that if I can't figure out how to move the "center" of the screen over to one side.
 
Johnny_B thanks for the tip! At first glance I couldn't see how to enable this on my ATI 9600, but I'll take a deeper look tomorrow. If not maybe I'll rip out my FX5200 out of my secondary machine and see how it goes.

Not sure about the dialog problem, I was wondering about that myself. Not sure how configurable the runtime system is, my only thought is modifying a python script(s). I see references to screen.setDimensions, screen.centerX and screen.centerY in various python scripts, but didn't see a common definition of centerX or centerY, but it's late and I'm not a python guy ;)
 
Zurg: that's awesome. I don't know anything about python, but it would be great if someone who did could figure out how to change it.
 
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