| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Chieftain
Join Date: Nov 2003
Posts: 55
|
Map Viewer (possibly editor?)
So I decided to play around with the fact that the map files are in text and came up with this real quick, let me know what you think; I might possibly make this into a simple(?) out-of game editor.
This is all in C++ and OpenGL using the glut library. Let me know if anyones interested in seeing the code. Here's the pic looking at Rhye's 18 civ Earth Map (only base terrain so far; no forests, jungles, etc...: |
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Nov 2003
Posts: 55
|
If anyone's interested here is the exe, it will load Map.Civ4WorldBuilderSave from the same folder the exe is in. I just threw this together in an hour so don't expect much, it also doesn't like some of the maps for some reason (I'll have to look into it). I also added overlays for forests, jungles, and ice.
controls: + zoom in - zoom out arrows, pan |
|
|
|
|
|
#3 |
|
Chieftain
Join Date: Oct 2005
Location: Illinois
Posts: 37
|
Can you make it into an editor? I dont know much about coding, but if you make it they will download!
|
|
|
|
|
|
#4 |
|
Scrambled Egg Connoisseur
Join Date: Nov 2001
Location: Everett, WA
Posts: 9,606
|
Yes! Make this into an editor! The World Builder that comes with Civ IV takes a minute to even make one change on my poor elderly Duron 1300. And besides I just want a map editor to make a basic map to play on, not a full production valued mod or anything.
__________________
"While people say winning an internet argument is like winning the Special Olympics, the win still feels great!" "A man who see's enemies everywhere will find friends nowhere." |
|
|
|
|
|
#5 |
|
Chieftain
Join Date: Nov 2003
Posts: 55
|
I was planning on making it at least a simple terrain editor.
|
|
|
|
|
|
#6 |
|
Scrambled Egg Connoisseur
Join Date: Nov 2001
Location: Everett, WA
Posts: 9,606
|
Excellent! I look forward to when you release the editor! And if you can't do it, that's alright since I'm in the early planning stages of getting a new computer so it's all good.
__________________
"While people say winning an internet argument is like winning the Special Olympics, the win still feels great!" "A man who see's enemies everywhere will find friends nowhere." |
|
|
|
|
|
#7 |
|
Good News Everyone!
Join Date: Nov 2003
Location: Vantaa, Finland
Posts: 2,062
|
Perhaps you could make something like layers: 1 for terrain, 1 for resources, 1 for tile improvements, etc? I don't know how hard that is, but you would make my day if that was possible!
__________________
My Civ3 Stuff|Carlton City
Download|WWII Europe: SF&B for CivIV (4th alpha)|Thread Download|Napoleonic Europe|Thread Download|The Renaissance|Thread Download|Crimson Skies|Thread |
|
|
|
|
|
#8 | |
|
Maker of Worlds
|
Quote:
nonetheless.I guess that means I'll have to make a rules editor for mine when I get around to it.
__________________
Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
|
|
|
|
|
|
#9 |
|
Mr.MapView
Join Date: Mar 2004
Posts: 393
|
sounds great? but is there an image? i don´t see one? just see the box for attached images....really interessted in it.
|
|
|
|
|
|
#10 |
|
Warlord
Join Date: Oct 2003
Location: Richmond, VA
Posts: 203
|
how hard would it be to get the world builder code, and at least make it so i can load a blank map or whatever without having to open cIV? even better, maybe make it better?
__________________
If a man slaps you, slap him back so hard you knock his head off. ![]() Join the Civilized Gaming Network! |
|
|
|
|
|
#11 |
|
Maker of Worlds
|
About this hard:
Code:
for(int i = 0; i < x_dimension; i++)
{
for(int j = 0; j < y_dimension; j++)
{
fprintf(WBS, "BeginPlot\nx=%i,y=%i\nTerrainType=TERRAIN_OCEAN\nPlotType=3\n
EndPlot\n", i, j);
}
}
__________________
Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
|
|
|
|
|
#12 |
|
Deity
Join Date: Mar 2002
Location: Melbourne
Posts: 6,481
|
Or, even better is to interface your code with the Civ4 python script CvWBDesc.py in the assets folder. All the calls to create the map are there and its formatted to how Civ4 likes it without having to worry about tabs.
![]() Dale
__________________
http://www.brrgames.com |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| The MapView Project - Editor/Viewer | Gr3yHound | Civ4 - Utility Programs | 296 | Jan 06, 2009 10:46 AM |
| Civ3FlcEdit - Civilization III animation viewer & editor | Cyber Dreyk | Civ3 - Utility Programs | 273 | Jan 08, 2007 08:26 PM |
| Civ3C Savegame editor (viewer) | kryptos | Civ3 - Utility Programs | 2 | Jun 18, 2004 01:14 AM |
| looking for a .flc viewer/editor | dracoraven | Civ3 - Creation & Customization | 2 | Mar 30, 2003 05:09 PM |
| Possibly another bug in the editor | Grey Randall | Civ3 - Macintosh | 3 | Mar 17, 2003 12:28 PM |